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moving from bronze to silver - tips please


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#51
Roobz82

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There's a big difference between soloing cerberus and soloing collectors. Maps make a difference as well.

Situational awareness is the thing that seperates silver from bronze. Constantly be aware of your surroundings. Have a retreat plan in case things go pear shaped. Get your missile launcher out early if you see the girls (twin banshees). Know where to find ammo- you won't be spamming grenades nearly as often. Grab and heavy melee to keep that shot in the chamber. Use BE's and TB's. Enjoy the jump!

#52
kazumasoju

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 Stick with your team and Hold The Line! :3 Choose characters and explore what you like about them. If you want to play together, just message me, I'm on Xbox Also. We can play silver together :3 I am a lot more help while doing it than talking about it :)

:wizard:

#53
Mzzl

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starlitegirlx wrote...

Can someone give me useful tips on gaining abiity to play silver matches well especially with randoms that don't communicate or try to work together for the most part (though I have found some matches where there is a team effort but still no mics).


In my experience, silver is exactly like bronze, except with higher level characters and weapons and slightly tougher enemies. There is no more use of tactics or team work in silver than there is in bronze. 

#54
DarkAvatar89

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Lovaas wrote...

Generally map awareness will lead you to success in most situations. All good warriors must have their wits about them. Second of all is knowing how to counter each enemy unit. I play silver alone and gold with friends and I find the following to be useful:

- Sometimes it's okay to leave the hack, draw enemies off, and return.
- Be a man.
- Be at the device. There is no excuse for not being at the device.
- If you blow your health gate and are not the host don't bother using a survival pack. Medi gel.
- Follow the drone.
- You must be as swift as a coursing river.
- Do not yield high ground.
- Watch your flank.
- You must have the force of a great typhoon.
- Understand when to revive and when not to revive.
- Use the strength of the raging fire.

It is advisable at all times to be mysterious as the dark side of the moon.


Once he's found his centre, he is sure, to win.

#55
Rage06660

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only tip you need is forget silver go for the gold my first gold victorywas a lvl 1 quarian femaile infiltraitor with a widow and nogear i not only was the only evac but i had the second highest score another 3000 i would have toped the board.silver is as tough as gold the use of consumables to stay alive or to help the team gear to give you the edge you need to stay alive is waisted. for half the payout but the same risk. if you make it to round 7you allready made your silver money. finish and you have over double silvers rewards and your a step closer to being another galaxy bad****

#56
darkpassenger2342

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learn to be good with unpopular classes and builds so the "easy" ones become that much sweeter.
if you go the other way around, the transition to gold will be more difficult.

#57
greghorvath

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I have only one piece of advice: have fun and enjoy yourself

hmmm...
Does that count as two because of the conjuction?

#58
Tradeylouish

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Just had a look at your manifest, and I reckon you could definitely handle Silver. You're certainly far ahead of me, and I don't do to badly despite not being too skilled.

#59
robotatlife

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starlitegirlx wrote...
The classes I am most comfortable with are adepts and engineers but I feel like they are too weak to brings into silver as a newbie to it.


Adepts and engineers were the only classes I played when I headed into silver. If you're the only biotic/tech around, set up and detonate your own combos or strip shields and debuff enemies. If there are fellow biotic/tech power users around, team up with them for combo explosions.

Modifié par quietnowlove, 05 décembre 2012 - 09:10 .


#60
jezcrow

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UKStory135 wrote...

Your N7 HQ stats and inventory suggest that you are already way beyond a bronze player.
My tips are the following:
1. Use your favorite character first. Almost all of the kits in this game are very good, so the one you are most comfortable with are going to be the most effective for you.
2. Get to know a few of the maps and choose them in you searches. Dagger and Giant are great starter maps for higher difficulties.
3. Choose enemies that you feel you can handle every single faction.
4. Your weapon cooldown is very overrated. Unless you are using an AA or HA, 110% is all you need. The Acolyte and Scorpion are both great sidearms against Cerberus
5. Get some friends. MP is much more fun with friends with friends so find a few. Feel free to add me; my gt is UKStory135, also check out the N7 SPEC OPS group on facebook.
6. Choose an ammo power that synergizes with your characters powers and weapons. Sniper do well with Phasic Rounds, kits with Warp do best with incindiary, other biotics and many other do fine with warp, the fury is great with cryo rounds, etc.
7. Have fun and make sure that you are playing at a level that is fun for you.



