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#151
Longshot05

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this looks great, i like the idea of cryo grenades personally

#152
Gwynnie

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i would love BW to make this DLC. It looks really good and i like the character models :)

#153
Jecalux

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This is great! +1! Just a little fix: I would swap Salarian Soldier's Concussive Shot and Salarian Sentinel's Overload with Energy Drain. It's Salarians' signature power.

#154
LoganMooreNCSU

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I love this idea, characters and all although the powers could use some work. It's a great idea though and I really hope Bioware takes this idea and makes it happen, soon hopefully, MP is getting boring... They need to add more guns too, my favorite part about shooters are the variety of weapons and it keeps things interesting. More enemies would be great too haha.

#155
UPCCODE

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I just realised, the ex-cerberus engineer idea echoes TF2.

#156
jp_rsardeto

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[redacted]

Modifié par jp_rsardeto, 11 décembre 2012 - 07:57 .


#157
Sesquipedalian4

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Bioware! Make this already! Please! The powers are good(bioware might add some new ones of their own), The maps and weapons are not only great but wanted, and the models for the characters are AWESOME!

#158
TheCandlejack

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Sesquipedalian4 wrote...

Bioware! Make this already! Please! The powers are good(bioware might add some new ones of their own), The maps and weapons are not only great but wanted, and the models for the characters are AWESOME!

They could use the maps, weapons and powers but they couldn't use the models.

#159
Celtic Lullaby

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Best idea ever.

#160
Sesquipedalian4

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TheCandlejack wrote...

Sesquipedalian4 wrote...

Bioware! Make this already! Please! The powers are good(bioware might add some new ones of their own), The maps and weapons are not only great but wanted, and the models for the characters are AWESOME!

They could use the maps, weapons and powers but they couldn't use the models.


Wait... Why not? I know the Cerberus Armor and Female Turian are already in the SP, so they have those as options. Not sure about the Salarian though.

#161
ebls

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Great ideas! But I would prefer the Turian Cabal had warp, instead of biotic orbs. Or Reave, or Slam, but, not biotic orbs...
One thing for sure, we need Turian Females and more Salarians.

Modifié par ebls, 11 décembre 2012 - 08:32 .


#162
TheCandlejack

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Sesquipedalian4 wrote...

TheCandlejack wrote...

Sesquipedalian4 wrote...

Bioware! Make this already! Please! The powers are good(bioware might add some new ones of their own), The maps and weapons are not only great but wanted, and the models for the characters are AWESOME!

They could use the maps, weapons and powers but they couldn't use the models.


Wait... Why not? I know the Cerberus Armor and Female Turian are already in the SP, so they have those as options. Not sure about the Salarian though.

Devs can't take ideas directly from users or fans due to some type of legal BS. However, there is a loophole to where they can use ELEMENTS from the idea, they just can't use it directly.

#163
Sesquipedalian4

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TheCandlejack wrote...

Sesquipedalian4 wrote...

TheCandlejack wrote...

Sesquipedalian4 wrote...

Bioware! Make this already! Please! The powers are good(bioware might add some new ones of their own), The maps and weapons are not only great but wanted, and the models for the characters are AWESOME!

They could use the maps, weapons and powers but they couldn't use the models.


Wait... Why not? I know the Cerberus Armor and Female Turian are already in the SP, so they have those as options. Not sure about the Salarian though.

Devs can't take ideas directly from users or fans due to some type of legal BS. However, there is a loophole to where they can use ELEMENTS from the idea, they just can't use it directly.


Yeah, but these are bioware's models, so can't they use them? Along with the powers bioware made, Biotic Protector and Flare?

#164
Maraloudus

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i think the Stg should keep energy drain
idk maybe not, im just really used to it xD

#165
Frosty10001

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I'm not sure how I kept overlooking this thread, but it's great! I'd look forward to play as the Turian Adept and Salarian Sentinel, and the Ajax Engineer.
Love the banner and the models, I was wondering how'd you get the models in the first place? I was trying to replicate what you did but I couldn't find a way.

#166
Soja57

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Frosty10001 wrote...

I'm not sure how I kept overlooking this thread, but it's great! I'd look forward to play as the Turian Adept and Salarian Sentinel, and the Ajax Engineer.
Love the banner and the models, I was wondering how'd you get the models in the first place? I was trying to replicate what you did but I couldn't find a way.


I posted the models/armors of the characters here. If you've seen my Terminus Pack, I did something similar for my own characters.

