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Pull against shielded/barrier/armored foes


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#1
Frostmourne86

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I was just wondering what damage Pull does against enemies with the aforementioned protections.  I was playing Grissom Academy with my imported Vanguard and noticed that, while Pull does damage against protections, it seems to do more damage against stationary targets (ie turrets).  Has anyone cracked the games' code or done calculations to find this out, or is Pull considered that weak of a biotic skill?

#2
Islandrockzor

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Slightly off-topic:
Turrets seem to take damage easily, after all, they're "minions" to the Engineer, not independent enemies.

Pull does minimal damage against defenses, and is best used on tight groups of unshielded enemies/guardians' shields. Pull works as a biotic primer as long as the lift effect is active, setting up a biotic explosion if you should charge the floating target, doing massive damage.

The numbermancer may have better info.
Edit: Pull's most valuable effects: Stopping advancing unshielded enemies and stopping them from firing their guns so that you take less damage.

Modifié par Islandrockzor, 05 décembre 2012 - 09:14 .


#3
Nightmare137

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Pull hardly does any damage to any of the mentioned; all offensive powers have some sort of damage minimum put into their mechanics, even pull. I don't have exact numbers for pulls damage but its most likely 100 points or less of damage. The only other thing aside from this minor damage pull can achieve is stagger on said targets.