Soloing bronze without consumables to wave 6 or more means you can get through silver without worrying much about teamwork or mics.However, if you use your mic, people will usually listen.
Don't be afraid to use missiles. Bronze doesn't need them, but Silver can do.
Avoid camping the extraction if you can.  Plan your path back there!  If other people camp it, you will still be more useful drawing enemies away/hitting the enemy from behind as they swarm.  (And the dramatic tension feels good.)
Maxing fitness, taking health and shields bonus, will lower your score but make you much more durable.
Using soft cover (to reload), along with reload cancelling, can be useful on silver.

#61
lightswitch

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DarkAvatar89 wrote...

Mr Arg wrote...
Learn bronze very well. Then solo bronze with equipment. Then solo bronze without equipment. Then you should be completely seasoned for silver.
Or, just join silver matches as tanky characters (krogan, vorcha, batarian, etc.) with really good weapons (Carnifex, Mattock, and if you have them, reegar, harrier, claymore, piranha, etc.). Then move down to more fragile classes with less powerful weapons.


I second this. I used to think of myself as a terrible player, only fit for bronze. Then I moved to a house with sub-par internet, so decided to solo. Got to the point I could do it without consumables. Then moved again to a house with awesome internet. Tried bronze with randoms, surprised myself by how good I was playing in comparison to my teammates. I struggled to find enough things to kill. So tried Silver, and did really well.
I know the thought of playing silver seems scary when you're mostly playing bronze, but trust me, it's really not. You'll be fine. Just solo bronze first! Everything else will fall into place. XD


You could take this route, but honestly I think it's overkill and will probably make the process a lot more arduous and frustrating then necessary. Silver is not so big of a deal that you should need to put yourself through this unless you actually enjoy soloing. I mostly play on gold and do fairly well, but I've only ever soloed one match all the way through and it was on bronze. Also, soloing uses different tactics than playing team games.

BryceH wrote...
Prioritizing targets is a good lesson to learn when playing Silver at first, as it will serve you well in moving on to Gold (the priiiizzzzze). Example: A Marauder unloading his bottomless clip Phaeston XXXV into you is more dangerous than the Banshee that's starting to spin up and jump toward you. Keep an eye on the Banshee, but focus on the Marauder and kill him first. If you are getting hammered by a Ravager, with a Brute closing in, and a couple of Marauders hanging around, which targets do you focus on first? Getting into a habit of dealing with the biggest threat in the group that's currently facing you goes a long way toward prepping you for a difficulty level that's a notch above what you're used to.
*snip*


OP, in my opinion this is the best advice you have recieved in this thread. Sometimes in a gold match if the team doesn't have enough damage output they will be simply overwhelmed by numbers, but in my experience this is rarely the case on silver difficulty. The number one reason people go down is because as soon as that Banshee shows up they get tunnel vision and completely ignore the Marauder and three Cannibals coming up on the flank. Banshees, Brutes, and Praetorians only exist in order to distract you, absorb bullets, and make you break out of cover so that the mooks or the artillery units (Scions/Ravagers) can shoot you. Taken alone, none of these bosses are a threat.

If there is an artillery unit and the team isn't focusing enough firepower on it to take it down quickly, then simply move. Artillery units are the slowest units in the game. Move the fight to somewhere out of the Scions/Ravagers/Prime line-of-sight, the arty unit will be left behind briefly by the faster moving mooks and bosses and you'll have some time to thin the enemy ranks before the artillery catches up. If you're boxed in by multiple artillery units and have no room to maneuver and the team is too busy shooting at the Praetorian to focus fire on the Scions they should be shooting at, then it may be wise to use a missle.

It's important to understand the difference between the tactics of the different factions. 

Collectors and Reapers use essentially the same tactic: zerg rush you with bullet sponges that have powerful melee attacks and abominations/husks to distract you and force you out of cover so that they can hit you with their ranged weapons. Stay mobile and don't allow the bosses to distract you from the real threats.

