LinksOcarina wrote...
To be honest, if they follow some of the lessons from Mass Effect 3 and the multiplayer there, I think it would be a great addition to Dragon Age III. I would argue that the multiplayer in Mass Effect is more true to actual role-playing mechanics that people seem to be against because its a separate mode.
Take for example classes. Traditional stuff like say Call of Duty has everything loosey-goosey, where you can pick and choose from a bit of everything to customize classes. Mass Effect actually has roles per class, and each character career adds a new type of build that you can follow. It is different playing an Asari Justicar vs an Asari Adept, for example. Or a male and female quarian Infiltrator. And that really does show the kind of thought and balancing of numerous character jobs we can have with the six core classes.
Throw in power use, weapon mods, weapon choices, and the like, and it really is a good representation of a co-op RPG experience, like Dead Island and Borderlands have done, and Baldurs Gate in the past.
Yeah I think someone has missed the point of an RPG...
Multiplayer, CoD multiplayer, is NOT RPG.





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