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Dragon Age: Origins - Awakening expansion pack. OFFICIAL CONFIRMATION & discussion *POSSIBLE SPOILERS*


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#2501
MoSa09

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Strong Hammer wrote...

But Alistair in the Awakening video if you killed him and he just came back that be weird, .


The fact that he is in the vid does not have to mean anything. That vid serves a teaser purpose, so they might go with the route they believed most players picked. Apart from that, the other option who would appear in the vid instead of Alistair would most probably contain some heavy spoilers for those who are still playing DAO.
So my guess is you can safely assume if you killed him there will be one other person on the throne and give you that mission assignment. They can't make a teaser for all possible varieties, that would be a real waste of time and money.

Modifié par MoSa09, 26 janvier 2010 - 01:44 .


#2502
Strong Hammer_

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lol i guess so. well they still release Return to Ostagar ? dose anyone know ?

#2503
RPGlover732

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Sooo... any update from Bioware about Awakening. Won't they introduce us to new characters, specializations, talents etc? I think a Bioware representative said they'll be revealing information about those things soon.

The anticipation is killing me.

I was thinking the same thing, but then it hit me... Mass Effect 2. They wont release anything until ME2 has quieted down a little, they dont want Mass Effect overshadowing it

#2504
Rkaar

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To me it feels like Bioware is moving a bit fast nowadays. DAO, then ME2 and almost immediately-and barely 6 months after the release of DAO-DAA. I thought SWTOR would come out in summer. Many games. RTO is one more tidbit. Bioware is hungry for money and has the products to get us to give it to them. I didn't see TV ads for SWKTOR or for 2007's The Witcher. Bioware is pushing its products hard nowadays.

#2505
TheMadCat

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Rkaar wrote...

To me it feels like Bioware is moving a bit fast nowadays. DAO, then ME2 and almost immediately-and barely 6 months after the release of DAO-DAA. I thought SWTOR would come out in summer. Many games. RTO is one more tidbit. Bioware is hungry for money and has the products to get us to give it to them. I didn't see TV ads for SWKTOR or for 2007's The Witcher. Bioware is pushing its products hard nowadays.


Sort of the EA effect, I guess is the best way to phrase it. EA pushes products hard and have always been "quantity focused", though I guess that's changing for the 12th time in five years. Advertising is also something EA sinks a lot of cash into, maybe a little more then they should, that little promo during the NFC Championship game cost them a couple of million I'm sure. There were commercials for KoToR just so you know, don't know about The Witcher but that wasn't a Bioware product, wasn't even targeted at the North American Market.

I will say this though back in the BG/NWN era Bioware was cranking stuff out at a fairly good pace so it's not really unknown of them. I don't really mind the fast pace either, their stuff is usually top notch and quality games are becoming much rarer these days so I'll take a healthy dose on a regular basis.

#2506
Rkaar

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Of KoToR I saw adds in Playboy magazine but that is about it...Or was it Maxim?

#2507
cmathews03

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It's perhaps been addressed already, but I'm a lazy tosser and don't feel too eager to read 100+ pages of replies: is there the intention of selling a Dragon Age: Awakening Collector's Edition?

#2508
TheMadCat

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You know, you don't have to read 100 pages. All the info out there right now is on the first page in the first post. But to answer your question, no one knows.

#2509
MaxQuartiroli

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MoSa09 wrote...
 
I'm with you that i would like all old companions to reappear and continue with them, and of course i want my romance back. And to answer your question, even if she won't show up, i won't cheat on her and ignore the other new possible romance partners anyway.