Cerberus is different because the units rushing, Dragoons and Phantoms, are also their biggest damage dealers. Learning to kill these two units is the key. With Phantoms, alternate a fast recharging power (concussion shot or throw for example) with gunfire. Shoot Dragoons in the chest so they sideroll, then shoot them in the head in that brief moment of pause when the roll is complete, or if you have a power that will stagger them use it for the same effect. Place high priority on Engineers, those turrets are deadly when you're trying to get some breathing space between you and Cerberus melee units.

Geth have the slowest rush in the game but the best all around weapons. Bombers are their fastest units and only exist to force you out of cover and expose you to the excellent Geth arsenal. Kill them first, and then prioritize targets based upon the amount of threat it presents at the distance the mob is at.The power of Geth ranged weapons means that on maps with a lot of open space you need to be more careful about using cover.

Finally, and my apologies if this has been covered already but it can't be emphasized enough: if a teammate goes down, kill whatever killed them first, then go for the res. If the threat is too severe and you can't take it down fast enough, then guess what it's on the downed player to gel. The only exception to this is if you're an infiltrator and you can cloak long enough to get in and out safely.

Long post is long. What's most important to have fun.

Modifié par lightswitch, 05 décembre 2012 - 10:04 .


#62
ValorOfArms777

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starlitegirlx< are you Xbox or PC cause if Xbox, give me a Friend Request and I'll guide you along the path of at least silver, it's not too hard but it really is a step up, once you master silver oddly gold isn't much farther from your reach, silver seems around x3 harder than Bronze, and Gold seems to be around x1.5 times harder than Silver, Plat is, around x2 as hard as Gold is but that's cause of mix foe count and some raised up status, other words Bronze though a growth point is steeply way less than silver in comparison, cause foes (boss units) run out, while in silver (retaliation) spawn over and over till wave budget it spent, (Pre retaliation didn't do this) other than that the enemies HP gauge boosts around near 10% to 15% more, and the become a tad brighter along with stronger units pop up earlier,

#63
DelusionFel

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Had a similar feeling as you to jumping into Silver, but when I got there, it wasn't half as bad as I expected.

Most of the good advice has already been given really, but the key things that worked for me were:

DONT Self Nerf 
* Play a class you're comfortable with.  Lets face it, if you play an off class at any level, even bronze, you're going to have a bad round, so don't self-nerf to start with, play what you're good at and you'll learn how to work it so that you synergise better with your team as you go.
* Play a high level character.  No point playing at your squishiest when 2-3 bronze matches will simaltaneously boost your character to a perfectly respectable mid "teens" sort of level, and also help you get a bit of a warm up.
* Use those consumables.  You know the ones you keep looking at and saving for "that" hard game in the future.  Even if only for 1-2 matches, give yourself the benefit of some buffs. You'll easily make the money to pay for them again anyway, so don't be stingy.
* Use gear you're comfortable with. You'll get a lot of advice about weapons and skills.  Ignore it. For your first couple of matches, play with what works for you.  Sure, the Harrier is awesome, but if you're more confident or find you can aim better or ammo manage a Vindicator better, rock the Vindi.  Don't add to the pressure with learning a new weapon.  Your old one might not be as good, but if you're a better player for using it because you're not trying to balance a stronger weapon with the "omg I can't figure this gun out" self nerf, then you're better off with the old one for a bit longer.

KNOW THE ENEMY
* Make sure you know the maps.  Know the spawn points. Know where the crates are. Know where the extraction points are likely to be, and where the cover is.
* Know the bosses heavy weapon routines.  All of the boss types have some kind of "tell" before they're about to unload.  Make sure you know when to duck, and when its safe to shoot.
* Know the bosses weak points.  Unlike bronze, your team probably isn't going to have a cobra handy for each boss spawn, so make sure you know how to strip the armour plates off a praetorian or brute, or where the head actually is on a ravager.
* Dont get tunnel vision. Prioritise your targets.  Remember that whilst a boss can put out a lot of damage, it's not always very often.  A banshee is deadly at close range, for example, but at a distance, your biggist threat are the half dozen trash mobs taking potshots at your face.  Some times its better to ignore the larger threat and deal with the trash first.

