Dragon Age: Origins - Awakening expansion pack. OFFICIAL CONFIRMATION & discussion *POSSIBLE SPOILERS*
#101
Posté 05 janvier 2010 - 02:00
#102
Posté 05 janvier 2010 - 02:01
#103
Posté 05 janvier 2010 - 02:01
#104
Posté 05 janvier 2010 - 02:01
http://investors.ea....eleaseID=434157
BioWare Announces First Official Expansion Pack to the Critically Acclaimed Dragon Age: Origins
"Dragon Age: Origins - Awakening" to Take Fans to the Land of
Amaranthine With New Party Members, Spells, Abilities and More in March
2010
EDMONTON, Alberta, Jan 05, 2010 (BUSINESS WIRE) -- Leading video game developer BioWare, a division of Electronic Arts
Inc. (NASDAQ:ERTS), announced today Dragon Age: Origins -
Awakening, the first official expansion pack to Dragon
Age: Origins, the recent recipient of Spike TV's Best RPG and PC
Game of 2009, IGN's Best RPG of 2009 and CNN.com's Best RPG of 2009. Dragon
Age: Origins - Awakening will be available for the Xbox 360®
videogame and entertainment system, the PlayStation®3 computer
entertainment system and PC on March 16, 2010.
Designed and written by the same team that brought you Dragon Age:
Origins, the Awakening expansion pack offers a brand new area
of the world to explore known as Amaranthine, featuring an epic story
that will allow players to unravel the secrets of the darkspawn - and
their true motivations! Players will face a range of horrific and
terrifying creatures including an evolved, intelligent breed of
darkspawn and other menacing creatures such as the Inferno Golem and
Spectral Dragon. Dragon Age: Origins - Awakening provides
exciting new ways for players to customize their heroes and party,
including the ability to re-spec their character attributes, allowing
even greater customization and replayability. Featuring an increased
level cap, new spells, abilities, specializations and items, plus five
all-new party members, players can continue their adventures from Dragon
Age: Origins, or begin with a brand new character.
"Dragon Age: Origins - Awakening shows BioWare's
commitment to our fans by delivering new story-driven experiences which
enrich the dark heroic fantasy universe our fans have come to know and
love," said Dr. Ray Muzyka, Group General Manager of the RPG/MMO Group,
EA, and Co-Founder, BioWare. "The vibrant worldwide community of Dragon
Age fans will relish uncovering the secret motivations of the
darkspawn, revealing how the darkspawn continue to infest the world
despite the defeat of the Archdemon."
Dragon Age: Origins - Awakening, BioWare's next thread in
the Dragon Age: Originstapestry, occurs following the
events of Dragon Age: Origins and puts players into the role of a
Grey Warden Commander entrusted with rebuilding the order of Grey
Wardens. In addition to rebuilding the ranks of the Grey Wardens, you
will be tasked with uncovering the mystery of how the darkspawn survive
after the slaying of the Archdemon. How players choose to rebuild their
order, resolve the conflict with the mysterious "Architect," and
determine the fate of the darkspawn are just some of the many intriguing
moral choices that will shape each player's heroic journey. Players will
be able to import their character from Dragon Age: Origins or
start out as a new Grey Warden from the neighboring land of Orlais.
Dragon Age: Origins - Awakening will be released March 16,
2010 worldwide on the Xbox 360, the PlayStation 3 console and PC. Dragon
Age: Origins - Awakening will be available for $39.99 on PC,
Xbox 360 and PlayStation 3 consoles in North America and will require Dragon
Age: Origins to play. Dragon Age: Origins - Awakening is
rated M by the ESRB and 18+ by PEGI.
For more information on Dragon Age: Origins - Awakening, please
visit www.dragonage.com/awakening.
#105
Posté 05 janvier 2010 - 02:01
Thanks BioWare.
#106
Posté 05 janvier 2010 - 02:01
mirglip wrote...
packardbell wrote...
So in every ending Amaranthine is given to the Grey Wardens so they can now have a HQ, not sure what's happened to Soldier's Peak though.
Not if you kill yourself.
Well I did exactly that.. but as a Human Noble, Fergus gave it to the Grey Wardens.
Not sure about the other origins though.
#107
Posté 05 janvier 2010 - 02:03
#108
Posté 05 janvier 2010 - 02:06
#109
Posté 05 janvier 2010 - 02:07
So no new class or origin?
#110
Posté 05 janvier 2010 - 02:07
#111
Posté 05 janvier 2010 - 02:07
#112
Posté 05 janvier 2010 - 02:08
level cap, new spells, abilities, specializations and items, plus five
all-new party members.
Are those features available before the new storyline?
#113
Guest_Colenda_*
Posté 05 janvier 2010 - 02:08
Guest_Colenda_*
Modifié par Colenda, 05 janvier 2010 - 02:09 .
#114
Posté 05 janvier 2010 - 02:13
Colenda wrote...
Looks like Bioware are going to let us have our cake and eat it - the Warden can be alive or dead, as we choose.I wonder how responsive the expansion will be to the rest of our DAO choices. My bet is on the returning companion being Dog.
I was thinking Alistair because he's already grey warden but then due to different story endings maybe not. So it's probably going to be Enchantment? Enchantment!
Modifié par Mithrildream, 06 janvier 2010 - 05:14 .
#115
Posté 05 janvier 2010 - 02:15
#116
Posté 05 janvier 2010 - 02:15
#117
Posté 05 janvier 2010 - 02:16
mirglip wrote...
packardbell wrote...
So in every ending Amaranthine is given to the Grey Wardens so they can now have a HQ, not sure what's happened to Soldier's Peak though.
Not if you kill yourself.
I bet if you kill yourself, that's when you will need to start a new character as an Orlesian Grey Warden.. and whoever is ruling will grant you the estate as recompense for wiping out the Grey Wardens in Ferelden.
Modifié par TrinityDivine, 05 janvier 2010 - 03:22 .
#118
Posté 05 janvier 2010 - 02:17
...But shouldn't it just be Dragon Age: Awakening? I mean, the origin stories are over...
#119
Posté 05 janvier 2010 - 02:17
#120
Posté 05 janvier 2010 - 02:17
#121
Posté 05 janvier 2010 - 02:18
#122
Posté 05 janvier 2010 - 02:19
#123
Posté 05 janvier 2010 - 02:19
Dog
Leliana
Zevran
Perhaps Shale as well,but you will end up having as many choices as in the original with 5 new characters.
From those screenshots released,it's good to see new monster models as this was one of my gripe with the original game.The monsters had no flair and were incredibly generic,but this expansion is definitively going to help.
If we start piling up the DLC(and there's more to come for sure),we might end up with a game close to the lenght of Baldur's gate 2 by 2011 and three-four time the price.
#124
Guest_Maviarab_*
Posté 05 janvier 2010 - 02:20
Guest_Maviarab_*
#125
Posté 05 janvier 2010 - 02:22





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