The answer why they can't keep them is how that NPC's played out in DAO. If you want to make a sequel or an xpac, you can't allow for a great variety in outcome or possible endings cause you always have to keep in mind that you want them all to continue the story. Casey Hudson, producer of ME 2 once said one of the hardest parts was to generate multiple endings that reflect how you play your game while at the same time do not that differ that much as all players can play ME 3 along the same storyline.
That is also the case for DAO. Many peole love the difference the characters have, that they reflect and sometimes heavily disgaree on how you play the game. They took it that far as that all except one specific party member has at least one chance to die, some even as much as three separate chances, and all ten can leave you behind if they don't agree with you.
This creates a huge diversity and greatly adds to the characters and their personality, but also makes it virtually impossible to get them all together for an xpac. I would not want that a former party member who died would simply reappear for Awakening. They could continue Awakening with the same party, but then DAO and it' characters relations would had to be very different to what they are now, and there is no turning back now.


I Think  there are many differences between finals not concerning companions which affect very much the story, and which affect the story more than your companions..

For example who you have chosen as Dwarf's King, or how you finished the elves quest. So if they can implement all these things in a xpac (maybe they will not do this in awakening but  if they want continue the story with other xpacs or sequel i can't believe you will never see again Orzammar)

So about the companions I don't see all these differences... There are only 2 companions who have a great chance to die.. Alistair and Loghain.
Other companions will die or leave the group only if you do extreme choices in your playgame... but obviously you can't think to 1% of players who don't take someone with them (for example leaving Sten in the cage) or  5% of players who contaminated Andraste's Ashes...  I believe 90%-95% of players finished the game with same party..
So the only thing they had to do was simply continue with the situation of your party at the end of the game
  
Morrigan... She leave anyway your party, before or after finale battle... So you can choose to don't get her back or find a way to bring her back... Both the options would be consistent with all finals
So... who is the only critical companion ?? Alistair, because he may become king, die or leave the party.. Well.. I can't believe that after great job they did in DAO they could not implement these choises into xpac.. It was a little sacrifice that I think they could do without any problem ! 

You may say... yeah but if he dies why I have to implement him in xpac? It's useless if I will have player who will not see him because they let him die... OK.. But the it's the same thing in DAO if you leave Sten or Leliana in Lothering... or if you choose to don't recruite someone.. All work you can do may be useless... if you think so you will never build up companions !!  So.. you choose to not bring back Leliana or Stan in Awakening because you think.. "Well... there will be 5% of players who will not see them in xpac bacuase they left them die in DAO and my job will be useless??" Senseless !!!!

Modifié par MaxQuartiroli, 26 janvier 2010 - 09:32 .


#2510
MoSa09

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@MaxQuartiroli : It's more than just 5% actually. Just look at the boards, there are players complaiing they can't kill Alistair cause they don't like him (which is nuts if you ask me, he's a cool guy and even if you don't like him, ignore him, but that's another question).

The fact remains that the game allows for great variety, and the different origins combined that for example Reaver spec can only be unlocked if you make an evil decisions literally forces the players to play it more than once and make evil decisons. I myself have a good run i consider my main character and some evil ones where some of my party are no longer among the living.

But even if you're correct with your 5% followed that path: in a game like this this, it's all about freedom of decision. You either allow this to be the case, and then you have to stick with this, or you don't allow this. Now you're complaining you won't see some of your old favs again in your party, if they bring them all back others will complain their choices in DAO are neglected.

Either way, people will complain, and it's the safest choice to follow the plot logic that demands that certain party members are not egible for return cause they can't return for everyone.

And don't underestimate the cost and effort it takes to create a sequel or xpac with only one character that completely reacts to how you treated him in the first game. The many voice acting, dialogues and other things to reflect all this different outcomes is huge eben for a single one, and it's bigger the longer that characters stays by your side and of course, the more you add. In the end, an xpac simply does not have the budget as a full fledged game.

And apart from that, i can only advice to have some patience. Given the early release of Awakening, there is good reason to hope there will be more to come. So even if your favorite won't return, have some faith and patience that more of them will return in future stories. BioWare invested so much in them that i doubt they will just let them disappear forever.

#2511
MaxQuartiroli

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@MoSa09



You are right.. but I said a different thing..



I did not say that they should bring back companions that you killed or that you left die.. Obviously this should be senseless...



