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Anyone else sick of Infiltrators ?


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#501
Sinapus

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[quote]ISHYGDDT wrote...


[quote]landylan wrote...

If you can't use powers while cloaked, we'll end up playing all the infiltrators the same.[/quote]

On the contrary, right now no one uses the bonus power evolution (except with the shadow.)  This change makes it worthwhile.  However the sniping evolution is also worthwhile, which means that you actually have a dilemma.  Some people might even say that they want the fitness more than a 'free' power use and stop at rank 4 like they do now without incurring any penalties.  

[/quote][/quote]

Ah yes, yet ANOTHER smug presumption used to screw things up.

Odd, I use bonus power on all my infiltrator builds. I could skip it on the QMI and just use tac scan and then cloak, I guess but the others I find it too useful to not drop cloak immediately after using a power. That and I'd rather still be cloaked, go around a corner, hit tac scan and still be able to move to a firing position with my QMI anyway.

So no, it does not make it worthwhile.


Edit: Corrected mistake in quoting.

Modifié par Sinapus, 06 décembre 2012 - 02:59 .


#502
ISHYGDDT

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Sinapus wrote...

ISHYGDDT wrote...


landylan wrote...

If you can't use powers while cloaked, we'll end up playing all the infiltrators the same.


On the contrary, right now no one uses the bonus power evolution (except with the shadow.)  This change makes it worthwhile.  However the sniping evolution is also worthwhile, which means that you actually have a dilemma.  Some people might even say that they want the fitness more than a 'free' power use and stop at rank 4 like they do now without incurring any penalties.  


Ah yes, yet ANOTHER smug presumption used to screw things up.

Odd, I use bonus power on all my infiltrator builds. I could skip it on the QMI and just use tac scan and then cloak, I guess but the others I find it too useful to not drop cloak immediately after using a power. That and I'd rather still be cloaked, go around a corner, hit tac scan and still be able to move to a firing position with my QMI anyway.

So no, it does not make it worthwhile.


Edit: Corrected mistake in quoting.


I don't see how I was being smug, but whatever.  Anyway, the changes wouldn't affect you at all then.

Modifié par ISHYGDDT, 06 décembre 2012 - 03:05 .


#503
Sinapus

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ISHYGDDT wrote...

Sinapus wrote...

ISHYGDDT wrote...


landylan wrote...

If you can't use powers while cloaked, we'll end up playing all the infiltrators the same.


On the contrary, right now no one uses the bonus power evolution (except with the shadow.)  This change makes it worthwhile.  However the sniping evolution is also worthwhile, which means that you actually have a dilemma.  Some people might even say that they want the fitness more than a 'free' power use and stop at rank 4 like they do now without incurring any penalties.  


Ah yes, yet ANOTHER smug presumption used to screw things up.

Odd, I use bonus power on all my infiltrator builds. I could skip it on the QMI and just use tac scan and then cloak, I guess but the others I find it too useful to not drop cloak immediately after using a power. That and I'd rather still be cloaked, go around a corner, hit tac scan and still be able to move to a firing position with my QMI anyway.

So no, it does not make it worthwhile.

Edit: Corrected mistake in quoting.


I don't see how I was being smug, but whatever.  Anyway, the changes wouldn't affect you at all then.


Presuming that "no one" used something you didn't find useful is a bit thoughtless.

Even if you think your idea doesn't affect me, I'm still going to say no. As I predicted during the last cries for nerfing, I knew people like you wouldn't stop. You'd demand more and more. 

So: No.

#504
ISHYGDDT

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Sinapus wrote...

ISHYGDDT wrote...

Sinapus wrote...

ISHYGDDT wrote...


landylan wrote...

If you can't use powers while cloaked, we'll end up playing all the infiltrators the same.


On the contrary, right now no one uses the bonus power evolution (except with the shadow.)  This change makes it worthwhile.  However the sniping evolution is also worthwhile, which means that you actually have a dilemma.  Some people might even say that they want the fitness more than a 'free' power use and stop at rank 4 like they do now without incurring any penalties.  


Ah yes, yet ANOTHER smug presumption used to screw things up.

Odd, I use bonus power on all my infiltrator builds. I could skip it on the QMI and just use tac scan and then cloak, I guess but the others I find it too useful to not drop cloak immediately after using a power. That and I'd rather still be cloaked, go around a corner, hit tac scan and still be able to move to a firing position with my QMI anyway.

So no, it does not make it worthwhile.

Edit: Corrected mistake in quoting.


I don't see how I was being smug, but whatever.  Anyway, the changes wouldn't affect you at all then.


Presuming that "no one" used something you didn't find useful is a bit thoughtless.

Even if you think your idea doesn't affect me, I'm still going to say no. As I predicted during the last cries for nerfing, I knew people like you wouldn't stop. You'd demand more and more. 

So: No.


I'm not crying for anything.  I don't care one way or the other.  I merely offered my opinion.  You seem rather... emotionally invested though.

#505
BACON4BREAKFAST

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Anyone else sick of this thread and all subsequent threads?

#506
STRANGE10VE

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BACON4BREAKFIST wrote...

Anyone else sick of this thread and all subsequent threads?

Amen.

#507
JaimasOfRaxis

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Some jackass wrote....

Another goddamned Nerf Infiltrators thread


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#508
Tankcommander

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Air Quotes wrote...

Don't blame Infiltrators. Blame the crappy all knowing enemies who mostly don't give a **** about cloaks utility. Cloak shouldn't give any damage or a very minor one. It should be pure utility. But psychic enemies, smallish maps require DPS and DPS only.


