The way multiplayer was intregrated into Mass Effect 3 left a very bad taste in my mouth. I fervently hope Dragon Age 3 doesn't follow in its footsteps.
It's not so much that they initially made MP mandatory in ME3 - it's that they didn't tell the consumer beforehand. There was nothing in pre-release press stating MP would be needed - they consistenly said the single-player mode would not be affected by MP. And there was nothing on the game box (in the packaging material) which stated MP was mandatory (that an internet connection would be needed to access all single player game content).
But it became very clear early on this was not the case. Bioware, to this date, has never owned up to this (never admitted they were dishonest). The only acknowledgement came four months after the game's release (at the time the Extended Cut was made available) when they lowered the requirements one needed to achieve a certain aspect of the game WITHOUT multiplayer. And during the four-month hiatus, before Bioware lowered the number of war assets needed, much was written about this on the BSN forum by many concerned fans and customers. And there was no acknowledgment from the ME3 team. Just thread lockdown after thread lockdown. From a public relations standpoint, it was handled very poorly - especially when one considers what the consumer put into the trilogy over a five-year span (monetarily and otherwise).
I have nothing against MP - it was a nice addition to ME3. It's the way it was implemented and Bioware's dishonesty from the outset and subsequent treatment of their customers that was utterly inexcusable, IMO.
It's very clear EA is intent on including multiplayer in their games from now on. That's all well and good. But paying customers deserve to know up front with openness and honesty HOW the multiplayer aspect of the game will affect the single-player experience (if, in fact, it will in DA3).
Modifié par 7isMagic, 08 décembre 2012 - 12:52 .