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Anyone else sick of Infiltrators ?


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#401
unclemonster

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NO, I love infiltrators

#402
capn233

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CmnDwnWrkn wrote...

These are very good suggestions.  I have no idea why BioWare felt it was appropriate to allow casting a power from cloak, sharing the cooldown with cloak (without adding to it), AND getting the huge damage bonus from cloak.  It makes no sense from a balance perspective whatsoever.

Because it does make a little bit of sense if you are still in a game where the shield gate is 100% at higher difficulties.  The power allows you to either damage the shields before your shot (Energy Drain) or the health after the shot (Sabotage) so that you can kill a mid-tier shielded enemy in "one shot."  Assuming a rifle, since Shotguns screwed up the whole point of shield gate.  Unless the point of shield gate was only to nerf sniper rifles.

#403
RB26D3TT

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spudspot wrote...

Wow, you've misread that pretty bad, even by BSN standards.


I will not argue with that. I've benn playing ME3 MP since april with a few months break. I'm reading forums since Retaliation came out. I can say for sure that saying "oh no, my favorite weapon has been nerfed, we are all going to die" is doing more harm then the actual nerf. Before Retaliation I was not aware of a balance changes so I was just playing and having fun.

#404
Feneckus

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capn233 wrote...

Feneckus wrote...

Ironic considering an infiltrator did ruin the Havoc Soldier.

He is not outright ruined, but my Havoc was noticeably weaker.  But mine was melee that used the shield / melee evolutions.


Not ruined, but a significant nerf to what was probably the worst soldier ? That's just retarded and it shows how incompetent BW can be.

#405
Djarknaein

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Don`t you just ate it when that guy with a gun to your head forces you to play a video game?

me too

#406
Buckapocka

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I can't understand you, people. Why do you have to hate a class, that's good? If you have an advantage over the enemy use it, don't hate on it. Infiltrators are indeed fun to play and can be a huge asset to the team.
I know, that you (OP & co.) think, that Infils "ruined" other classes. That can be right I don't deny it, but I can't see why is it necessary to hate so much on this class. Crap characters would be crap without Infiltrators, too.

#407
CNevarezN

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RB26D3TT wrote...

CNevarezN wrote...

RB26D3TT wrote...

After reading lots of comments I came to a conclusion. The guys that hate Infiltrators just suck with them and hate the fact that others make good use of them. THAT SIMPLE.


Nobody sucks while rockin an Infiltrator class. OP is just pointing out that half of the nerfs they dished was Infiltrator related. Wanted to point that out to you, slugger.


Oh really? If this was true then instead of whining you would be playing with Infiltrators right now, wouldn't you?






Whoah!!! I think I pushed the, "You pissed me off", button. Calm down man. You're taking this to the heart. I'm actually a fan of the Asari Huntress. I never even played the other Infiltrators in all my hours I've played ME3. So, I can hardly give two shiets what happens TO the infiltrator.

#408
Zero132132

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This is just what happens when they port moves designed around single-player into a multiplayer.

#409
lightswitch

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RB26D3TT wrote...

billpickles wrote...

RB26D3TT wrote...

Feneckus wrote...

RB26D3TT wrote...

After reading lots of comments I came to a conclusion. The guys that hate Infiltrators just suck with them and hate the fact that others make good use of them. THAT SIMPLE.


I was part of a team that did a 10 min Gold speed run without rockets. I guess I suck with infiltrators ?


Any proof? Would really like to see this.


You must be new here.  Feneckus is well-known to be an exceptional player.  Search for some of his Youtube videos, or simply search here for his name or for Gold/Plat speedrun videos.  There is plenty of evidence.


Found a video. Judging by his voice he is not legaly allowed to play this game. Nuff said.


trololololol? Go find another bridge to camp under, Troll, you've lost your cred at this one

#410
Liens

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What if infiltrators are one and only balanced class? Others need some serious help? °,..,°

#411
himohillo

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I don't even play infiltrators. They feel cheap.

#412
Radford

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RB26D3TT wrote...

Found a video. Judging by his voice he is not legaly allowed to play this game. Nuff said.


OH SNAP!

Personal insults, really. Wow, thats low.

#413
CNevarezN

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Radford wrote...

RB26D3TT wrote...

Found a video. Judging by his voice he is not legaly allowed to play this game. Nuff said.


OH SNAP!

