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"Mistakes BioWare needs to fix for Dragon Age 3: Inquisition"


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#51
milena87

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The biggest mistakes the DA team can do is not trying to improve the things that didn't fully work before and not trying to create something different again.

And the bisexuality must stay: better to have fewer romanceable characters with more content than a ton of choices with little depth.

#52
Wullo

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SpunkyMonkey wrote...


I genuinely hated DA:2 - but not because of the differences themselves, but because the differences made the game worse IMO.



So basically what you mean is that you hated DAII coz it was different than Origins..

#53
Plaintiff

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SpunkyMonkey wrote...
I genuinely hated DA:2 - but not because of the differences themselves, but because the differences made the game worse IMO.

As opposed to people who thought the changes were a vast improvement, but despised them regardless? :huh:

My fear is that Bioware don't actually realize what went wrong with DA:2. They've stubbornly stuck by elements of DA:2 which some fans weren't happy with, and that really raises a big question as to whether they are fixing DA:2's issues, or fixing things which they deem to be issues, but actually aren't.

"Some fans" also liked elements of DA2 and want them to stay. What you mean is that you want Bioware to fix any
"problems" that you perceive, and to hell with what anyone else thinks.

#54
fchopin

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I read the article and i agree, i don't need to say anything else for now.

#55
nightscrawl

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DinoSteve wrote...

I agree they should have a setting you pick before you play that makes you pick the sexual orientation of your character, now I'm not saying all the other characters should be gay or straight, but they should recognize what you are.

Why? Do you go around with a huge I AM STRAIGHT/GAY/BI/ASEXUAL sign on you? No? Neither does anyone else.


Plaintiff wrote...

I disagree with almost everything she said.

Same. But she gets a point for being named Lydia, my mother's name, which is pretty uncommon.

Modifié par nightscrawl, 05 décembre 2012 - 04:31 .


#56
Todd23

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nightscrawl wrote...

DinoSteve wrote...

I agree they should have a setting you pick before you play that makes you pick the sexual orientation of your character, now I'm not saying all the other characters should be gay or straight, but they should recognize what you are.

Why? Do you go around with a huge I AM STRAIGHT/GAY/BI/ASEXUAL sign on you? No? Neither does anyone else.

No, but there's never an option to tell someone that's why your not interested.  And in Origins I tried to be a gay city elf, and it didn't let me.  The best I could tell to the person I was to marry was: "I am attracted to you, but I don't want the marriage to be arranged".

#57
vortex216

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Iv'e heard every one of those complaints 11 times over. Most of them I agree with. However, if I have heard them 11 times, don't you think Bioware has heard them 30? Yes, the know their mistakes, and they are most likely going to change that. Bringing it up AGAIN won't solve anything, so instead of looking only at the bad sides, why don't we look at the good?

(im not trying to be rude or pick a fight, im just trying to bring up my view that has been screaming every time i see a dragon age complaint.)

#58
BouncyFrag

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So, there a people who liked the cut and paste environments, lack of customizable companions for a more flexible class selection to suit what you want, and main story elements which you had absolutely zero influence over?
:unsure:

#59
Lotion Soronarr

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The only things I agree with are recylcled areas (and player-sexual characters).

I really don't care about having total control over every important event. "Oh, I couldn't save Hawkes mother..bohohoooo". Suck it up princess.
I think a player never should have such control.

What I really want them to fix is to finally craft the gameplay to not f*** the lore/setting.
I dont' want to be a mge/bloodmage with no effect whatsoever.
I don't want trvilized abominations/blood magic just to get a few more enemies or to give the player an ego boost.

BioWare has been doign a worse job at worldbuilding, since they were butchering their own great lore with shoddy mechanics and bad decisions.

Modifié par Lotion Soronnar, 05 décembre 2012 - 05:24 .


#60
ScarMK

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Lotion Soronnar wrote...


I really don't care about having total control over every important event. "Oh, I couldn't save Hawkes mother..bohohoooo". Suck it up princess.
I think a player never should have such control.
.


