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Anyone else sick of Infiltrators ?


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#76
spudspot

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Invader Nemesis wrote...

CrutchCricket wrote...

Then don't play them.



That won't solve any of the problems the OP has. I like to play infiltrators every once in a while, but the points about how hard their presence makes it to actually balance the game are mostly valid and won't just vanish if we all stop playing the class. 

Cyonan wrote...

You ignore that the main reason the Turian Soldier isn't spamming Proxy Mine is because he's using Marksman, which is a far better damage increase than Tactical Cloak is.


Really? :?

Define better damage increase? Granted, it boosts your burst dps pretty well, but so does cloak which doesn't prevent you from firing a possibly available debuff. (That gets the damage bonus as well...)

Modifié par spudspot, 05 décembre 2012 - 01:08 .


#77
Eelectrica

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If tc was adjusted more for utility, weapons and powers could be better balanced for other characters to use.
Would be a huge task unless it's as easy as say 20% nerf to weapon damage on tc and a 20% weapon buff across the board. Probably not that easy.

#78
Dalis918

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Samihazah wrote...

RoundedPlanet88 wrote...
I still remember the good ole days when my salarian infiltrator 3 shot primes with a lvl 5 widowImage IPB


I still remember the good old times when Quarian Female Engineers used to be viable and the Infiltrators wern't used only to farm WGG.
Still can't snipe for (bo)sh(t')eet, so I'll just point this out. QFE was awesome once, now she is forgotten.


I haven't even managed to unlock her yet. -.-

#79
Samihazah

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RoundedPlanet88 wrote...
You remember the salarian engineers decoy? It makes me cry now Image IPB


But of course.

#80
RaptorSolutions

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Annomander wrote...

Farosyrn wrote...

Why don't we just make this some sort of CoD thing...only difference in kits & classes should be the looks! No powers, no skilltrees, just the weapon and your triggerfinger. :pinched:


That's not what I'm saying. What I'm saying is, cloak is far too powerful a tool as it currently stands. Feneckus raised some brilliant points.

No matter what way you look at it, infiltrators (take your pick) are the best characters at EVERYTHING.

Ghost: better damage than most soldiers, and survival than a krogan sentinel.

GI: better melee damage than a krogan, better damage output than any soldier.

Huntress: great biotic, will become RIDICULOUSLY overpowered versus virtually everything once the fools @ bioware HQ add 80% damage bonus. Ohai there, Miss "I one clip a possessed praetorian with a reegar".




Yeah, but is that the infiltrators fault or the warp + incinedary + reegar fault?

#81
ISHYGDDT

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sandboxgod wrote...

dumdum2 wrote...

sandboxgod wrote...
I dunno maybe you are one of those super talented GIs that can break into 200k in Gold. But the rest of us mortals can only avg around 140k if we're playing our good game. 


This is true. I would say that I am decent with the GI for an average player, if I use my GI on U/U/G when playing with randoms I usually end up between 200-250k in score. And then I can suddenly change my class to a non infiltrator class while having randoms in the game that plays with GI and/or TGI, still average around 200k in points with non infiltrator classes even though the guys who played GI and TGI should have outscored me by a huge margin. 

Remembered just now a game I had a while back with three of my friends, they are all good players (way above average) and we did Platinum Goddess Geth. In the team we had 2 Geth Infiltrators with the Pirahna and 1 Turian Ghost with the Harrier. I was playing my Human Sentinel. Guess the outcome? Human Sentinel topped the board with 40-50k more points than the second player on the board.

What I'm saying is this, it is not about the class but about the players themselves. I am not sick of infiltrators, I still prefer to play them and I enjoy having them in my team. People tend to forget that this is an RPG with a co-op MP, so why would it even matter if infiltrators are more versatile than other classes? You play in a team to achieve a certain goal, to cry about certain classes taking punishment because other classes are so much better just shows how much some people have lost the true spirit of the game, now it is just a normal shooter mentality á CoD.


Dang I wish I could hit 200k. good post. 


Part of this is the fact that for very, very good players how fast they can kill enemies is the rate-limiting-step in how they play, while for the rest of us, we need to find the enemies first because they didn't necessarily spawn where we expected, then shoot at them and then maybe hide after we miss, and they drop us to healthgate.=]

#82
DullahansXMark

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You still don't get it, do you, Feneckus?

