Fukairi wrote...
NasreddinHodja wrote...
I do agree that Bioware could work harder to take their characters further away from archetypes, but:
1. This isn't necessarily a bad thing. In essence, the characters in Dragon Age a different visages of the human personality, magnified so they become fully-developed characters. And to be honest, we love them because of it. We recognize some very real personalities in these caricatures, some of them may even be our own. And that makes us relate to them and care about them emotionally.
2. This applies to both male and female characters, so the topic really isn't "sexism in the industry," but more "three-dimensional characters in stories."
I'd like to be clear on the fact that I never said all the characters were utter ****. I loved fenris a lot while I played and at one point I felt I was cheating my other hawke when I started a new game and flirted with him oh man... But just because I liked a character, doesn't make me blind to it's flaws. I really like both games (and I have the unpopular opinion that DA II was actually better) but I would like it if the characters were more than just good. I want them to be phenomenal! And appropriately armored. And lose the lingering bits of cliched sexist things, which I will continue to argue exist. I chose to represent the female part of the characters because as a topic, it's really wide and goes so far back in history, it'd be better to just concentrate on one gender at a time. But alas, it has been a bit impossible to do, as I kind of expected. But again, one can only hope.
Oh no! I think they're great too! I can draw a lot of parallels from the way the DA team writes characters to the way Joss Whedon does. They both use a lot of tropes, but they can actually pull them well. I was just saying that to point out specifically the female characters means to skew the question a little. But it's all good; we can discuss about the way Dragon Age treats its female characters.
For familiarity's sake, I'd like to focus just on the female companions of DAO and DA2:
In the original, we have Lelianna, Wynne, Morrigan, and Shale. Wynne is the typical grandmotherly figure and Shale is chunk of rock; so they probably doesn't count very much in this discussion other than as a counterpoint that not all women presented are there for male amusement. Lelianna and Morrigan are set the way Betty and Veronica are set. Both, in my opinion, have comparable character depths to the male love interests. As far as character looks go, Leliana starts in a fully-covered Chantry robe, which makes sense considering her background. Morrigan starts in a sexy outfit. I have no doubt that player appeal is part of the reason, but this outfit also makes sense considering her background. Beyond just spending time in the Wild and being rather clueless to civilization's norms, she also has been taught by Flemeth for a long time to use sexuality as a means to an end. So why shouldn't she dress provocatively? In comparison to the male love interest, we have the Male!Lelianna in Alistair, who's engineered to be cute the same way Leliann is, and Zevran, who's a hot Spanish Lover. I think the fanservice goes both ways.
In the second game, we have Merrill, Isabella, and Aveline. I'd take a gander that Isabella has the largest problem here (Merrill's tunic is quite sensible and Aveline wears armor). It actually makes some sort of sense that she's not wearing an Aveline-type armor, because her fighting style centers around not getting hit, and heavy clothing actually restricts your movement. As someone else mentioned, her striperrific outfit also expresses her personality; she's promiscuous to a fault. The game, however, handles this largely with humor. I don't see Isabella as sexy as much as I think her sexual escapades are funny. On the male side, we of course have Varric's epic chest hair (it's a pity he wasn't romanceable) and stupid sexy Fenris and dark brooding Anders. Again, the fanservicy love interest angle is also played up here, for both sexes.
There's also a divide over how sex appeal is treated in media. Female sex appeals tend to be more physical (******, ass, maybe eyes if the writer's feeling romantic), while male sex appeals tend to be more behavioral (is he a dark, brooding, tortured soul?). I think this is insulting to both sexes, because it implies that females ogling a man's well-oiled pecs is wrong while males can ONLY ogle... vast tracks of lands and can forget about personality.
But to bring the issue back to Dragon Age, I think that while there is a case for sexism in Dragon Age, it is comparatively far more benign than "the average media" and certainly wasn't intended to be one-sided for male gamers. It is fair to want equality, but compared to media in general, Bioware is moving in the right direction.