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I have returned. Saber and N7 Valkyrie buffs CONFIRMED IN THREAD. Also, Acolyte and Stim Pack nerfs CONFIRMED IN THREAD.


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#101
etm125

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Crimson Vanguard wrote...

What about Huntress cloak?



#102
Malanek

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The Havoc Soldier should naturally be able to carry more Stimpacks than the Ghost imo. Some of the evolutions of havoc strike should add stimpack capacity.

Modifié par Malanek999, 04 décembre 2012 - 01:43 .


#103
Urdnot Trex

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Farosyrn wrote...

HELL yes! Valkyrie buff! Now I can take my Valkyrie V out of the closet!


its been out that long?

#104
TheKillerAngel

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Malanek999 wrote...

The Havoc Soldier should naturally be able to carry more Stimpacks than the Ghost imo.


I agree with this. His base capacity should be higher by 2.

#105
jacob taylor416

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Urdnot Trex wrote...

Farosyrn wrote...

HELL yes! Valkyrie buff! Now I can take my Valkyrie V out of the closet!


its been out that long?


Indeed, and if it's planning on getting married it's only legal in a couple of states. 

#106
Chaoswind

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Stim nerf and havoc strike buff?

YES finally after weeks of ****ing and saying the same thing over and over in several threads... I do hope they take some of my suggestions.

Saber buff? YES again.

Acolyte nerf? Give it back the charge up, then not everyone and their mother will use the gun.

#107
BridgeBurner

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Chaoswind wrote...
Acolyte nerf? Give it back the charge up, then not everyone and their mother will use the gun.


Well, some people's mothers need a gun, y'know to ward off praetorians n shiz.

#108
saintjimmy43

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how about stunlock? *listens. crickets chirp*
keep your damn saber buffs....

#109
Heggy

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Any hints as to the nature of the Acolyte nerf?
Pretty much the only thing I care about that has been mentioned. I never put more that 3 points into stim packs and just used them as free Ops packs and I rarely play the Havoc, though if Havoc strike becomes strong it may be worth looking at again.

I thought I remembered reading somewhere that multipliers against certain defences can't be changed through coalesced editing. I was thinking they should cut the base damage in half and double the shield multiplier. That way it would do the same damage against shields but be much less effective at everything else. As long as it remains queen of the strippers all will be well. :D

#110
Malanek

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Heggy wrote...

Any hints as to the nature of the Acolyte nerf?
Pretty much the only thing I care about that has been mentioned. I never put more that 3 points into stim packs and just used them as free Ops packs and I rarely play the Havoc, though if Havoc strike becomes strong it may be worth looking at again.

I thought I remembered reading somewhere that multipliers against certain defences can't be changed through coalesced editing. I was thinking they should cut the base damage in half and double the shield multiplier. That way it would do the same damage against shields but be much less effective at everything else. As long as it remains queen of the strippers all will be well. :D


I think the weight should increase. At the moment people use it as a secondary weapon because it weighs so little but offers a genuinely fast way of destroying shields. At least make this a choice that has a genuine tradeoff. 

#111
BridgeBurner

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Buffing the havoc?

Buffing havoc strike?

The havoc, who was codenamed "turian vanguard" in the pictures we found online pre-retaliation?

This can only mean one thing.

THE VOLUS VANGUARD IS NIGH!

Modifié par Annomander, 04 décembre 2012 - 01:53 .


#112
jacob taylor416

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Heggy wrote...

Any hints as to the nature of the Acolyte nerf?
Pretty much the only thing I care about that has been mentioned. I never put more that 3 points into stim packs and just used them as free Ops packs and I rarely play the Havoc, though if Havoc strike becomes strong it may be worth looking at again.

I thought I remembered reading somewhere that multipliers against certain defences can't be changed through coalesced editing. I was thinking they should cut the base damage in half and double the shield multiplier. That way it would do the same damage against shields but be much less effective at everything else. As long as it remains queen of the strippers all will be well. :D

For the actual numbers, we haven't the slightest idea, so just cross your fingers till tuesday.

#113
TheCandlejack

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reioni wrote...

Eric Fagnan wrote...

 a small nerf to the Acolyte ..


Well it's more fitting with lore.   Something made by Asari should look pretty but be mostly useless, just like the Asari.

Lol, that's funny.

#114
sliverofamoon

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Chevyboy88 wrote...