You see! The future is all about the Infiltrators. As you have stated, Infiltrators make the best Soldiers, for they are simply better with weapons. Thanks to Cloak, they even make better Engineers when it comes to high cooldown powers. And now thanks to the Huntress, they even make better Adepts. The buggy sabotage of her Cloak is only a distraction from the goal.

And it doesn't stop there. The Shadow is the best Vanguard! Did you really think Shadow Strike was there to "be cool"? Or what of the Sentinels? Hah hah. He has been there all along. Have you ever noticed, dear Feneckus, that the Salarian Infiltrator gets loads of protection and damage output thanks to Energy Drain and Cloak in tandem?

Soldier. Adept. Engineer. Sentinel. Vanguard. These words mean nothing now. There is only one direction, one law: Infiltrators. They shall be the ascendance of the multiplayer meta-game. They will lead us into the future.

#83
dumdum2

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sandboxgod wrote...

Dang I wish I could hit 200k. good post. 


You on PC or Xbox?

#84
cgj

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i wouldn't mind infiltrators switching to the utility side and be trickier to use for that matter with less damage potential
but that would need changet o cloak and skill sets in general so that's not going to happen

#85
Baby Quarian

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Mad bro? I enjoy being able to have the advantage of getting objectives with my cloak ta cloaky. Anywho, its not fair to just blame them. Mass 3 was my first game, and in the beta my first character was infiltrator because I like the stealthyness. Other classes are not perfect, nor is the infiltrator . You think the acolyte got nerfed because of the infiltrator to? The cloak has already had its nerf. Either damage or duration. Personally I go for duration so I can help with objective work. 

Modifié par Quarian Infiltrator, 05 décembre 2012 - 01:08 .


#86
RoundedPlanet88

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DullahansXMark wrote...

You still don't get it, do you, Feneckus?

You see! The future is all about the Infiltrators. As you have stated, Infiltrators make the best Soldiers, for they are simply better with weapons. Thanks to Cloak, they even make better Engineers when it comes to high cooldown powers. And now thanks to the Huntress, they even make better Adepts. The buggy sabotage of her Cloak is only a distraction from the goal.

And it doesn't stop there. The Shadow is the best Vanguard! Did you really think Shadow Strike was there to "be cool"? Or what of the Sentinels? Hah hah. He has been there all along. Have you ever noticed, dear Feneckus, that the Salarian Infiltrator gets loads of protection and damage output thanks to Energy Drain and Cloak in tandem?

Soldier. Adept. Engineer. Sentinel. Vanguard. These words mean nothing now. There is only one direction, one law: Infiltrators. They shall be the ascendance of the multiplayer meta-game. They will lead us into the future.



I lost sight of them Image IPB

#87
sandboxgod

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Eelectrica, I think the OP knows that this game is very far into it's life. He's not saying redo the entire class surely? He just means he's "sick" of them. So many people would quit this game if infiltrators got drastically rebooted it's not funny. My friends are already playing other games with bout 20% of their time getting put into ME3. They dont need a kick. And my friends are hardcore players. Some have maxed their manifest or getting bloody close.

#88
DullahansXMark

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RoundedPlanet88 wrote...

DullahansXMark wrote...

You still don't get it, do you, Feneckus?

You see! The future is all about the Infiltrators. As you have stated, Infiltrators make the best Soldiers, for they are simply better with weapons. Thanks to Cloak, they even make better Engineers when it comes to high cooldown powers. And now thanks to the Huntress, they even make better Adepts. The buggy sabotage of her Cloak is only a distraction from the goal.

And it doesn't stop there. The Shadow is the best Vanguard! Did you really think Shadow Strike was there to "be cool"? Or what of the Sentinels? Hah hah. He has been there all along. Have you ever noticed, dear Feneckus, that the Salarian Infiltrator gets loads of protection and damage output thanks to Energy Drain and Cloak in tandem?

Soldier. Adept. Engineer. Sentinel. Vanguard. These words mean nothing now. There is only one direction, one law: Infiltrators. They shall be the ascendance of the multiplayer meta-game. They will lead us into the future.



I lost sight of them Image IPB


Dammit! I told them to de-cloak first! :pinched:

#89
sandboxgod

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dumdum2 wrote...

sandboxgod wrote...

Dang I wish I could hit 200k. good post. 


You on PC or Xbox?


I'm on Xbox I'm going to try hitting you up lol

#90
dumdum2

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sandboxgod wrote...

