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who else models their dragon age PC after a pen and paper PC they made?


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20 réponses à ce sujet

#1
lokisjoke13

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 personally, the vast majority of characters i create had their origins in the forgotten realms...just curious

#2
upsettingshorts

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I'd never do this as I'd simply be frustrated by how much a pre-scripted game restricts me from playing a character that wasn't created within that game's own limits.

Modifié par Upsettingshorts, 04 décembre 2012 - 08:25 .


#3
Maria Caliban

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My PCs > BioWare's PCs.

#4
Navasha

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My pen and paper characters are decades out of circulation and even then they weren't "normal" enough to carry over. I never would have made a human character by choice in PnP.

#5
NRieh

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They all are different characters, that have vrey little in common, each is unique. But I do have some old class preferences (like archer or healer-supporter).

#6
WardenWade

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lokisjoke13 wrote...

 personally, the vast majority of characters i create had their origins in the forgotten realms...just curious


I did the reverse, but I can totally relate, OP Image IPB  In fact, in addition to rolling him in the pen and paper Dragon Age game, I've recreated my canon Warden multiple times in multiple games now...as my elf-blood Champion of Kirkwall, my Dovahkiin and Kalach-Cha, my Fateless One in KOA, my Arisen in DD and Guardian in RIFT, and even my Boss in Saints Row: The Third... Image IPB

Modifié par WardenWade, 04 décembre 2012 - 08:42 .


#7
lokisjoke13

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Admittedly, the transitions can't be perfect, I was more getting at the spirit of the characters

#8
BlueMagitek

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Ah, well, no, there are no gnomes in Dragon Age.

That I'm aware of, anyway. >.>

There is also the issue with the origins of the characters. While they were well done, they all tend to leave a mark on your character. For example, I don't see the Dwarvern Casteless giving to the Chantry in Lothering after having to struggle for scraps all of her life. Or a Dalish siding with the werewolves. As I don't have complete control over my character (and again, the lack of gnomes), I can't really model them after my already created characters.

#9
Maria Caliban

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lokisjoke13 wrote...

Admittedly, the transitions can't be perfect, I was more getting at the spirit of the characters

I like playing characters who are so good, caring, and helpful that sunlight pours out their rear end and blinds any small children standing behind them. BioWare games do a good job of letting me do this.

#10
Vandicus

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Never. The characters I tend to design for tabletop are rarely similar to options presented in CRPGs so I'd pretty much be unable to play the character I designed if I ported them over.

#11
BlueMagitek

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Vandicus wrote...

Never. The characters I tend to design for tabletop are rarely similar to options presented in CRPGs so I'd pretty much be unable to play the character I designed if I ported them over.


Well that's because you play a Binder.  They're never going to have a class with about 20 or so different abilities that you can mesh with each other while leaving the poor Truenamers to waste. ^_^

#12
upsettingshorts

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Maria Caliban wrote...

lokisjoke13 wrote...

Admittedly, the transitions can't be perfect, I was more getting at the spirit of the characters

I like playing characters who are so good, caring, and helpful that sunlight pours out their rear end and blinds any small children standing behind them. BioWare games do a good job of letting me do this.


That's all they're really good at.

#13
CuriousArtemis

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I've never played role-playing games, but I do write... the most I do though is name Hawke after some of my characters. My own characters are too fully-formed to be properly created by the CC. I have made Sims of them, though!

#14
Fredward

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Pen and paper role-playing was before my time (yes I'm ignoring the fact that people still do it) so I just structure my character around what Bioware has given me.

#15
Vandicus

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BlueMagitek wrote...

Vandicus wrote...

Never. The characters I tend to design for tabletop are rarely similar to options presented in CRPGs so I'd pretty much be unable to play the character I designed if I ported them over.


Well that's because you play a Binder.  They're never going to have a class with about 20 or so different abilities that you can mesh with each other while leaving the poor Truenamers to waste. ^_^


Not a big fan of playing as caster types actually. It makes the game as a whole for me personally a bit too easy.

#16
hexaligned

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Not nearly enough freedom in the game for me to seriously consider trying it. I don't see the PC's as MY characters, really. BG1 was the only Bioware game I thought was loose enough for me to feel like I was actually making choices for my PC, or more importantly the themes behind their character. I guess if what I would choose was actually represented in one of the 3 stock personalities you have to choose from, I might feel differently.

#17
BlueMagitek

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Vandicus wrote...

Not a big fan of playing as caster types actually. It makes the game as a whole for me personally a bit too easy.


It can get a bit ridiculous, can't it?  Though, they can be a lot of fun.  ^_^

#18
FenrirBlackDragon

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I would say some yes, but oftentimes my PnP PCs are much more complex and unique in their appearance than video game PCs. However, I have made modified PnP versions of my DA PCs and Commander Shepards.

#19
Guest_EntropicAngel_*

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Never played a PnP RPG, never will...so no, I guess.

#20
Sylvius the Mad

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My first playthrough of nearly any game involves a character I created in 2nd edition AD&D.

#21
Vaeliorin

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The first PC I usually play (and the one whose portrait is over there <-- ) was originally a BG1 character who later became a P&P character, and has gone through many iterations over the years (he started out in BG1 as a ranger, became a fighter/mage/bladesinger in P&P, and in 3.X was a rogue/mage/Arcane Trickster/Eldritch Knight. Wasn't possible in DA2 as he's an elf.

My second character I usually play was also a BG1 character who became a P&P character, a dwarven Fighter/Cleric who's also gone through various P&P variations (but always as a cleric of Clangeddin) who made the transition to pure fighter for DA (and is the one reason I really missed having a cleric-like class.)