I only mean that if you implement a companion in Awakening and a player for many reasons will not see him/her, you don't have to see it as "useless job" because if you think so you have to think that all work you do may be useless...for example players who decide to run all the campaign alone (and I know someone who made it.. also if I find it senseless) will make your work useless.



By the way I agree with you to wait and see what will happen in future.. also if I already know I will miss so much Leliana and her sweetness... :(

#2512
MaxQuartiroli

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*** EDIT *** double post

Modifié par MaxQuartiroli, 26 janvier 2010 - 10:41 .


#2513
MoSa09

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MaxQuartiroli wrote...

@MoSa09

You are right.. but I said a different thing..

I did not say that they should bring back companions that you killed or that you left die.. Obviously this should be senseless...

I only mean that if you implement a companion in Awakening and a player for many reasons will not see him/her, you don't have to see it as "useless job" because if you think so you have to think that all work you do may be useless...for example players who decide to run all the campaign alone (and I know someone who made it.. also if I find it senseless) will make your work useless.

By the way I agree with you to wait and see what will happen in future.. also if I already know I will miss so much Leliana and her sweetness... :(


Ah okay, i misunderstood. Sorry, my bad.

And yeah, i'm also going to miss someone. But who knows, the returning one is not yet confirmed, and just because one's hope is not the most likely choice, as long as nothing is confirmed one can still hope. :)
And even then, there are still cameos, and a good cameo can also be nice.

#2514
MaxQuartiroli

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MoSa09 wrote...

Ah okay, i misunderstood. Sorry, my bad.


You' re welcome :)

And yeah, i'm also going to miss someone. But who knows, the returning one is not yet confirmed, and just because one's hope is not the most likely choice, as long as nothing is confirmed one can still hope. Image IPB
And even then, there are still cameos, and a good cameo can also be nice.


Yeah.. we have no choice... the only thing we can do is waiting and see what happens... and obviously hope that Bioware will consider and give importance to player's feedback  when they will have to take more choices in future if they decide to carry on further Dragone Age's Saga...

#2515
Giant ambush beetle

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Other companions will die or leave the group only if you do extreme choices in your playgame... but obviously you can't think to 1% of players who don't take someone with them (for example leaving Sten in the cage) or  5% of players who contaminated Andraste's Ashes...  I believe 90%-95% of players finished the game with same party..
So the only thing they had to do was simply continue with the situation of your party at the end of the game


Be careful with assumptions like that, as example, I went with Loghain, made Anora queen and chose to unlock reaver, killed Wynne and Zevran. Many other people followed a similar path as well,.  
If dead would-be companions re-appear in Awakening my storyline would be pretty much screwed up, I hope Bioware does not intend to stomp minorities, just continuing with the old party situation would be the way to go. 

#2516
MaxQuartiroli

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The Woldan wrote...

Be careful with assumptions like that, as example, I went with Loghain, made Anora queen and chose to unlock reaver, killed Wynne and Zevran. Many other people followed a similar path as well,.  
If dead would-be companions re-appear in Awakening my storyline would be pretty much screwed up, I hope Bioware does not intend to stomp minorities, just continuing with the old party situation would be the way to go. 


I did my assumptions looking at what my friends or other people I knowed in various forums did in their campaign...

By the way.. You did not understand what I meaned... :)

I was not saying that character you killed should reappear in Awakening... I think they MUST NOT appear in your awakening campaigne if you took these choices... it's right that they will not appear in this case

I was only saying that Bioware should not decide to cut off old companions because someone could not see them... I think they decided to eliminate old party because "if I spent a lot of money to build up (for example)Zevran in Awakening people who killed him (or did not recruite him) will not see him and I will have spent lots of money uselessly..."

OK.. in my original campaing I did not recruite him after our battle... Didn't they spent uselessly their money with me ?? But for many others players who liked Zevran their work was not uselessly.

So my opinion is.. Exclude 2/3 old companions (like Dog, Shale) and build up the other in Awakening... then people will see only the ones who were alive and in party at the end of the game.. You will not see Zevran and Wynnie... I will not see Loghain and Zevran.. Someone will not see some other character but it's impossibile that most of the players will not see most of the old companions.. don't you think so?

