Anyone else sick of Infiltrators ?
#601
Posté 07 décembre 2012 - 09:58
#602
Posté 07 décembre 2012 - 10:14
In all seriousness, I'm surprised people are still whining for nerfs and buffs. Is anyone still playing this game other than for the weekend challenge? Let the game newcomers experience the awesomeness of the infiltrators. Kinda unfair for experienced players to turn out the lights when they leave the room, and there are still noobs coming in.
#603
Posté 08 décembre 2012 - 01:19
What i do see is whiners i exclusively play geth characters before that turian. I died so many times switching from turian to geth infiltrator it wasnt even funny i cursed the character for being so weak.
Until i had enough...i made sure i had an good idea of my surroundings and in coming enemies.
Tried to place my headshots as best as i can. I became better and better specially with single shot sniper rifles they are BEST SUITED for infiltrators because of the damage boost from cloak and of course for that couple of seconds to align your headshot when cloaked. And now you are being punished just because you love snipers and infiltrators and being good at it. I learned how to deal with dragoons phantoms banshees geth hunters from afar or close combat by trying new approaches and be smart even for a weak class who cant take hits.
I could complain to about Krogans and their insane shields and other classes who can use TWO powers (offensive) at the same time! I dont care im in it for the fun you guys take the fun out of the game by "nerf everything" just because you s*ck. And besides the MP community is DYING...
So my suggestion is buff other classes leave the infiltrators alone they have been nerfed a couple of times already. Those whiners thought if he can do it so can i they tried the infiltrators...and flat lined so often because they where used to their shields from other classes and now they are pissed and seeing those who put effort = skill in playing the infiltrators with much disgust so...NERF IT!
Nerf harrier nerf thypoon nerf this and that nerf the destroyer did you know how many people got duped in their fun of the game...they played it less and less.....
What people should ask is buff certain classes/weapons if there is a legitimate reason for it.
Or increase your skill level. If i would invest my time in an adapt instead of infiltrators i would become as good as my current class.
This is a co up game chose your character you like stop comparing your self with some one else.
I have seen people who simply pawn me with other classes except infiltrators i really dont care.
#604
Posté 08 décembre 2012 - 01:21
LawShadow wrote...
Co up game huh? Don't let me laugh i dont see blah blah blah blah blah blah blah...
Why'd you revive this thread?!! Stop it! Stop! Bad! Go! Go! Stop! Bad!
#605
Posté 08 décembre 2012 - 01:26
DullahansXMark wrote...
LawShadow wrote...
Co up game huh? Don't let me laugh i dont see blah blah blah blah blah blah blah...
Why'd you revive this thread?!! Stop it! Stop! Bad! Go! Go! Stop! Bad!
Because the 0.01% love thread necromancy. I think by now we've all learned by now that the elitists goup of this game are egotistical ********s. Let's move one now.
#606
Posté 08 décembre 2012 - 06:03
Colonel Sheppard wrote...
Is anyone still playing this game other than for the weekend challenge? Let the game newcomers experience the awesomeness of the infiltrators. Kinda unfair for experienced players to turn out the lights when they leave the room, and there are still noobs coming in.
True.
#607
Posté 08 décembre 2012 - 06:08
#608
Posté 08 décembre 2012 - 10:29
length does in no way justify the stupidity withinStardusk wrote...
Make this thread 1,000 pages.
#609
Posté 08 décembre 2012 - 10:35
Annomander wrote...
Farosyrn wrote...
Why don't we just make this some sort of CoD thing...only difference in kits & classes should be the looks! No powers, no skilltrees, just the weapon and your triggerfinger.
That's not what I'm saying. What I'm saying is, cloak is far too powerful a tool as it currently stands. Feneckus raised some brilliant points.
No matter what way you look at it, infiltrators (take your pick) are the best characters at EVERYTHING.
Ghost: better damage than most soldiers, and survival than a krogan sentinel.
GI: better melee damage than a krogan, better damage output than any soldier.
Huntress: great biotic, will become RIDICULOUSLY overpowered versus virtually everything once the fools @ bioware HQ add 80% damage bonus. Ohai there, Miss "I one clip a possessed praetorian with a reegar".
Tactical cloak is supposed to work better than it is working now. Tactical Cloak is devastating and if it existed in real life, it would be even more devastating. Soldiers are not squishy because they are the frontline soldiers... Infiltrators are squishier than soldiers and the TGI and the THS were supposed to be the best of both because well... they are Turians and the best army but I guess that doesn't matter...
#610
Posté 08 décembre 2012 - 11:00
Lord_Sirian wrote...
Feneckus wrote...
That Tactical Cloak whining makes no sense.
Even if it didn't make you invisible it would still be the best power in the game.
TC makes you invisible?
News to me.
I thought it just gave you 80% damage boost.
It's funny, on most of my Infiltrators (Salarian/Shadow/Geth), I use the 2 powers evo. Because really, 80% weapon damage bonus would be fine, but I prefer the utility of being able to use my powers more often and benefit from the cloak bonus.
Why do people fixate on the damage bonus anyhow? It's a great burst damage bonus, sure but-
Oh right I forgot, most everyone here who's a "name" rocks platinum all day.
Honestly, I can understand the frustration with regards to cooldowns, but that's more an unintended loophole involving TC's cooldown overriding a power's normal cooldown.
#611
Posté 08 décembre 2012 - 11:03
Feneckus wrote...
RB26D3TT wrote...
Jesus Christ, why are you kids so cranky? Why the f would you post this crap on forums? Don't like the GI? DON'T PLAY WITH IT. Don't like one on the team? KICK HIM. All this theoretical forum crap is just so annoying. This is JUST A GAME, enjoy it and don't ruin fun for others.
Ironic considering an infiltrator did ruin the Havoc Soldier.
But it didn't. The Havoc soldier is still a perfectly fine class to play.
#612
Posté 08 décembre 2012 - 11:08
SpockLives wrote...
My Tactical Cloak Fix:
#1 End the shortened cooldown for breaking cloak early. You get the full cooldown regardless of how long you were cloaked. Now infiltrators care about weight. Maybe have grenades and stim packs end cloak, as well.
#2 Block all power use during cloak without picking the rank 6 evolution. Want to cast powers while cloaked? Do it like Adrenaline Rush and pick that evolution. (The Huntress might need an exception.)
#3 Remove power damage bonus from Tactical Cloak. (Huntress will need an exception.) Infiltrators are supposed to be a "shooty" class. Don't make their powers better, too.
Now you may balance the game because Infiltrators cannot do everything better than everyone else.
1) No. There are other powers in the game that benefit from a shortened cooldown if you don't use them as long (Flamer, and I believe there's a couple more). Why should TC get excluded?
2) That would utterly break the class. ME2 had that annoying issue of "I-really-wish-I-could-cloak-and-then-use-a-power", so they fixed it. And making it so you HAVE to take the Rank 6 evo to gain power use renders classes like the Shadow utterly worthless UNTIL you hit rank 6. The whole point of the Shadow is the Synergy between TC and SS and ES.
3) Again, no. The Shadow is once again a power-heavy class where it's abilities synergize with TC. If you remove that, you utterly ruin the class altogether, and there's a few more you wind up rendering pointless (Salarian/Male Quarian, Geth).





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