Solmanian wrote...
Bioware has traditionally put more emphasis on the PC versions
Not really. The only game since NWN that was PC focused was DAO. Everything else has been console ports.
Solmanian wrote...
Bioware has traditionally put more emphasis on the PC versions
This is not true, aside from DAO, every game since KOTOR has been a console port.Realmzmaster wrote...
The game will be released on all platforms at the same time. Bioware develops its games on the PC and then ports them to the consoles. I do not see that changing. Also given that the next gen will be no more than glorified PC's in a box I am not worried.
Guest_Lathrim_*
Doctor Moustache wrote...
Solmanian wrote...
Bioware has traditionally put more emphasis on the PC versions
Not really. The only game since NWN that was PC focused was DAO. Everything else has been console ports.
Guest_Ivandra Ceruden_*
MichaelStuart wrote...
Osena109 wrote...
MichaelStuart wrote...
As long as it has controller support, I will be happy with the PC version.
Controller on PC why Keyboard and mouse are so much better
I disagree, mostly because I find keyboard and mouse slow and uncomfortably to use.
Ivandra Ceruden wrote...
PCs will always be more powerful and diverse, I'm afraid.
Fozee wrote...
What I was saying is that once consoles are no longer actually different, there would be no such thing as a console port. The problem is not that studios are typically just too lazy to give their game a fancy PC UI and a needlessly more complex series of interact buttons, but that the games are made using console dev kits and then shoved into the PC SDKs at the last moment. That won't be a thing anymore.
As far as UI and control goes, I think you'll find that BioWare doesn't usually do crappy console ports. Last time I checked, the DA series has a different UI for PC.
Atakuma wrote...
This is not true, aside from DAO, every game since KOTOR has been a console port.Realmzmaster wrote...
The game will be released on all platforms at the same time. Bioware develops its games on the PC and then ports them to the consoles. I do not see that changing. Also given that the next gen will be no more than glorified PC's in a box I am not worried.
Fozee wrote...
What I was saying is that once consoles are no longer actually different, there would be no such thing as a console port. The problem is not that studios are typically just too lazy to give their game a fancy PC UI and a needlessly more complex series of interact buttons, but that the games are made using console dev kits and then shoved into the PC SDKs at the last moment. That won't be a thing anymore.
Modifié par naughty99, 07 décembre 2012 - 02:51 .
Fozee wrote...
As far as UI and control goes, I think you'll find that BioWare doesn't usually do crappy console ports. Last time I checked, the DA series has a different UI for PC.
Roflbox wrote...
Fozee wrote...
As far as UI and control goes, I think you'll find that BioWare doesn't usually do crappy console ports. Last time I checked, the DA series has a different UI for PC.
Mass Effect 2 and 3 didn't not to mention the crappy fov and still no chatbox so I can't communicate because I'm mute even though a there was a chat in the beta.
Modifié par Doctor Moustache, 07 décembre 2012 - 04:41 .
Mass Effect 2 was a horrible port. No double click in menus, no mouse wheel scroll in menus, forced mouse acceleration, FOV of 70, space bar does everything, low-res textures straight from the Xbox 360. Mass Effect 3 was a bit better as a port, especially in menu navigation, but an FOV of 70 and the low-res textures are still unacceptable.Fozee wrote...
As far as UI and control goes, I think you'll find that BioWare doesn't usually do crappy console ports. Last time I checked, the DA series has a different UI for PC.
Modifié par Fredvdp, 07 décembre 2012 - 09:54 .
You can only use Origin chat to talk to people in your friends list and you have to switch to the Origin overlay everytime you want to type or read a message. There really should be an in-game chat.Imp of the Perverse wrote...
Roflbox wrote...
Fozee wrote...
As far as UI and control goes, I think you'll find that BioWare doesn't usually do crappy console ports. Last time I checked, the DA series has a different UI for PC.
Mass Effect 2 and 3 didn't not to mention the crappy fov and still no chatbox so I can't communicate because I'm mute even though a there was a chat in the beta.
ME3 does, the hotkey bar and paused power select menus are entirely different on console and PC. I've also been using Origin chat for MP recently, and the game is really poorly suited to text chat, besides, PCs have origin's chat, and consoles don't normally have keyboards.
Modifié par Fredvdp, 07 décembre 2012 - 09:57 .