Anyone else sick of Infiltrators ?
#1
Posté 05 décembre 2012 - 12:06
- First, the Geth Engineer got nerfed because of the GI's godliness. It was quite a small nerf, but it was definitely more noticeable on the GE. It didn't make any difference on the GI.
- Now, the Havoc has been nerfed because of the Ghost. He was one of the only true tanks in the game (Kroguard and Novaguard being the other ones). His damage output wasn't that great though. But because of the monstruosity known as the Ghost Infiltrator, he can still tank but not as effectively and his damage output is even lower.
Because Infiltrators are so godly, what was probably the worst soldier in the game got nerfed. Ridiculous. The pitiful buffs to Havoc Strike are completely irrelevant.
- Several weapons were nerfed specifically because of how broken they were on infiltrators (Krysae, Piranha, maybe some others)
- They don't give a damn about cooldowns. A FQI can spam Sabotage every 3s while carrying a Claymore. She can even have a Harrier or Black Widow as backup, with whatever mods, it doesn't matter. A Quarian Soldier with a Hurricane VI (178% cooldown bonus) has to wait 4.63s. And the backfire won't have that ridiculous 80% damage bonus so forget about trying to kill something with it. It doesn't even make sense to spec into Sabotage.
Same thing with proxy mines on the GI/SI. Those guys will get dozens of kills in a single match with them, while the Turian Soldier/Volus Engineer use them mainly for debuffing/crowd control, while having a longer cooldown. How is that balanced ?
- They're the best soldiers, the best engineers and if the Huntress' cloak weren't broken, they'd have the best biotic as well. You could also argue they actually have more survivibility than Sentinels (definitely true for the GI/SI). A melee GI is a thousand times better than a melee Krogan (seriously, WTF ?). They're the best medics and the best for device/kill objectives. They also don't really care about map/enemy, they'll dominate anyone/anywhere.
ME3 would have been a much better game without Infiltrators.
#2
Posté 05 décembre 2012 - 12:09
#3
Posté 05 décembre 2012 - 12:11
#4
Posté 05 décembre 2012 - 12:12
Feneckus wrote...
ME3 would have been a much better game without Infiltrators.
I- I thought you guys liked my invisibility and sniper rifle profeciency.
#5
Posté 05 décembre 2012 - 12:13
...just thought that was right up your alley.
On topic: No. Huntress has become my new favourite, cloak damage or no.
Feneckus wrote...
You could also argue they actually have
more survivibility than Sentinels (definitely true for the GI/SI). A
melee GI is a thousand times better than a melee Krogan (seriously, WTF
?). They're the best medics and the best for device/kill objectives.
They also don't really care about map/enemy, they'll dominate
anyone/anywhere.
Objection, your honor. While the GI is a true powerhouse, he certainly doesn't have much in terms of survivability. Unless you are trying to say that he simply kills everything way too fast, I really don't know what you're getting at. Proxy stagger alone isn't enough to survive enemy fire.
Also, while a melee GI is definitely ridiculous when it comes to pure damage, you can hardly play him on gold or above withour teammates who are very willing to revive you time and time again. Don't think you could solo particularly well with him. Or maybe that's just me. If you can, however, then you definitely have some skill. Soloing with a melee kroguard, however...well...
As to why you complain about them being excellent medics, I shall not even inquire.
Modifié par Farosyrn, 05 décembre 2012 - 12:21 .
#6
Posté 05 décembre 2012 - 12:13
Feneckus wrote...
- Now, the Havoc has been nerfed because of the Ghost. He was one of the only true tanks in the game (Kroguard and Novaguard being the other ones). His damage output wasn't that great though. But because of the monstruosity known as the Ghost Infiltrator, he can still tank but not as effectively and his damage output is even lower.
- They don't give a damn about cooldowns. A FQI can spam Sabotage every 3s while carrying a Claymore. She can even have a Harrier or Black Widow as backup, with whatever mods, it doesn't matter. A Quarian Soldier with a Hurricane VI (178% cooldown bonus) has to wait 4.63s. And the backfire won't have that ridiculous 80% damage bonus so forget about trying to kill something with it. It doesn't even make sense to spec into Sabotage.
Uh, since when can the Havoc be a "true tank"? Both the Havoc and the TGI can BOTH tank due to the stim packs, but that doesn't mean they're a true tank since they have a limited capacity, and if someone else has grenades on your team you can't do as good.
Since when can a FQI spam Sabotage with a 3 second CD? Mine's NEVER been below 5, with recharge speed/200% capacity.
#7
Posté 05 décembre 2012 - 12:13
#8
Posté 05 décembre 2012 - 12:14
#9
Posté 05 décembre 2012 - 12:14
Seems legit.