AND ALL THE REST
* Shadow good players.  Someone on the team doing really well? Follow them around, not close enough to get in their way if they need to dodge or to get hit by the same AoE, but enough to provide covering fire.  Watch what they're doing and what they're using.  If they're using tech or biotics, how can you synergise with that to trigger explosions.  Are they using a weapon you're not familiar with? How effective is it? Would it be worth you trying it to improve your build, etc etc.
* Do objectives.   Where possible, try and get to the device, escort the floaty tron tennis ball of stupid, and hack the planet.  In some cases, more players means more points, and points means prizes. In others just having another gun covering the device user means the job gets done, and done on time. 
* Don't park in the LZ on 11.  In most cases, you're more likely to extract if you pull everything away from the LZ and run back in the last 5-10 seconds.  That said, don't rambo it.  Be near enough to another player that you can get ressed if needed.  At worst, take up a position where you can provide flanking fire for the idiots setting up to toast marshmellows in the LZ camp site.
* Be aware of where your teammates are.  You dont need to monitor them with GPS or anything, just have a vague idea of where on the map they are, and how long its likely for them to take to run to you if you fall over.  Use this knowledge to inform when you gel and when to alert a group of mobs to your presence behind "that" box.  If you've got 2 friendlys within touching distance, don't insta gel the second you stub your toe... but don't waste time waiting for them to go all "saving private ryan" for you from the opposite side of the map, when you could be back up on your feet and contributing.

and ultimately...

Forget everything I just said, try a silver match anyway, and try to have fun... From my own personal experience with making the jump, you can read yourself to oblivion, but you'll know if you're up to it within 5 min's if you just click the button and go for it.  If you're worried about the opinions of pugger's you'll likely never see again anyway, just let them know in the lobby that its your first time. They might kick you, sure, and in a lot of cases they won't say anything at all, but theres a good chance they'll encourage you and try to help you out.

Best of luck with it :)

Modifié par DelusionFel, 05 décembre 2012 - 11:22 .


#64
Guest_starlitegirlx_*

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ValorOfArms777 wrote...

starlitegirlx< are you Xbox or PC cause if Xbox, give me a Friend Request and I'll guide you along the path of at least silver, it's not too hard but it really is a step up, once you master silver oddly gold isn't much farther from your reach, silver seems around x3 harder than Bronze, and Gold seems to be around x1.5 times harder than Silver, Plat is, around x2 as hard as Gold is but that's cause of mix foe count and some raised up status, other words Bronze though a growth point is steeply way less than silver in comparison, cause foes (boss units) run out, while in silver (retaliation) spawn over and over till wave budget it spent, (Pre retaliation didn't do this) other than that the enemies HP gauge boosts around near 10% to 15% more, and the become a tad brighter along with stronger units pop up earlier,


Thanks!  I will add you today when I log on to play.

A lot of people say that silver insn't much harder, but I suspect it feels that way based on skill. To me, it's a screaming death match (quite literally when reapers are the faction). And it realy does seem much harder because they move in faster (smarter than in bronze) and kill you easier because they do have the HP boost. That was why I was wondering if I had to change my tactics with my favorite classes/characters because the enemies have different tactics now too. Like in RL, if you were in battle and suddenly the enemy went from a classic style battle to guerilla tactics, you'd have to adjust because your style, unless it was set up to take on guerilla style is going to fail.

I've discovered running is often the best option depending on the random group I'm with. If we stick together rather than everyone at far corners of the map then we can focus properly and by default we take out the most relevant threat (lowever levels that can get you before the banshee/brute/prime, etc). Then the terror inducing ones get full focus of the team and go down easily. But since I rarely find that in randoms, running is best, but that takes caution too because even in running I have to cover my flanks while hopefull taking out or whittling down a few along the way. Seems like it's more about being patient and picking them off while you keep moving so they don't close in rather than going straight for the kill like in bronze. I've noticed that following the best player after I die that this seems to be the tactic he/she uses. Attack from cover like walls (most common) then run to another spot. If everyone is dead and one person is soloing the end of the round, this seems to be how they generally handle it. Strike from cover, run, strike from cover, run - kind of guerilla style hit and runs with no hurry to kill them fast if it can't happen because ranks are closing in on them.

Modifié par starlitegirlx, 05 décembre 2012 - 11:32 .