I'm on Xbox I'm going to try hitting you up lol


Do it, I'm going online in a few minutes. Tag is robertlilja2

#91
RoundedPlanet88

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DullahansXMark wrote...
Dammit! I told them to de-cloak first! :pinched:


Were you sure that they were there? or were they cloaked 20 feet  away and insisting that they were helping with the hack?Image IPB

#92
doozerdude

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Old infils were fine, problem is, all the new kits are a little more powerful than the old ones (with a few exceptions), and this seems to be exponential with the infils. It's the NEW infils that ruin everything ;)

#93
kipac

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Cyonan wrote...

Geth Infiltrator has more survivability than my N7 Paladin?

Seems legit.

Also, can we just stop pretending like it's the Infiltrator class as a whole and blame the 2 specific characters within it that it really is?



#94
Kalas Magnus

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spudspot wrote...

Invader Nemesis wrote...

CrutchCricket wrote...

Then don't play them.



That won't solve any of the problems the OP has. I like to play infiltrators every once in a while, but the points about how hard their presence makes it to actually balance the game are mostly valid and won't just vanish if we all stop playing the class. 

Cyonan wrote...

You ignore that the main reason the Turian Soldier isn't spamming Proxy Mine is because he's using Marksman, which is a far better damage increase than Tactical Cloak is.


Really? :?

Define better damage increase? Granted, it boosts your burst dps pretty well, but so does cloak which doesn't prevent you from firing a possibly available debuff. (That gets the damage bonus as well...)


He is comparing TC vs MM not TC+Power(s) vs MM.

Modifié par Kalas321, 05 décembre 2012 - 01:11 .


#95
Bhatair

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Never really been a fan of them in Mass Effect. In the MP the only one I really like to use is the Human Inf, Claymore build.

#96
RaptorSolutions

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doozerdude wrote...

Old infils were fine, problem is, all the new kits are a little more powerful than the old ones (with a few exceptions), and this seems to be exponential with the infils. It's the NEW infils that ruin everything ;)


You mean Ghost? Because I'm pretty sure or at least I hope you mean that specifically. The rest with the possible exception of the to be fixed Huntress seems normal to me.

#97
DullahansXMark

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doozerdude wrote...

Old infils were fine, problem is, all the new kits are a little more powerful than the old ones (with a few exceptions), and this seems to be exponential with the infils. It's the NEW infils that ruin everything ;)


Good point. Did the Human Infiltrator seem overpowered? LOL no. Salarian Infiltrator? He was good, but he had his ups and downs just like any other class. Quarian? She can hack synthetics, sure, but she wasn't too useful aside from that. It wasn't until the Geth came out that things got out of hand.

#98
doozerdude

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DullahansXMark wrote...

doozerdude wrote...

Old infils were fine, problem is, all the new kits are a little more powerful than the old ones (with a few exceptions), and this seems to be exponential with the infils. It's the NEW infils that ruin everything ;)


Good point. Did the Human Infiltrator seem overpowered? LOL no. Salarian Infiltrator? He was good, but he had his ups and downs just like any other class. Quarian? She can hack synthetics, sure, but she wasn't too useful aside from that. It wasn't until the Geth came out that things got out of hand.



^^^

#99
RoundedPlanet88

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DullahansXMark wrote...

doozerdude wrote...

Old infils were fine, problem is, all the new kits are a little more powerful than the old ones (with a few exceptions), and this seems to be exponential with the infils. It's the NEW infils that ruin everything ;)


Good point. Did the Human Infiltrator seem overpowered? LOL no. Salarian Infiltrator? He was good, but he had his ups and downs just like any other class. Quarian? She can hack synthetics, sure, but she wasn't too useful aside from that. It wasn't until the Geth came out that things got out of hand.

I agree with you on the human infiltrators, but the SI was, and still is, a powerhouse to be reckoned with.

#100
Samihazah

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Quarian Infiltrator wrote...

Mad bro? I enjoy being able to have the advantage of getting objectives with my cloak ta cloaky.

Why I love having them on my team.

Anywho, its not fair to just blame them.

I blame the Acolyte for killing the Justicar Bubble builds... Oh wait...

You think the acolyte got nerfed because of the infiltrator to?

Yeah, my bad.

The cloak has already had its nerf. Either damage or duration. Personally I go for duration so I can help with objective work. 


I don't usually play Infiltrators, but when I do, I go for duration for disabling/enabling 4 objectives. Just in case.

EDIT: Lat one is NOT sarcasm. It's true.

Modifié par Samihazah, 05 décembre 2012 - 01:14 .