Lord_Sirian wrote...
I play the Drellguard off host and it requires much less effort than a GI.
Charge, throw grenades, occasionally shoot.
I dunno, I think it's a quirk of the classes.
Like, the Drellguard has a skill-cliff. Below a certain level he's completely useless. Once you've got it down though, he's pretty easy.
With a GI, there's a lot of builds that pretty easily compensate for a low skill level, especially since the GI loves pretty much every consummable in the game.
I'm kinda coming at this from the perspective of clawing my way up from being bronze-exclusive at launch—A GPS-wielding GI is practically a point and click adventure game. Charge-Cloak-shoot-proximity mine-shoot, and everything you point at dies. With Hunter Mode, he removes a lot of the consequences of poor decision making, since he can always see enemies around the corner ahead of time. It's the first class I would pick to teach a silver player how to be aggressive on Gold.
EDIT: ... of course, I wasn't thinking about real low skill-threshold guys like Demolisher and Destroyer. Yeah, GI's got a higher skill threshold than those guys.
Modifié par EvanKester, 05 décembre 2012 - 01:25 .