Yes, and Biower's inept nerf only served to (as expected) worsen this. By nerfing duration and effectiveness, even more people went for damage. Complete backfire, so hilarious!

#509
Quething

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JaimasOfRaxis wrote...

Some jackass wrote....

Another goddamned Nerf Infiltrators thread


I think this is actually the original Nerf Infiltrators thread, at least for this go-round, so I'm not sure "another" is exactly accurate. I suppose maybe in the long run, but I assume you're reacting to the current explosion and not the very occasional quick-dying thread I've seen every month or so since the first big nerf?

Modifié par Quething, 06 décembre 2012 - 04:34 .


#510
JaimasOfRaxis

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Yeah, responding to the sudden population boom.

I apologize, noble Quething. I'm likely to be utterly intolerable for the next several days. Gods willing, you'll at least get a laugh out of my posts.

#511
Star fury

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Nerf infiltrators, buff adepts and sentinels. 

Modifié par Star fury, 06 décembre 2012 - 04:43 .


#512
Takeyama

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Feneckus wrote...

Skill level is irrelevant.

Unless you have a light weapon, an infiltrator will be able to use his powers more often than other classes who have those powers as well, while having a 80% damage bonus. A Human Engineer specced for full power damage will do less damage with his overload than a Turian Ghost specced for chain overload and weapon damage, while having a longer cooldown if he wants a decent weapon. No matter how good/bad you are, you'll do more damage with the TGI. While having better survivability as well.


It's the only thing I can come up with honestly. Again, I don't know if it's the effect of having a very incomplete manifest, but I've played all the characters I have unlocked and for me personally the Infiltrator is one of the harder ones to play. It may be more to do with adjusting to style or something, but while I do love being able to be a better medic and hacker, I can't kill for dong. XD

#513
Quething

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JaimasOfRaxis wrote...

Yeah, responding to the sudden population boom.

I apologize, noble Quething. I'm likely to be utterly intolerable for the next several days. Gods willing, you'll at least get a laugh out of my posts.


Well, I was certainly amused by the modified Vir quote. :lol:

#514
Operator m1

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Gonna start posting this in any, and all infiltrator nerf threads until I'm somehow proven wrong:

Operator m1 wrote...

TC shouldn't be discussed right now because this community will likely never come up with TC changes that won't disproportionately hurt different infiltrators considering all of them share the same cloak coding except the TGI, and huntress, while each one has different potential playstyles as we see in the QFI melee build, QMI grenadier, SI sniper, GI+anything, the N7 shadow melee ninja, etc...



#515
robarcool

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Star fury wrote...

Nerf infiltrators, buff adepts and sentinels. 

No no, I want a puppy.

#516
me0120

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robarcool wrote...

Star fury wrote...

Nerf infiltrators, buff adepts and sentinels. 

No no, I want a puppy.


I want a puppy too. :(

#517
JohnBes

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#518
Necrotya

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@OP thx to ppl like you kits/weapons get nerfed ... that way of thinking brought us nerfs, ppl switched to other s.it, those got nerfed, balance was worse than before blablabla

If you don't like certain kits, don't play them, if you don't like ppl playing certain kits, go with friends and play 4x volus adept lev1/no weapons/ platinum/london/collectors just for funs....

+ good players (no, Im not 1 of them) can make any kit (and most weapons) look OP....

Modifié par Necrotya, 06 décembre 2012 - 07:31 .


#519
spudspot

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Necrotya wrote...

@OP thx to ppl like you kits/weapons get nerfed ... that way of thinking brought us nerfs, ppl switched to other s.it, those got nerfed, balance was worse than before blablabla

If you don't like certain kits, don't play them, if you don't like ppl playing certain kits, go with friends and play 4x volus adept lev1/no weapons/ platinum/london/collectors just for funs....

+ good players (no, Im not 1 of them) can make any kit (and most weapons) look OP....


Have you even read one single word of the starting post? :blink:

#520
Ryuu814

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billy the squid wrote...

You hate infiltrators? Oh you'll hate me then, I like to play as the Ghost and when people go down I revive them partially stop half way through, then run away giggling while they bleed out as it's too late to use a med kit. Haha


If only more people used microphones on the PC...
Then I could record a trolling series...the amount of rage I get when people Hate on me and then expect a revive XD pfft. At least respect my decision >_> 

#521
Stardusk

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spudspot wrote...

Necrotya wrote...

@OP thx to ppl like you kits/weapons get nerfed ... that way of thinking brought us nerfs, ppl switched to other s.it, those got nerfed, balance was worse than before blablabla

If you don't like certain kits, don't play them, if you don't like ppl playing certain kits, go with friends and play 4x volus adept lev1/no weapons/ platinum/london/collectors just for funs....

+ good players (no, Im not 1 of them) can make any kit (and most weapons) look OP....


Have you even read one single word of the starting post? :blink:




...just for funs

#522
Airealite

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#523
joker_jack

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JohnBes wrote...

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IP banhammer is fun too!

#524
MaxBoss

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I agree infiltrators should be adjusted although I'm not sick of them. I like the Shadow and Huntress, the others not so much.

I hope the Huntress won't get the 40% weapon bonus as that would make it truly broken.

The problem with overpowered classes is that, while initially entertaining, they make the game boring in the long run as people start using only those classes.

#525
Liamv2

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Quething wrote...

JaimasOfRaxis wrote...

Some jackass wrote....

Another goddamned Nerf Infiltrators thread