So let the game continue from the exact point where people arrived... for the moment (and I emphasize "for the moment") they lost (IMHO) the opportunity to make Dragone Age a full-legendary game..  

Modifié par MaxQuartiroli, 26 janvier 2010 - 01:22 .


#2517
Wournos

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cpz01 wrote...

ok so i have finished DA with three different endings (haven't taken logain yet) and so far the only companion that asks to follow me is Zevran everyone els seams to want to go on their own way or in the case of Wynne and Shale go off together. So my guess for the companion that will be in xpac is Zev... though i can see the other popping up to carry on some of the story.

If you are talking about what happens after the final battle, Leliana will come with you if you have a female character and ask "And will the heroine get her girl?". You then have to follow up on her reply by saying "Only if it's you". I don't know if there is a male version to this question. I have only played it through once. ...well, twice after re-playing with my female character, but that doesn't count.

<3 Love is in the aaaair <3

#2518
Sweet Fruitloop

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Apologies if this has already been asked but does anyone know when DA:O Awakening will be available for pre-order in the UK?



Did a quick google and you can already get the game guide from amazon.co.uk but not the game.

#2519
abyss-reaver

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i think that bioware will make that case logical... i trust them in that part BUT:

i hope they will make side quests more deep not like in DA:O "kill, bring to the secret fancy bag, in the middle of a town, which everyone can see so you won't miss it-but remember it is a secret!" who the hell invented such thing?! ok... one organisation.. fine.. BUT ONE! -no climat, athmosphere no complicated dialogues [yeh except of few.. still few]



oh.. the promise of new equipment is good - i hope there will be new robes for mages not to look like a clown... [or clown with a little bit of fur] -still they were better than those in NWN1.. but times of BG2 even in fashion are so so faraway..



[still i think DAO is a very good game.. xD]

#2520
Time Spiral

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Hey, Everyone!

BW Will Likely Follow the Path of Least Resistance

It is stated that the Expansion Pack (xpac) will take place in a different section of the world. This is a logical choice for several reasons. It is also clearly stated that you can "continue" or "create new". So, I pressume the following ...
  • Various end-game outcomes will be easily handled, if at all, by variable, narrative summary.
  • It is a NEW quest. I doubt much, if any of the xpac's story will focus on the previous quest.
  • If you start over, with a new Warden, in a different country, you will not have ANY of the previous party members to choose from. Why would you?
  • If you continue, you will most likely have the patry members you chose to keep around, that survived end-game plot points, and will have the chance to acquire new xpac party members.
On that last point, though ... There is also the reasonable expectation that none of the previous party members will be available to you either. There's definitely a few ways they could handle this. All the members went back to their lives, whereas your life is a Warden. I'd say it's a flip of the coin on this one.

It just seems to me like a lot of the guessing, wondering, arguing and bickering will probably end up being moot.
For the record, I have absolutely no inside info, so all of the above is total specualtion, and as good as any's I guess, but it [above] seems to make the most sense to me from a story-telling perspective, gameplay, and a production stand-point.

What do you guys think?

Be peaceful on your way,
Time_Spiraling

#2521
MoSa09

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Well, as it is confirmed one former party member will return, so there is not only reasonable expection but simple truth to expect that one will return.

That six will form your party, so the old one will also be available for the new Warden. Why? Because they are the available party and BioWare won't deny one of them to playres if you choose the new Origin. And i'm sure they can give that returning one a reason to return that has nothing to do with his or her personal connection to the PC and that is therefore fitting for both a new and an old PC. And you won't have the chance to choose him/her, it will most possibly be like in DAO, you will encounter that one along the way and offered the chance to recruit or not..

And it's also confirmed that important decisions will carry over in a more important manner than just some short narrative summary, though what exactly that means is indeed questionable

If and how much it builds upon the old quest is questionable, but as it allows you to explore the true origin and motivations of the enemy you just defeated, it would say there is a lot of connection.

