Dont Integrate Multiplayer!
#26
Posté 04 décembre 2012 - 07:43
While I originally bought DAO and DAII for 360 as well, I liked the games enough to not only purchase them a second time for PC, but I bought a new PC to run them at max capacity as well. From what I know of the DA setting, MP actually sounds like it would be a lot of fun.
Plus, DA is one of the only game series I know that both my RL and online friends play and enjoy. I have an aversion to playing with strangers, you see, for a multitude of reasons, making DA one of the only game series I'd even be willing to attempt MP for, if only because I have friends to play with.
Seeing as how my problems with MP have always stemmed from issues with accessibility and an absence of people to play with, I don't have any real reason to oppose the inclusion of MP in DAIII.
Although, you can add me to the list of people that wouldn't want it to have any baring on the single-player storyline.
#27
Posté 04 décembre 2012 - 08:21
but making it mandatory, or pretty much so, as it was in ME3 would probably put me off buying the game, at least until it gets a budget release
there's so many multiplayer and massively multiplayer games these days that it's nice to actually have some quality solo games for a change
#28
Posté 04 décembre 2012 - 08:42
#29
Posté 04 décembre 2012 - 08:55
If DA3 has multiplayer but it's completely seperate from single-player then I see no problem with it - I'll just ignore it and that is that. I don't see the point in it when there are 100 MMORPGs on the market and doubt anybody would purchase/keep the game because of the multiplayer but whatever...
Intergrating multiplayer into ME3's single player campaign would have been one of the worst choices in videogame history if not for the fact that so many other parts of ME3 are like a collection of terrible writing and execution in a competition to out-do each other in horrific terribleness. I still would have traded in ME3 straight away anyway because I hated it but the multiplayer-linked ending still felt like a slap in the face and a kick in the crotch from EA.
Just to say, I did love ME1 & 2 and they're still some of my favourite games ever...
#30
Posté 04 décembre 2012 - 09:15
Luckywallace wrote...
I don't care about multiplayer if it doesn't affect the main game. The Assassins Creed games have had multiplayer since Brotherhood but I've happily ignored them and enjoyed the quality single-player campaigns of Brotherhood and Revelations... and ground through the disaponting campaign of AC3 but that's another matter.
If DA3 has multiplayer but it's completely seperate from single-player then I see no problem with it - I'll just ignore it and that is that. I don't see the point in it when there are 100 MMORPGs on the market and doubt anybody would purchase/keep the game because of the multiplayer but whatever...
Intergrating multiplayer into ME3's single player campaign would have been one of the worst choices in videogame history if not for the fact that so many other parts of ME3 are like a collection of terrible writing and execution in a competition to out-do each other in horrific terribleness. I still would have traded in ME3 straight away anyway because I hated it but the multiplayer-linked ending still felt like a slap in the face and a kick in the crotch from EA.
Just to say, I did love ME1 & 2 and they're still some of my favourite games ever...
The part in red made me laugh.
#31
Posté 04 décembre 2012 - 09:15
1) Where single player story content is entirely contingent upon playing multiplayer (e.g. Mass Effect 3 endings)
2) Where the multiplayer operates in such a way that it is at cross purposes with the single player story (e.g. it is possible to have more multiplayer assets than single player ones in ME3, thereby invalidating the core premise of the game and breaking the lore).
#32
Posté 04 décembre 2012 - 11:00
#33
Posté 04 décembre 2012 - 11:06
#34
Posté 04 décembre 2012 - 11:11
#35
Posté 04 décembre 2012 - 11:16
DinoSteve wrote...
If there was to be MP I want it in no shape or form to touch the single player campaign. I still don't get why there needs to be MP though, not every God damn game needs MP if Bioware had of used the resources on ME3's single player that it used on MP we might not have got the silly plot we did.
Right, I'm sure they took writers off of the single player campaign and put them to work coding up multiplayer kits. If a game includes multiplayer, it's going to attract a broader set of players, and sell more copies, so it's going to be given a bigger development budget. If the multiplayer does well it's going to improve the longevity of the game, leading to increased DLC sales, again giving the producers another reason to increase the budget. I think the only thing you can blame multiplayer for in ME3 is more sophisticated combat.
#36
Posté 04 décembre 2012 - 11:55
Savber100 wrote...
It already has been confirmed by David Gaider that DA3 will have MP so mind as well get used to the idea.
You dont like reading, do you?
#37
Posté 04 décembre 2012 - 11:59
It's undenyable that a MP portion has a severe adverse effect on SP
portions. In some games the SP becomes marginilized completely:
COD/battlefield with it's two hour campaign is a perfect examples (you
can't tell me SP players got their money's worth on those games...).
