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How about a Nova buff next week?


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#51
EternalSeekerX9

EternalSeekerX9
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Scottus4 wrote...

Nah, that's not the problem. A good novaguard should focus on depleting the spawn budget through phantom kills. You should always be up in the face of the phantoms, no matter the size of the group.


This. Vanguards are all about taking out the, relatively speaking, small fry. Slayerguard can take on four phantoms on a time with skill, if the novaguard can't, novaguard is weak and needs a buff. I suppose there's not as much of a skillgap though, since nova just fires off on you, whereas you can directly pinpoint where you want to hit with your phase disruptor letting you stagger around soft cover and such.


I agree, where is the destruction from such a cool animation :o ahaha. There are two freaking option bioware. Buff the damage on rank 4a from 40% to idk, maybe 50, 60, 70, 80 whatever percent to match most powerful skill. Or buff 6a pierce from 100% to whatever seems reasonable, like 150 sounds right, or even 200, anything above that is overkill. These are the possibilities. 

Thanks