xsdob wrote...
I don't believe in outsourcing your dlc writting to another company, espically to someone whose reason for being brought up were they were critical of the original ending(ST:TNG writer) because if we're doing that, why not just hire joss wheadon and the entire writing cast for the dark knight and ST:TNG along with maybe George R. R. Martin, or maybe just hire the bsn since so many think they are good at writting for game and dlc content and their inflated egos make them viable substitutes for casey hudsons and mac walters.
Sorry, you hit a nerve, but I would not be okay with this. You can call me a drone if you want to, but I believe the moment you call in to hire writers from other series to work on your stuff for you, and only just for a dlc to make fans like you again, that it's all over and you deserve to be abandoned.
Because that's basically saying in the feild of writing that "**** it! we give up! We're going to cheat with our creations and we don't care who knows it."
Also, a conversation with parsini and a single planet do not make foreshadowing.
EDIT: Again, sorry. But you hit a very raw nerve with your post.
Snipped earlier posts because the train was getting rather long.
George Martin, no. To my knowledge he only has experience with book writing, which does not equal game writing. It's a different medium, and requires a different handling of your material. I'm sure he would come up with a great story, but it would almost certainly need work to turn it into a playable DLC. Joss Whedon, the writing crew for Dark Knight, and the writing crew of ST: TNG have experience with a visual medium, at least. Whedon...you know, now I'm curious what kind of a story he'd come up with. He's proven he can write in a 'verse he didn't create, he handles characters well; he might produce a very fun DLC. Good call! As for Ms. Snodgrass, while I remember her name because she spoke up during the ending controversy, the fact remains that she's a good writer and has experience with one of the themes Mass Effect touches on. A Geth-, Edi-, or Reaper-based DLC would be right up her alley. The BSN is rowdy and many overestimate their writing ability, true, but we've also seen the months produce works of fiction at least on a par with the actual game. Bioware might do well to consider either hiring or borrowing from some of the more talented individuals. I'm actually surprised you wouldn't want to consider Drew (I am NOT going to try spelling his last name a second time!), as he WAS on the writing team for ME1 and ME2. (And if I recall rightly, was one of the creators of the 'verse.) Bringing him back wouldn't be that huge a stretch. True that a single conversation and one planet's mission (albeit a
very prominent mission) aren't much for foreshadowing, but bear in mind that ME3 would have had much more invested in that storyline had they chosen to continue it. Even so, it's one planet's mission and very nearly one conversation's more foreshadowing more than the current ME3 ending had.
I do see your point about outsourcing, particularly for only a single DLC. But consider the ill will they've currently garnered. From both a financial standpoint AND a creative one, it might be worth it to let someone else handle it for one outing. If done well, it re-excites on-the-fence fans and helps cement current ones. Done excellently, and it helps quiet the current bad press/word of mouth and brings some currently-lost fans back to the table. From the creative standpoint, right now it has got to be stressful times to be a writer at Bioware. That kind of atmosphere kills creativity and leads to burnout. (Given that there were rumors and offhand comments about burnout even before ME3 released, the current situation has to be a killer!) Giving someone else the reins for an outing gives the original writers a mental vacation and brings in new ideas and viewpoints that help to break the mental 'rut' that it's all too easy to become trapped in. One exciting idea almost always leads to another, which leads to three more, and so forth. A fresh viewpoint might be the breath of fresh air they badly need.
Sorry about touching that nerve (that sounds WRONG!), but I don't believe bringing in a new face or two would be a killer any more than the ordinary everyday hiring of a new writer.
(And because I can't resist one final plug, many people at Bioware seem to be fans of Koobismo's work!)