#65
Computron2000

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starlitegirlx wrote...
I've discovered running is often the best option depending on the random group I'm with. If we stick together rather than everyone at far corners of the map then we can focus properly and by default we take out the most relevant threat (lowever levels that can get you before the banshee/brute/prime, etc). Then the terror inducing ones get full focus of the team and go down easily. But since I rarely find that in randoms, running is best, but that takes caution too because even in running I have to cover my flanks while hopefull taking out or whittling down a few along the way. Seems like it's more about being patient and picking them off while you keep moving so they don't close in rather than going straight for the kill like in bronze. I've noticed that following the best player after I die that this seems to be the tactic he/she uses. Attack from cover like walls (most common) then run to another spot. If everyone is dead and one person is soloing the end of the round, this seems to be how they generally handle it. Strike from cover, run, strike from cover, run - kind of guerilla style hit and runs with no hurry to kill them fast if it can't happen because ranks are closing in on them.


Smart. You caught on to the base technique. Its usable in gold+ as well. And the 2nd part where you pick them off, works in solos.

#66
hostaman

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  • Try to follow the best player in the team. you'll learn a lot and he will revive you if you go down.
  • If you come across a group of enemies, take cover and let them come to you - take them out one at a time, popping in and out of cover.  But....
  • Don't stay in one place too long, or you may get flanked (Dragoons, Phantoms and Geth Hunters for example)
  • Don't try to face down powerful enemies like Phantoms, Dragoons, Hunters or Marauders - You can get away with it in Bronze, but they pack greater fire power in Silver. (The Phantom palm cannon takes me out more often than the sync kill).
  • If you have any specialist ammo, slap it on. Even the rubbish explosive rounds are better than nothing.
  • Don't run straight to the evacuation point. If you're following an experienced player he should stay some way off. Wait until there are around 30 seconds left before you run to the extraction.  I've seen more and more extraction wipes recently.
  • Use a power to stagger powerful enemies (if you have one) before firing on them. They'll have less chance to fire back.
Above all, if you go to Silver and struggle, just keep at it.  It doesn't matter if the whole team wipes on wave 1. Every match you learn, and slowly you'll get better.

Best of luck.

#67
Acarhol

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Your manifest is almost as good as mine, weapon-wise (I think you're beating me on gear!), and I play gold, so trust me when I say your guns will hold up in silver. As a caster, carnifex or acolyte are great weapons, and acolyte is so light it makes a great secondary anyway (even with yesterday's "nerf"). It also has the added benefit of almost always staggering the enemy, giving you the precious seconds to recharge your powers, and it screws phantoms. As for assault rifles, as a caster i'd say probably your phaeston X would be the best bet for silver (harrier and particle rifle are too heavy for casters) if you want the traditional 'fires bullets fast' assault rifle.

I hate to say this, as it always annoys me when people do this on the forum, but you may want to consider playing around with your human engineer builds. As you go up in the difficulties, the actual powers themselves will do seeimingly less and less damage (incinerate does bugger all damage in gold); it becomes all about the biotic/tech explosions, which do a percentage of damage, rather than a set figure (and are area of effect). This means they scale along with the difficulty level. Chain overload followed by incinerate is deadly, or the other way round now with fire explosions. The acolyte is great for proppoing weapon effects too, so can be used as a primer with incendiary/disrupter ammo followed by overload/incinerate. The falcon is also amazing for this purpose, but is host-dependant (if you don't host half the shots will just miss from lag). Both guns are also great with cryo ammo, which can give you a second or two to recover/ set up a combo.

As has been mentioned before, team power synergy can be important. It may take you around 6 seconds to do a tech explosion yourself, but that can be cut in half if you're going around with another player. Biotics set off tech combos as well, so you CAN go around with a biotic teammate setting off fire explosions from your incinerate, but since biotic combos do more damage that'll probably annoy the biotic a bit (oh well).

As for health, I find that if a class has 3 powers I want to use, 6/6/6/4/4 is usually good enough for gold, along with stronghold package, for my casters. If there are only two powers I really use, 6/6/0/6/6, easy enough. Going into silver with more health is not bad advice, but weaning yourself back down to 'regular' health can be annoying later on.

Modifié par Acarhol, 05 décembre 2012 - 01:22 .


