Would anyone else like new areas to explore rather than just the usual fade area, forst area, cavern area and deep roads area, I'd like to see more of the world than just those.
New areas to explore?
Débuté par
Giga Drill BREAKER
, déc. 05 2012 06:28
#1
Posté 05 décembre 2012 - 06:28
#2
Posté 05 décembre 2012 - 06:32
What new types of areas would you like to explore?
#3
Posté 05 décembre 2012 - 06:33
No, I'm happy with those.
I just prefer they make the areas larger.
I just prefer they make the areas larger.
#4
Posté 05 décembre 2012 - 06:33
You could have old ruins or new buildings for example.
#5
Guest_EntropicAngel_*
Posté 05 décembre 2012 - 06:34
Guest_EntropicAngel_*
DA ][ did not have a forest area.
Sundermount wasn't really forest, at all.
Also, I find your separation of deep roads and cavern interesting. What was the cavern area in the DA games?
Sundermount wasn't really forest, at all.
Also, I find your separation of deep roads and cavern interesting. What was the cavern area in the DA games?
#6
Posté 05 décembre 2012 - 06:37
DinoSteve wrote...
You could have old ruins or new buildings for example.
We've been to plenty of old ruins. Not a whole lot of new buildings outside of Lothering, Denerim and Redcliffe though.
#7
Posté 05 décembre 2012 - 06:38
EntropicAngel wrote...
Also, I find your separation of deep roads and cavern interesting. What was the cavern area in the DA games?
The wounded coast and the quarry had the amazing repeating cave.
#8
Posté 05 décembre 2012 - 06:40
Well I would say a cavern is a cave often located beside a coast line and the deep roads for the most part is a set of Dwarven made tunnels.
#9
Guest_EntropicAngel_*
Posté 05 décembre 2012 - 06:40
Guest_EntropicAngel_*
Herr Uhl wrote...
The wounded coast and the quarry had the amazing repeating cave.
Ah, so.
#10
Posté 05 décembre 2012 - 06:45
I like the idea of the deaproads exploration, but in DA:o it was to long and it got rather boring for me so I had to downlaod a mod to skip it, in Da2: the Deeproads felt confined and still boring.
I wish the deaproads could feel more like the caves in skyrim or when travling in Lord of the rings war in the north, I felt more at peace in L.o.r.N because it felt open and had the right length of combat and plots.
I wish the deaproads could feel more like the caves in skyrim or when travling in Lord of the rings war in the north, I felt more at peace in L.o.r.N because it felt open and had the right length of combat and plots.





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