What I am seeing is that the internal arrows are often pointing the wrong way. For me, what this does is when I assign the sitting script (x2_plc_used_sit), the PC often faces East (0 degrees in NWN; that one STILL makes me go "grr"
Now, in the past, my simple workaround has been to use an invisible chair and voila, all better.
But what do you do when the tileset you are using has a height offset of 1 meter, and yet the Z-axis of the invisible chair has to be 0 to face the correct way? Or, conversely, you want to use an invisible chair at say 5 meters (1 raised tile)?
No, sad to say we do not have a madder to repair the directional assignments in the model itself.
Any ideas?
Modifié par WoC_Builder, 04 décembre 2012 - 04:47 .





Retour en haut






