I'm not sure how much of this I can discuss openly on a BioWare forum, but the DLC authorisation is actually even stricter in ME2 than ME3. And while it's definitely possible to mod certain DLCs, others may prove troublesome. At the last check, out of all the DLCs there were 4 that lost authorisation when edited:
1. Normandy crash site
2. Zaeed
3. Arc Projector
4. Cerberus Weapon and Armour
I'm not a code ****** so I don't really know why these DLCs are different to the others. But perhaps someone else might be able to.
It sounds like each DLC you listed requires the Cerberus Network to get it according to masseffect.wikia.com/wiki/Cerberus_Network
Modifié par Tarkov33, 22 février 2013 - 04:49 .





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