Models can be extracted from the game (obviously only works with PC version). You can follow JeanLuc761's tutorial on how to extract 3D meshes from the game, and import them into a 3D program, along with how to texture the models.

Mass Effect 3 DLC content requires another step though. The only way I know of to extract the 3d models from DLC is to use the ME3Explorer project.

#167
AresKeith

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This thread looks awesome :)

#168
oO Stryfe Oo

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Soja57 wrote...

BTW, I've got pictures of some armors if you want to use them. I simply extracted ME3 files and rendered the models using 3DS Max 9. The Salarian armor, I actually customized by moving around some of his armor pieces to give him a more armored appearance. Chameleonbot, feel free to use the pictures :)

Turian Cabal Adept
Image IPB


Salarian STG Operative Soldier
Image IPB

Ex-Cerberus Annihilator Engineer (Male)
Image IPB


Oh, d*mn. I'm just saying this so no one goes "you copied someone else's idea" or something; I planned on creating my own dlc, and these three character models were included. Admittedly, I probably shouldn't have been dragging my feet so much (I've been working on it for a month or two), but I've been keeping an eye on this, and I had no clue it changed to include an Ex-Cerb Engineer and that OP caved to use the hooded Nyreen model.

*holds up hands*

Just saying.

Edit: There's something...off about that Salarian model, though. Can't put my finger on it.

Modifié par oO Stryfe Oo, 11 décembre 2012 - 10:40 .


#169
Frosty10001

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Soja57 wrote...

Frosty10001 wrote...

I'm not sure how I kept overlooking this thread, but it's great! I'd look forward to play as the Turian Adept and Salarian Sentinel, and the Ajax Engineer.
Love the banner and the models, I was wondering how'd you get the models in the first place? I was trying to replicate what you did but I couldn't find a way.


I posted the models/armors of the characters here. If you've seen my Terminus Pack, I did something similar for my own characters.

Models can be extracted from the game (obviously only works with PC version). You can follow JeanLuc761's tutorial on how to extract 3D meshes from the game, and import them into a 3D program, along with how to texture the models.

Mass Effect 3 DLC content requires another step though. The only way I know of to extract the 3d models from DLC is to use the ME3Explorer project.


No wonder it looked familiar, thanks Soja!

#170
Chameleonbot

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oO Stryfe Oo wrote...

Soja57 wrote...

BTW, I've got pictures of some armors if you want to use them. I simply extracted ME3 files and rendered the models using 3DS Max 9. The Salarian armor, I actually customized by moving around some of his armor pieces to give him a more armored appearance. Chameleonbot, feel free to use the pictures :)

Turian Cabal Adept
Image IPB


Salarian STG Operative Soldier
Image IPB

Ex-Cerberus Annihilator Engineer (Male)
Image IPB


Oh, d*mn. I'm just saying this so no one goes "you copied someone else's idea" or something; I planned on creating my own dlc, and these three character models were included. Admittedly, I probably shouldn't have been dragging my feet so much (I've been working on it for a month or two), but I've been keeping an eye on this, and I had no clue it changed to include an Ex-Cerb Engineer and that OP caved to use the hooded Nyreen model.

*holds up hands*

Just saying.

Edit: There's something...off about that Salarian model, though. Can't put my finger on it.


I didn't include the hooded Nyreen model, I'd like to keep that outfit unique to her.
Same reason why I wouldn't want to use Liara's lab coat/armour for a character.

#171
coldsteelblue

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had a couple of thoughts, don't know if it's been mentioned before, so I'll apoligise in advance but:

Would it be possible to slide Adjutants into the maps? Only these new ones, say put them in every 2 rounds starting with round 5, but having them regardless, so they're not affiliated with any enemy faction? Kind of like a harzard or something?
Secondly, some people were talking about the legality of this, bioware could do with you Chameleonbot what was done in the Dredd film.
That was, all those called the 'Dredd Army' guys on forums & whatnot that were promoting the film had thier screenname inserted into the film somewhere, so as an acknowledgment, the bioware devs could slip your name in on a wall as graffitti or something.
Just my thoughts

#172
Chameleonbot

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coldsteelblue wrote...

That was, all those called the 'Dredd Army' guys on forums & whatnot that were promoting the film had thier screenname inserted into the film somewhere, so as an acknowledgment, the bioware devs could slip your name in on a wall as graffitti or something.
Just my thoughts


My God, that would be BEYOND awesome! 8D
They'd have me happy haha

#173
Darkshadowmark

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Biower pls

#174
Zarasieth

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i support this idea.

#175
Chameleonbot

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Hope we get some new DLC revealed soon regardless!