And it's not likely you have the party member you choose to have around, you will get the old one BioWare has chosen for you, that is also confirmed.


#2522
Archmage Silvery

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Rkaar wrote...

To me it feels like Bioware is moving a bit fast nowadays. DAO, then ME2 and almost immediately-and barely 6 months after the release of DAO-DAA. I thought SWTOR would come out in summer. Many games. RTO is one more tidbit. Bioware is hungry for money and has the products to get us to give it to them. I didn't see TV ads for SWKTOR or for 2007's The Witcher. Bioware is pushing its products hard nowadays.

I agree, before Dragon Age it wasn't hectic like this. I guess times change in the industry, especially post-EA.

#2523
Bratt1204

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MoSa09 wrote...

Well, as it is confirmed one former party member will return, so there is not only reasonable expection but simple truth to expect that one will return.
That six will form your party, so the old one will also be available for the new Warden. Why? Because they are the available party and BioWare won't deny one of them to playres if you choose the new Origin. And i'm sure they can give that returning one a reason to return that has nothing to do with his or her personal connection to the PC and that is therefore fitting for both a new and an old PC. And you won't have the chance to choose him/her, it will most possibly be like in DAO, you will encounter that one along the way and offered the chance to recruit or not..
And it's also confirmed that important decisions will carry over in a more important manner than just some short narrative summary, though what exactly that means is indeed questionable
If and how much it builds upon the old quest is questionable, but as it allows you to explore the true origin and motivations of the enemy you just defeated, it would say there is a lot of connection.
And it's not likely you have the party member you choose to have around, you will get the old one BioWare has chosen for you, that is also confirmed.


I cannot image Bioware NOT allowing your storyline to continue in Awakening as a HFN (*Spoiler*) if you marry Alistair and become his Queen. That is  major storyline and not some minor romance option where two people run off into the sunset together. It is then senseless to continue with my current PC. Let's see, I load Awakening with my current PC and am now neither married to Alistair or queen? That would just be ridiculous. I suppose if he is in Awakening as NPC (and not a companion) or makes a cameo he would then just address me as "Warden"? That would be an utter let-down. 

#2524
Time Spiral

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MoSa09 wrote...

Well, as it is confirmed ...

... And it's also confirmed that important decisions will carry over in a more important manner than just some short narrative summary, though what exactly that means is indeed questionable ...

... And it's not likely you have the party member you choose to have around, you will get the old one BioWare has chosen for you, that is also confirmed.


Hey, where can I read all of this "confirmed" business?

p.s. please don't say "in the last 100 pages of this thread" ...

#2525
MaxQuartiroli

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Bratt1204 wrote...

I cannot image Bioware NOT allowing your storyline to continue in Awakening as a HFN (*Spoiler*) if you marry Alistair and become his Queen. That is  major storyline and not some minor romance option where two people run off into the sunset together. It is then senseless to continue with my current PC. Let's see, I load Awakening with my current PC and am now neither married to Alistair or queen? That would just be ridiculous. I suppose if he is in Awakening as NPC (and not a companion) or makes a cameo he would then just address me as "Warden"? That would be an utter let-down. 


Well.. I apologize but Leliana's romance is NOT a minor romance !! There are tons of epic and high emotional dialogues with her..

"I came to Ferelden and the Chantry because I was being hunted. I walked where the Maker led me and he has rewarded me for my faith. I found you!"

"My life is here with you. You are the last thing I see when I go to sleep and the first thing I see in the morning as I open my eyes" I can't imagine my life without  this"

and many many others...

So tell me.. how you can think such a romance where someone says words like these may end without leaving you disappointed?

And the choice to leave your life, your mission as gray warden, just to travel the world only with her, with the promise that you'll stay togheter forever because this is the only desire of your life, is an high romantic final in my opionion.. at least romantic as the final where you became queen :)





 

Modifié par MaxQuartiroli, 26 janvier 2010 - 08:37 .