I play the Call of Duty games for their single player (although I haven't played them since MW1, but they are all on "the list' of things to be played when they are priced appropriately).
I actually enjoyed BF3's single player as well. At the same time, single player never even used to exist in the Battlefield franchise, so someone suggesting it was marginalized doesn't entirely understand Battlefield's history.
Modifié par Allan Schumacher, 06 décembre 2012 - 10:12 .
#38
Posté 05 décembre 2012 - 12:06
#39
Posté 05 décembre 2012 - 12:07
Imp of the Perverse wrote...
DinoSteve wrote...
If there was to be MP I want it in no shape or form to touch the single player campaign. I still don't get why there needs to be MP though, not every God damn game needs MP if Bioware had of used the resources on ME3's single player that it used on MP we might not have got the silly plot we did.
Right, I'm sure they took writers off of the single player campaign and put them to work coding up multiplayer kits. If a game includes multiplayer, it's going to attract a broader set of players, and sell more copies, so it's going to be given a bigger development budget. If the multiplayer does well it's going to improve the longevity of the game, leading to increased DLC sales, again giving the producers another reason to increase the budget. I think the only thing you can blame multiplayer for in ME3 is more sophisticated combat.
and yet ME1 and ME2 had no MP but were great single player campaigns, then suddenly ME3 had a crap single player campaign but had MP, what changed do you think?
#40
Posté 05 décembre 2012 - 12:12
At least not in the sense that we have "multiplayer" with ME3, and with other games like CoD or whatever.
RPGs lend themselves naturally towards Co-Op style multiplayer. As in you and your friends taking on the roles of various PCs and playing through the game.
That was the kind of multiplayer people wanted in ME3. Example the "game host" plays as Shepard, and everyone is playing in the "game hosts" universe. The players - his/her friends - select which companions they want to play, Liara, Tali, and so on. Or perhaps create their own characters.
That kind of multiplayer, playing through the main campaign with your friends, would be fricking awesome, and be a kind of MP that I could totally get on board with.
It's the kind of MP that I wanted for ME3.
Co-Op MP. Not shoe-horned in MP like what ME3 ended up with.
Don't get me wrong I enjoyed the MP in ME3, but it got old very very fast. And it really did and does feel tacked on and shoehorned in.
And no doubt EA will force another crappy style of MP to be shoehorned into the DA franchise.
#41
Posté 05 décembre 2012 - 12:24
#42
Posté 05 décembre 2012 - 12:27
Although saying that I am resigned to the fact DA3 will have MP.
Modifié par DinoSteve, 05 décembre 2012 - 12:29 .
#43
Posté 05 décembre 2012 - 01:31
DinoSteve wrote...
Imp of the Perverse wrote...
DinoSteve wrote...
If there was to be MP I want it in no shape or form to touch the single player campaign. I still don't get why there needs to be MP though, not every God damn game needs MP if Bioware had of used the resources on ME3's single player that it used on MP we might not have got the silly plot we did.
Right, I'm sure they took writers off of the single player campaign and put them to work coding up multiplayer kits. If a game includes multiplayer, it's going to attract a broader set of players, and sell more copies, so it's going to be given a bigger development budget. If the multiplayer does well it's going to improve the longevity of the game, leading to increased DLC sales, again giving the producers another reason to increase the budget. I think the only thing you can blame multiplayer for in ME3 is more sophisticated combat.
and yet ME1 and ME2 had no MP but were great single player campaigns, then suddenly ME3 had a crap single player campaign but had MP, what changed do you think?
What's that fallacy called? Post hoc ergo propter hoc? Or I guess it's the ****** hoc version (sounds gross.) Besides, I don't agree that ME3 single player was crap. The combat was improved, the character stat system was improved, and the rannoch and tuchanka storylines were great, ending in two of the best scenes in all of mass effect.
Modifié par Imp of the Perverse, 05 décembre 2012 - 01:32 .
#44
Posté 05 décembre 2012 - 01:55
If it does affect the single player campaign; I'm out. I've always said that if there is a decent preorder incentive (art book, cd soundtrack etc..) I'll preorder DA:I. Otherwise, I'll wait to see what it's like first. If multiplayer is forced upon us in a way that affects the single player game I simply won't buy it.
I play games to escape the world & other people, not to include them.
All I want is a good, immersive story based experience that will move & involve me - that's why I play Dragon Age. Something that I can play in my own way in my own time. Not having to worry about logging in, server availability & finding decent people to play with, just to enjoy what should be a solo experience.