#68
Ashevajak

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I'm in much of a similar position to starlitegirlx (only played a few games of Silver but thinking of playing it more regularly), so I just wanted to say thanks to everyone who contributed to this thread and for all the advice contained here.

#69
nessaandnii

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Loving this thread. I just recently started getting the sense of being bored in Bronze games, and I've wanted to work on venturing into Silver more. Thank you, everyone, for all of these tips.

#70
Herbasaurusrex

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I think the best way to work your way up in difficulty is to play as a support class. I had trouble going from silver to gold and that's how I did it. I personally used my infiltrators and either stayed back to snipe/cover people with powers or went invisible to get objectives. If you want a more combat oriented classm max out health and pick a buddy with a level 16+

You can also play support by picking a caster biotic/engineer and just hold back while casting, primarily using your weapon for self defense.

Remember to use cover but not to camp. When its time to pack up and leave, do so before you get swarmed.

Lastly, if you want close combat but you just don't have enough health, pick a krogan/batarian. If you need more fire power with a singular weapon pick a turian.

Sentinels are a great class to practice with

#71
Sir_Alan_

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This is something i wrote in another thread where someone asked for tips moving from Silver to Gold...

Sir_Alan_ wrote...

I personally feel that the jump from Silver to Gold is significantly more difficult than the transition from Bronze to Silver. So with that in mind, i'd suggest you start by using a class you feel really comfortable with and just get a general feel for Gold before experimenting with new setups.

Things to concentrate on:
- Enemies hit harder and you have a much shorter shield/health gate window
- Enemies have much more shield/health and there are plenty more of them

Personally i would suggest an Infiltrator (cloak for duration is ideal but your call), being able to escape a sh*t storm is invaluable. Also if you're not getting a lot of kills, you can be useful by helping the team out with revives and hack related objectives.

Play it safe; stick with the team, use cover more often than not, don't take point if you can't handle the heat and don't be afraid to run away from a fight.

But the main thing is this: Watch and Learn.


Most of what i said in that post still applies but like i said, i think moving from Bronze to Silver isn't that bad, so if you're finding Bronze to be an absolute cake walk then i doubt you'll have many problems in Silver :)

Modifié par Sir_Alan_, 05 décembre 2012 - 01:59 .


#72
Guest_starlitegirlx_*

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So much great advice. Too bad it can't be made a sticky so people have a thread where they come to learn better strategies and tactics and what will help them.

I really am grateful to everyone who contributed and as soon as I can, I am going to add those of you who are on xbox that offered to help me. It will be great learning and playing matches with all of you.

Thanks again for all the amazing advice I got.

#73
Saltyballz81

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Dunno if this has already been posted as i've not read the whole thread, but try to utilise 'soft cover' (ie do not snap to cover). All enemies and players are right handed, so if you position yourself properly, you can pick targets off as they approach whilst remaining in cover yourself.
That way its easier to say for eg, make a fightin retreat if the match goes ****** up.

Hope that helps. =)

#74
Squire Rudi

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Rage06660 wrote...

only tip you need is forget silver go for the gold my first gold victorywas a lvl 1 quarian femaile infiltraitor with a widow and nogear i not only was the only evac but i had the second highest score another 3000 i would have toped the board.silver is as tough as gold the use of consumables to stay alive or to help the team gear to give you the edge you need to stay alive is waisted. for half the payout but the same risk. if you make it to round 7you allready made your silver money. finish and you have over double silvers rewards and your a step closer to being another galaxy bad****


Next thing we know is threads going up like "Players unfit for Gold ruining UUG". And so the cycle continues.

I commend the OP on the attitude to develop at a slower pace. I found it much more enjoyable to realize that I could hold my own very well on Silver before playing Gold regularly. Prior to that, the occasional Gold match was no fun at all. I didn't like the feeling of having been carried and / or having spent most of the match in spectator mode.

Modifié par Squire Rudi, 05 décembre 2012 - 04:00 .


#75
Kinom001

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- use cover when necessary

- don't be embarrassed to get out of an area if it's getting overrun, i.e.-run dammit!

- try to work with the team...even if they're running around on their own

- don't camp the LZ during extraction

- remember, you have consumables. Use them wisely.

Edit to add: Don't forget to have fun and enjoy the game.

Modifié par Kinom001, 05 décembre 2012 - 07:55 .