Personal insults, really. Wow, thats low.


I hardly ever report people, but I did so in this instance.

#414
CmnDwnWrkn

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capn233 wrote...

CmnDwnWrkn wrote...

These are very good suggestions.  I have no idea why BioWare felt it was appropriate to allow casting a power from cloak, sharing the cooldown with cloak (without adding to it), AND getting the huge damage bonus from cloak.  It makes no sense from a balance perspective whatsoever.

Because it does make a little bit of sense if you are still in a game where the shield gate is 100% at higher difficulties.  The power allows you to either damage the shields before your shot (Energy Drain) or the health after the shot (Sabotage) so that you can kill a mid-tier shielded enemy in "one shot."  Assuming a rifle, since Shotguns screwed up the whole point of shield gate.  Unless the point of shield gate was only to nerf sniper rifles.


I'm not sure I understand.  What would be the problem with Infiltrators using their powers like any other class?  Either using Energy Drain -> waiting for cooldown -> Tac Cloak - shoot, or Tac Cloak (speced for Rank 6 power use) --> Energy Drain --> shoot.  I really don't understand why Tac Cloak should grant the ability to use a power for free no matter how it is speced.

#415
Shampoohorn

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Buckapocka wrote...

I can't understand you, people. Why do you have to hate a class, that's good? If you have an advantage over the enemy use it, don't hate on it. Infiltrators are indeed fun to play and can be a huge asset to the team.
I know, that you (OP & co.) think, that Infils "ruined" other classes. That can be right I don't deny it, but I can't see why is it necessary to hate so much on this class. Crap characters would be crap without Infiltrators, too.


Many kits are percieved as crap because they fail to measure up to the infiltrators -- at least in part.  Ghost/Havoc is one example.  QMS / QFI is another, since sabotage is has about 1/10th the DPS potential on the soldier compared to the infiltrator thanks to cloak damage and cloak cooldown.  This divergence can not be explained using anything close to logic, lore, or meta-analysis.

If the infiltrators were better balanced -- for example if they were each designed to file one or two niches rather than all of them - then the other class would look better in comparison.  Since the gameplay experience is inherently subjective, this would probably have a beneficial effect on the game as a whole. Fixing the infiltrators would make it easier to adjust the geth and buff certain guns like the Krysae.

It's not so much that people hate the class (and subclasses).  They hate the effect these kits have on a game that they (me too) really love to play.

Modifié par Shampoohorn, 05 décembre 2012 - 05:17 .


#416
Leland Gaunt

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Infiltrators are probably the most boring class in this game. A shame that most people consider them as the most effective class as well. They are effective, but not excessively. A Batarian Soldier for example is so much more effective, yet almost no one plays him.
So there must be a reason other than pure efficiency to use an Infiltrator. Maybe TC makes people feel more safe, especially when they also use the most useless tree in character evolution: Fitness.

I don't know, maybe they get used so much because they are the biggest crutches in this game? Especially the TGI is a crutch in my eyes. Everytime I'm playing with one, I expect the TGI to top the scoreboards in the end. If he doesn't, I automatically think a lot worse of the player using him. That's definitely stoopid, I know, but yeah, if someone is playing the what can safely be considered as the most powerful Infiltrator in this game and even sucks with that class, that someone should probably try something different.

#417
greghorvath

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RB26D3TT wrote...

After reading lots of comments I came to a conclusion. The guys that hate Infiltrators just suck with them and hate the fact that others make good use of them. THAT SIMPLE.
Also why would you hate your teammates so much? Even if they had an edge. This is a team game not PvP.

Although You pretty well summed up what I was thinking in an earlier post, I'm going to have to distance myself from you based on this one. Thanks.

Modifié par greghorvath, 05 décembre 2012 - 05:16 .


#418
kr3g

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Well at least that's realistic.

#419
K_O_513

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Leland Gaunt wrote...

Infiltrators are probably the most boring class in this game. A shame that most people consider them as the most effective class as well. They are effective, but not excessively. A Batarian Soldier for example is so much more effective, yet almost no one plays him.
So there must be a reason other than pure efficiency to use an Infiltrator. Maybe TC makes people feel more safe, especially when they also use the most useless tree in character evolution: Fitness.