Those are more annoying given that you aren't given a chance to try and stop it.  I'm not asking for an option for her to be saved, but **** Hawke could've easily at least tried to do something.  "You want to date?  Go for it, just be careful.  There's a killer on the loose, who preys on women exclusively."  "Hey Aveline, mother wants to start dating, mind helping me keep an eye on her?  I'll owe you one!"  "Hey mom, update on that killer, turns out he lures them in with white lillies, so if you ever receive any, let me or Aveline know ASAP!"  It's a real kick in the teeth when you do the Ninette quest in the first act and have some knowledge of him.

The disappointment isn't that you can't.  It's the fact  that Hawke is a teen with a  "Oh, it'll never happen to me" mentality.

*Edit* spelling/grammar

Modifié par ScarMK, 05 décembre 2012 - 05:49 .


#61
areuexperienced

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The recycled areas bit is the only thing that I can agree on with this article.

The Bi-romances I have no gripes against, not bisexual or homosexual myself but can't see why people of said preferences shouldn't be able to romance the same characters I do. I understand it's a bit unrealistic for everyone to be bi but, in this particular case, I think it's better to be inclusive and I admire that BioWare as a company supports this.

Never had to stick to a particular "formula" for my party, even on hard. The iconic looks and feel of companions I find perfectly okay. It's one thing to customize your own character but companions are supposed to be DIFFERENT PEOPLE and as such should have their own personality and preferences, or so I feel.

Regarding not having total control over EVERYTHING...Face it, YOU DON'T. Things go awry sometimes despite your influence and that's just how life rolls. Also, you can't honestly expect a game to cater to each and every individual whim you have and adjust itself to the minutest of details of your playthrough, it's just not possible.

All in all, don't see anything here that hasn't been brought up a thousandfold. I myself am waiting for actual information being released on DA3 before I start complaining about anything.

#62
Guest_EntropicAngel_*

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ScarMK wrote...

Those are more annoying given that you aren't given a chance to try and stop it.  I'm not asking for an option for her to be saved, but **** Hawke could've easily at least tried to do something.  "You want to date?  Go for it, just be careful.  Ther'es a killer on the loose, who preys on women exclusively."  "Hey Aveline, mother wants to start dating, mind helping me keep an eye on her?  I'll owe you one!"  "Hey mom, update on that killer, turns out he lures them in with white lillies, so if you ever receive any, let me or Aveline know ASAP!"  It's a real kick in the teeth when you do the Ninette quest in the first act and have some knowledge of him.

The disappoint isn't that you can't.  It's the fact  that Hawke is a teen with a  "Oh, it'll never happen to me" mentality.


You say that retroactively--but when your mother said it the first time, before you knew the outcome, would you have said that? I really doubt it.

#63
ScarMK

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EntropicAngel wrote...

You say that retroactively--but when your mother said it the first time, before you knew the outcome, would you have said that? I really doubt it.


At the minimum, I'd warn her.

Modifié par ScarMK, 05 décembre 2012 - 05:53 .


#64
Kaiser Arian XVII

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So based on what I've discovered, get rid of these will make the game much better:

Idiot characters and radicals (to lower their number)
Romance squad
Recycling places
Qunari have to be HORNLESS!

#65
BouncyFrag

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ScarMK wrote...

EntropicAngel wrote...

You say that retroactively--but when your mother said it the first time, before you knew the outcome, would you have said that? I really doubt it.


At the minimum, I'd warn her.

The moment I noticed that Hawke's mom was getting attention from the game, I had the cliche'd Star Wars "I've got a bad feeling about this" moment.

Modifié par BouncyFrag, 05 décembre 2012 - 06:14 .


#66
Guest_EntropicAngel_*

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BouncyFrag wrote...

The moment I noticed that Hawke's mom was getting attention from the game I had the cliche'd Star Wars "I've got a bad feeling about this" moment.


I take it you don't RP, then.

#67
BouncyFrag

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EntropicAngel wrote...

BouncyFrag wrote...

The moment I noticed that Hawke's mom was getting attention from the game I had the cliche'd Star Wars "I've got a bad feeling about this" moment.


I take it you don't RP, then.

How so?

#68
Guest_EntropicAngel_*

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BouncyFrag wrote...

How so?


You as a player felt that way.

Your character wouldn't have acted that way.

#69
BouncyFrag

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EntropicAngel wrote...

BouncyFrag wrote...

How so?


You as a player felt that way.

Your character wouldn't have acted that way.