#45
Guest_krul2k_*
Posté 05 décembre 2012 - 02:03
Guest_krul2k_*
Reznik23 wrote...
Like a lot of other people I don't want multiplayer in Dragon Age, but I do accept it is coming.
If it does affect the single player campaign; I'm out. I've always said that if there is a decent preorder incentive (art book, cd soundtrack etc..) I'll preorder DA:I. Otherwise, I'll wait to see what it's like first. If multiplayer is forced upon us in a way that affects the single player game I simply won't buy it.
I play games to escape the world & other people, not to include them.
All I want is a good, immersive story based experience that will move & involve me - that's why I play Dragon Age. Something that I can play in my own way in my own time. Not having to worry about logging in, server availability & finding decent people to play with, just to enjoy what should be a solo experience.
Quoted for truth, if i want MP in my RPG i will go play a mmo, dont get me wrong im not set against an MP for Dragon Age im just set against one that influences the single player game in any shape or form, the GR system in me3 although only hindering the SP campaign in a small way still intrudes on my play through of the game as i cant get over 50% without doing multi player and thus intrudes on my "perfecting" a play through of games i enjoy.
I do not like multi player i have never ever enjoyed multi player, i hate pvp even more and i have never encountered anyone in a pvp enviroment i wouldnt luv to krogan butt in real life.
EDIT: ok last bit a lie i actually did meet a couple ppl in the old medal of honor allied assault mp i liked
Modifié par krul2k, 05 décembre 2012 - 02:05 .
#46
Posté 05 décembre 2012 - 06:51
Imp of the Perverse wrote...
DinoSteve wrote...
Imp of the Perverse wrote...
DinoSteve wrote...
If there was to be MP I want it in no shape or form to touch the single player campaign. I still don't get why there needs to be MP though, not every God damn game needs MP if Bioware had of used the resources on ME3's single player that it used on MP we might not have got the silly plot we did.
Right, I'm sure they took writers off of the single player campaign and put them to work coding up multiplayer kits. If a game includes multiplayer, it's going to attract a broader set of players, and sell more copies, so it's going to be given a bigger development budget. If the multiplayer does well it's going to improve the longevity of the game, leading to increased DLC sales, again giving the producers another reason to increase the budget. I think the only thing you can blame multiplayer for in ME3 is more sophisticated combat.
and yet ME1 and ME2 had no MP but were great single player campaigns, then suddenly ME3 had a crap single player campaign but had MP, what changed do you think?
What's that fallacy called? Post hoc ergo propter hoc? Or I guess it's the ****** hoc version (sounds gross.) Besides, I don't agree that ME3 single player was crap. The combat was improved, the character stat system was improved, and the rannoch and tuchanka storylines were great, ending in two of the best scenes in all of mass effect.
I never said the MP was crap, what I did say was the SP suffers because of MP.
#47
Posté 05 décembre 2012 - 07:28
DinoSteve wrote...
Imp of the Perverse wrote...
DinoSteve wrote...
Imp of the Perverse wrote...
DinoSteve wrote...
If there was to be MP I want it in no shape or form to touch the single player campaign. I still don't get why there needs to be MP though, not every God damn game needs MP if Bioware had of used the resources on ME3's single player that it used on MP we might not have got the silly plot we did.
Right, I'm sure they took writers off of the single player campaign and put them to work coding up multiplayer kits. If a game includes multiplayer, it's going to attract a broader set of players, and sell more copies, so it's going to be given a bigger development budget. If the multiplayer does well it's going to improve the longevity of the game, leading to increased DLC sales, again giving the producers another reason to increase the budget. I think the only thing you can blame multiplayer for in ME3 is more sophisticated combat.
and yet ME1 and ME2 had no MP but were great single player campaigns, then suddenly ME3 had a crap single player campaign but had MP, what changed do you think?
What's that fallacy called? Post hoc ergo propter hoc? Or I guess it's the ****** hoc version (sounds gross.) Besides, I don't agree that ME3 single player was crap. The combat was improved, the character stat system was improved, and the rannoch and tuchanka storylines were great, ending in two of the best scenes in all of mass effect.
I never said the MP was crap
He never accused you of saying that.
But on the subject of the single player suffering because of the added multiplayer, what proof do you have of this? Are you creating a theory based on evidence or twisting evidence to support a theory?
#48
Posté 05 décembre 2012 - 07:33
But if MP i going to be included, I hope it's completely removed from the SP campaign.
#49
Posté 05 décembre 2012 - 08:00
#50
Posté 05 décembre 2012 - 08:03





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