MoSa09 wrote...
I'm with you that i would like all old companions to reappear and continue with them, and of course i want my romance back. And to answer your question, even if she won't show up, i won't cheat on her and ignore the other new possible romance partners anyway.
The answer why they can't keep them is how that NPC's played out in DAO. If you want to make a sequel or an xpac, you can't allow for a great variety in outcome or possible endings cause you always have to keep in mind that you want them all to continue the story. Casey Hudson, producer of ME 2 once said one of the hardest parts was to generate multiple endings that reflect how you play your game while at the same time do not that differ that much as all players can play ME 3 along the same storyline.
That is also the case for DAO. Many peole love the difference the characters have, that they reflect and sometimes heavily disgaree on how you play the game. They took it that far as that all except one specific party member has at least one chance to die, some even as much as three separate chances, and all ten can leave you behind if they don't agree with you.
This creates a huge diversity and greatly adds to the characters and their personality, but also makes it virtually impossible to get them all together for an xpac. I would not want that a former party member who died would simply reappear for Awakening. They could continue Awakening with the same party, but then DAO and it' characters relations would had to be very different to what they are now, and there is no turning back now.
I Think there are many differences between finals not concerning companions which affect very much the story, and which affect the story more than your companions..
For example who you have chosen as Dwarf's King, or how you finished the elves quest. So if they can implement all these things in a xpac (maybe they will not do this in awakening but if they want continue the story with other xpacs or sequel i can't believe you will never see again Orzammar)
So about the companions I don't see all these differences... There are only 2 companions who have a great chance to die.. Alistair and Loghain.
Other companions will die or leave the group only if you do extreme choices in your playgame... but obviously you can't think to 1% of players who don't take someone with them (for example leaving Sten in the cage) or 5% of players who contaminated Andraste's Ashes... I believe 90%-95% of players finished the game with same party..
So the only thing they had to do was simply continue with the situation of your party at the end of the game
Morrigan... She leave anyway your party, before or after finale battle... So you can choose to don't get her back or find a way to bring her back... Both the options would be consistent with all finals
So... who is the only critical companion ?? Alistair, because he may become king, die or leave the party.. Well.. I can't believe that after great job they did in DAO they could not implement these choises into xpac.. It was a little sacrifice that I think they could do without any problem !
You may say... yeah but if he dies why I have to implement him in xpac? It's useless if I will have player who will not see him because they let him die... OK.. But the it's the same thing in DAO if you leave Sten or Leliana in Lothering... or if you choose to don't recruite someone.. All work you can do may be useless... if you think so you will never build up companions !! So.. you choose to not bring back Leliana or Stan in Awakening because you think.. "Well... there will be 5% of players who will not see them in xpac bacuase they left them die in DAO and my job will be useless??" Senseless !!!!
Modifié par MaxQuartiroli, 26 janvier 2010 - 09:32 .