DJ0000 wrote...
Is the AW line really any use because I
usually get Combat Magic so I can wear massive armour and then put the
rest into spells
Only if you want to Tank. Shimmering Shield makes a good emergency button.
As to the OP Willpower is useless since the potion system is so easy to abuse. For a AW/BM Mage build get Cunning to 16 (if you want Coercsion), get Con to 20, put everything else in Magic.
Get Arcane Shield and Glyph of Warding to compliment the Defense of the Arcane Warrior line. Skip Heal, again abuse the pot system.
Just use Shimmering Shield if you think your going to get Overwhelmed or going up against a tough caster like a Arcane Horror.
Do something like this:
L1 +5 Magic Coercion 1 Rock Armor, Stonefist
L2 +3 Magic Walking Bomb
L3 +3 Magic Coercion 2 Death Syphon
L4 +2 Cun, +1 Mag Virulent Bomb
L5 +3 Magic Mind Blast
L6 +3 Magic Coercion 3 Force Field
L7 +3 Con Take Arcane Warrior and Combat Magic
L8 +3 Con TK Weapons
L9 +1 Con, +2 Cun Coercion 4 Crushing Prison
L10 +1 Con, +2 Magic Glyph of Paralyze
L11 +Magic rest of build Glyph of Warding
Aura of Might
Arcane Shield
Take Blood Mage and Blood Magic
take rest of AW, BM talents and rest of Hex/Primal lines as you see fit.
This build gives you the +Magic required to take spells as soon as possible and 20 Constitution (the last two points given by taking Blood Mage) by lvl 10 assuming you are Human. It also assumes you want Coercion and gives it as soon as possible, otherwise feel free to substitute Combat Training or whatever. It also assumes you have AW and BM unlocked to take them as soon as possible. I'd put in Winter's Grasp unless your deadset against Cold altogether.
Obviously books and tomes can speed the build up there's no real way for me to account for those. If you have extra attribute points I'd put them in Magic.
Modifié par Vae_Victis, 05 janvier 2010 - 09:52 .