I guess so then. Painfully predictable plot devices can break immersion.

Modifié par BouncyFrag, 05 décembre 2012 - 06:24 .


#70
NasreddinHodja

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areuexperienced wrote...

The recycled areas bit is the only thing that I can agree on with this article.

The Bi-romances I have no gripes against, not bisexual or homosexual myself but can't see why people of said preferences shouldn't be able to romance the same characters I do. I understand it's a bit unrealistic for everyone to be bi but, in this particular case, I think it's better to be inclusive and I admire that BioWare as a company supports this.

Never had to stick to a particular "formula" for my party, even on hard. The iconic looks and feel of companions I find perfectly okay. It's one thing to customize your own character but companions are supposed to be DIFFERENT PEOPLE and as such should have their own personality and preferences, or so I feel.

Regarding not having total control over EVERYTHING...Face it, YOU DON'T. Things go awry sometimes despite your influence and that's just how life rolls. Also, you can't honestly expect a game to cater to each and every individual whim you have and adjust itself to the minutest of details of your playthrough, it's just not possible.

All in all, don't see anything here that hasn't been brought up a thousandfold. I myself am waiting for actual information being released on DA3 before I start complaining about anything.


Indeed.  Nothing is said here that either Bioware hasn't acknowledged before (like area recycling) or simply personal taste.  

Talking about personal tastes, I'd like a more complex combat system than DA2 with more status effects and synergies between them, but I won't throw a tantrum if that never comes true.  I prefer the team to work on a good story over virtually anything else.

#71
Wulfram

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Problem is, if you included the option to warn her then that would be a red flag for everybody about what was about to happen. There's not really a way to make the player join the dots

#72
Poleaxe_OO

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I used to think that the recycled areas were the thing I hated most, but I recently MotA... what I really hate is the combat. They wanted a Dragon's Dogma result, I think, but fell far short. Even if there are a significant number of people who like DA2 combat, that's probably not enough for a games with this much fighting. Combat has to be a strong point that most players agree on.

Modifié par Poleaxe_OO, 05 décembre 2012 - 07:10 .


#73
nightscrawl

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Wulfram wrote...

Problem is, if you included the option to warn her then that would be a red flag for everybody about what was about to happen. There's not really a way to make the player join the dots

This is frequently a problem in games. There are leading dialog options, particularly regarding NPCs acting in a suspicious manner. Some people are not suspicious by nature. Having a dialog option that lets you know a person is lying to you, or not telling you everything, to me destroys the fun in discovering the lie, or in that case, that your mother has been kidnapped by a deranged necromancer.

To take another path, some dialog options just scream "PICK ME!" as is the case with the whole Connor thing in DAO. "There must be another way" [other than sacrificing Isolde in a blood magic ritual] appears a couple of times. If you want to RP your character picking the sacrifice (or killing Connor), you basically have to put your blinders on and pretend that you think this is the only way.

#74
LittleGlassVial

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I don't mind having a few bisexual companions but my main problem with the way DAII did it was that they didn't really 'feel' bisexual, they felt like they were whatever Hawke wanted them to be which in turn made them less real.
I didn't like that the companions didn't have their own traits but just whatever Hawke wanted them to have, like the world revolved around me and that if I died they would all just stand around not knowing what they wanted to do.
It helped with the companions interactions and implied hooking up but once again that was only if Hawke didn't show an interest in them and I want it to feel like my companions are just as real as I am...Which I know is quite a difficult feat.

#75
nightscrawl

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LittleGlassVial wrote...

I don't mind having a few bisexual companions but my main problem with the way DAII did it was that they didn't really 'feel' bisexual...

They weren't designed to be bisexual. They don't have sexualities outside of Hawke (except Isabela).


I didn't like that the companions didn't have their own traits but just whatever Hawke wanted them to have, like the world revolved around me and that if I died they would all just stand around not knowing what they wanted to do.

This is fair, and I wish more people would phrase their arguments this way about this issue. I too wish that the companions were 100% their own person, and feel that this should be reflected in all aspects of the game, not just the romances.

It's been mentioned that, all things being equal and with enough resources that they would have set preferences, but barring that they will go for fairness.

Modifié par nightscrawl, 05 décembre 2012 - 07:56 .