Also thank you for being active on here Eric, I think I speak for everyone when I say we appreciate the heads up on what is to come.



Agreed! VERY much appreciated!!

#115
Heggy

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Malanek999 wrote...

Heggy wrote...

Any hints as to the nature of the Acolyte nerf?
Pretty much the only thing I care about that has been mentioned. I never put more that 3 points into stim packs and just used them as free Ops packs and I rarely play the Havoc, though if Havoc strike becomes strong it may be worth looking at again.

I thought I remembered reading somewhere that multipliers against certain defences can't be changed through coalesced editing. I was thinking they should cut the base damage in half and double the shield multiplier. That way it would do the same damage against shields but be much less effective at everything else. As long as it remains queen of the strippers all will be well. :D


I think the weight should increase. At the moment people use it as a secondary weapon because it weighs so little but offers a genuinely fast way of destroying shields. At least make this a choice that has a genuine tradeoff. 


It would need to be an incredible weight increase due to the existence of ultralight materials. And with builds that can take a flat 20% off the end result of the weight, and the fact that ultralight materials reduction is applied after the heavy barrel mean it would have to hit claymore range weight before it would start to be noticeable. 

#116
Crimson Vanguard

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TheCandlejack wrote...

reioni wrote...

Eric Fagnan wrote...

 a small nerf to the Acolyte ..


Well it's more fitting with lore.   Something made by Asari should look pretty but be mostly useless, just like the Asari.

Lol, that's funny.

You mean like the Disciple

#117
Farosyrn

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Urdnot Trex wrote...

Farosyrn wrote...

HELL yes! Valkyrie buff! Now I can take my Valkyrie V out of the closet!


its been out that long?


Sadly so - saw it every week but one since its implementation, and every time I tried to convince myself it would soon be due for a hilarious buff which would make me a very lucky salarian. Then I cried because I didn't get a hurricane. Anyway, now I can rejoice.

#118
Tyrannus00

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Well this almost makes me want to pull out my Havoc again...

#119
Happy Shepard

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Farosyrn wrote...

Urdnot Trex wrote...

Farosyrn wrote...

HELL yes! Valkyrie buff! Now I can take my Valkyrie V out of the closet!


its been out that long?


Sadly so - saw it every week but one since its implementation, and every time I tried to convince myself it would soon be due for a hilarious buff which would make me a very lucky salarian. Then I cried because I didn't get a hurricane. Anyway, now I can rejoice.


I would be happy to have a Valkyrie. The only gun i don't have...

Anyway, teh Fagnan has spoken. We shall see what Adjustement Tuesday brings.

#120
Urdnot Trex

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Farosyrn wrote...

Urdnot Trex wrote...

Farosyrn wrote...

HELL yes! Valkyrie buff! Now I can take my Valkyrie V out of the closet!


its been out that long?


Sadly so - saw it every week but one since its implementation, and every time I tried to convince myself it would soon be due for a hilarious buff which would make me a very lucky salarian. Then I cried because I didn't get a hurricane. Anyway, now I can rejoice.


i am totes jells of ur Valkrie. My Sandy IX is getting old cuz she's all I ever use! Want to try out that gun!

#121
hudder92

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Who else here thinks after tomorrow you won't be able to replenish stem packs from ammo boxes?

#122
mrcanada

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Saber buff is welcome. Acolyte nerf was inevitable, as was the Stim Packs, but I worry about how much. Nice to hear Havoc Strike receiving some attention, but damage isn't exactly the problem. It's vulnerability after charging and the fact it has worse targetting issues than an off host Vanguard.

What I want addressed is the Blade Armor damage returned bug on gold/plat and an official stance on the Huntresses cloak weapon damage omission.

#123
MrFuddyDuddy

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I wanna see them release another Drell, I personally hate Volus and Batarians
Drell Infiltrator, Tac Cloak+ Recon Mine = bad ass combo that will wreck spawns faces.

Modifié par MrFuddyDuddy, 04 décembre 2012 - 02:07 .


#124
megawug

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So... the Huntress. Will the Tactical Cloak issue be addressed??

#125
MP-Ryan

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Eric Fagnan wrote...

We also have a small Valkyrie buff this week, but just to warn everyone we also have a small nerf to the Acolyte and one to the Stimulant Pack power since after some testing and feedback we've concluded that they are too powerful.


The Acolyte was not too powerful when it had the charge mechanism.  Why not reinstate that, since it utterly failed to fix the console missile glitch?