I don't know, maybe they get used so much because they are the biggest crutches in this game? Especially the TGI is a crutch in my eyes. Everytime I'm playing with one, I expect the TGI to top the scoreboards in the end. If he doesn't, I automatically think a lot worse of the player using him. That's definitely stoopid, I know, but yeah, if someone is playing the what can safely be considered as the most powerful Infiltrator in this game and even sucks with that class, that someone should probably try something different.


If they don't score high with him and suck because of that, then how is he a crutch? If he's a crutch then that means he should make bad players look really good which is most certainly not the case. People talk like using the TGI is a guaranteed extraction when in reality it comes down to how you play and actually perform in game.

There are a gazillion threads on here that constantly berate and moan about how bad PUGs (the majority of the playerbase) are, yet on the other hand say that there are classes that can all but guarantee success? ME3 isn't a really high skill cap game to begin with, but skill (experience and awareness) will trump a bad player using a good class unless they're missile glitching.

Modifié par Rad_Rage, 05 décembre 2012 - 05:29 .


#420
zRz Tyr

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Infis are not OP. Youré just angry because ONE player outscored you in a match.

#421
capn233

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CmnDwnWrkn wrote...

I'm not sure I understand.  What would be the problem with Infiltrators using their powers like any other class?  Either using Energy Drain -> waiting for cooldown -> Tac Cloak - shoot, or Tac Cloak (speced for Rank 6 power use) --> Energy Drain --> shoot.  I really don't understand why Tac Cloak should grant the ability to use a power for free no matter how it is speced.

One-shot the enemies in a single cloak cycle.  Not take two shots or use a power and wait a while, then take a shot.  If infiltrators are assassins, then they should probably be able to assassinate an enemy, at least a mid-tier.  You weren't going to be "one-shotting" Hunters on up, and certainly not a Phantom.

If you are in 100% shield gate land, then if you waste time in between stripping shields and taking a shot, then they might regen 1hp of shield, and you are back to square one.

This is my speculation about why they did it.  If you look at the original classes and the game back then, you were talking about Energy Drain or Sabotage.  Neither of which also debuffed the target for more weapon damage, and neither of which was actually effective on both shields and health, and neither was effective against armor.

Modifié par capn233, 05 décembre 2012 - 05:29 .


#422
DJ Airsurfer

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Invader Nemesis wrote...

CrutchCricket wrote...

Then don't play them.



You don't see to get that Infiltrators make it that using any other class is obsolete.

#423
RavenousBear

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Not the class itself but I sick of the nerfs to powers caused by the popular Infiltrators (GI & TGI). Those nerfs severely affected the GE and Havoc Soldier more than the GI and TGI.

Personally, I think the rest of the Infiltrators are balanced. Other classes can easily compete in terms of damage output. The Huntress might become as powerful as the TGI and GI once her weapon damage bonus from cloak is fixed however.

#424
CmnDwnWrkn

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capn233 wrote...

CmnDwnWrkn wrote...

I'm not sure I understand.  What would be the problem with Infiltrators using their powers like any other class?  Either using Energy Drain -> waiting for cooldown -> Tac Cloak - shoot, or Tac Cloak (speced for Rank 6 power use) --> Energy Drain --> shoot.  I really don't understand why Tac Cloak should grant the ability to use a power for free no matter how it is speced.

One-shot the enemies in a single cloak cycle.  Not take two shots or use a power and wait a while, then take a shot.  If infiltrators are assassins, then they should probably be able to assassinate an enemy, at least a mid-tier.  You weren't going to be "one-shotting" Hunters on up, and certainly not a Phantom.

If you are in 100% shield gate land, then if you waste time in between stripping shields and taking a shot, then they might regen 1hp of shield, and you are back to square one.

This is my speculation about why they did it.  If you look at the original classes and the game back then, you were talking about Energy Drain or Sabotage.  Neither of which also debuffed the target for more weapon damage, and neither of which was actually effective on both shields and health, and neither was effective against armor.


That's a good point, considering the original characters.  I can see where it might have been more reasonable for the available chracters at the time.  Thanks for explaining.

#425
K_O_513

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DJ Airsurfer wrote...

Invader Nemesis wrote...

CrutchCricket wrote...

Then don't play them.



You don't see to get that Infiltrators make it that using any other class is obsolete.


Says who? Do you use something because some guys on a forum say it's the best or because you have fun playing it? Hell using the Warp + Incendiary bug on the Reegar or Particle Rifle makes any other weapon or class obsolete but that's not all you play is it?