Also, can we just stop pretending like it's the Infiltrator class as a whole and blame the 2 specific characters within it that it really is?
#10
Posté 05 décembre 2012 - 12:14
(edit FQI Player)
Modifié par Dalis918, 05 décembre 2012 - 12:15 .
#11
Guest_Lathrim_*
Posté 05 décembre 2012 - 12:14
Guest_Lathrim_*
Zjarcal wrote...
Lots of good points made but the only relevant thing I have to say is...
#12
Posté 05 décembre 2012 - 12:15
#13
Posté 05 décembre 2012 - 12:16
Agreed to a large extent. Although I don't particularly enjoy the thought of the game being balanced around Infiltrators, I actually don't mind them as much as you. I guess I'm just jaded at this point.robarcool wrote...
You are opening a can of worms, just saying
I wonder how the game would be if all the Infiltrators were like the Huntress, in that there was no weapon damage bonus (except maybe for Sniper Rifles in the 6th rank). I know the Huntress' TC is supposed to have it, too, but she actually felt somewhat balanced without it.
#14
Posté 05 décembre 2012 - 12:16
Cloaks cooldown minimun of 3 seconds overides sabotages cooldownPureGeth wrote...
Feneckus wrote...
- Now, the Havoc has been nerfed because of the Ghost. He was one of the only true tanks in the game (Kroguard and Novaguard being the other ones). His damage output wasn't that great though. But because of the monstruosity known as the Ghost Infiltrator, he can still tank but not as effectively and his damage output is even lower.
- They don't give a damn about cooldowns. A FQI can spam Sabotage every 3s while carrying a Claymore. She can even have a Harrier or Black Widow as backup, with whatever mods, it doesn't matter. A Quarian Soldier with a Hurricane VI (178% cooldown bonus) has to wait 4.63s. And the backfire won't have that ridiculous 80% damage bonus so forget about trying to kill something with it. It doesn't even make sense to spec into Sabotage.
Uh, since when can the Havoc be a "true tank"? Both the Havoc and the TGI can BOTH tank due to the stim packs, but that doesn't mean they're a true tank since they have a limited capacity, and if someone else has grenades on your team you can't do as good.
Since when can a FQI spam Sabotage with a 3 second CD? Mine's NEVER been below 5, with recharge speed/200% capacity.
#15
Posté 05 décembre 2012 - 12:16
#16
Posté 05 décembre 2012 - 12:18
#17
Posté 05 décembre 2012 - 12:19
#18
Posté 05 décembre 2012 - 12:19
#19
Guest_Air Quotes_*
Posté 05 décembre 2012 - 12:19
Guest_Air Quotes_*
#20
Posté 05 décembre 2012 - 12:21
#21
Posté 05 décembre 2012 - 12:21
Air Quotes wrote...
Don't blame Infiltrators. Blame the crappy all knowing enemies who mostly don't give a **** about cloaks utility. Cloak shouldn't give any damage or a very minor one. It should be pure utility. But psychic enemies, smallish maps require DPS and DPS only.
You better duck dude, @%$#storm incoming
#22
Posté 05 décembre 2012 - 12:21
Feneckus wrote...
ME3 would have been a much better game without Infiltrators.
This is the main crux of your post I think. This is what I disagree with. you write good posts. But I was just playing the game last night on my GI + Claymore thinking to myself what ME3 did with infiltrators is bloody brilliant. I love that I can carry lots of guns and as long as I quickly leave cloak I have a short cooldown
Thats just brilliant design how can you not see that? So many vets do not even realize that. I brought a GI to platnium with a Javelin and a Shotgun. People were like "WTF are you retarded????? -200 Cooldown!!!!" I was like lol no.
I love my infiltrators. I thought BioWare said Destroyers were the issue they had to balance around? So they got nerfed. Unlike Destroyers, my glassy GI cant add more clips to a gun
Was sad to see Destroyers and Demolishers nerf tho
#23
Posté 05 décembre 2012 - 12:22
#24
Posté 05 décembre 2012 - 12:22
#25
Posté 05 décembre 2012 - 12:22
Cyonan wrote...
Geth Infiltrator has more survivability than my N7 Paladin?
Maybe not the Paladin.
But the GI actually has great survivability because he can stagger enemies in a 4.5m radius every 3s, go invisible and of course he has hunter mode.
Also, can we just stop pretending like it's the Infiltrator class as a whole and blame the 2 specific characters within it that it really is?
Just 2 ? I guess GI and TGI ? So you think the QMI/SI are fine ?
IMO the only non-broken infiltrators are the Shadow and the Huntress.





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