Dragon Age Origins: Awakening for $40?
#601
Posté 16 janvier 2010 - 01:35
#602
Posté 16 janvier 2010 - 01:38
#603
Posté 16 janvier 2010 - 01:39
I encourage everyone else to do the same
Why would you care how another spends their money?
#604
Posté 16 janvier 2010 - 01:55
SuperBaggles1 wrote...
You guys do realize that the average game is only 15 hours and costs at least $20 more than this expansion...right?
I mean this is basically getting a brand spanking new game for $20 less.
Exactly
#605
Posté 16 janvier 2010 - 02:13
#606
Posté 16 janvier 2010 - 02:15
#607
Posté 16 janvier 2010 - 02:28
#608
Guest_sprybry_*
Posté 16 janvier 2010 - 02:36
Guest_sprybry_*
Jacody wrote...
And where are people getting 15 hours of gameplay from?
from a poorly translated, mostly inaccurate czech gaming site that initially leaked the story.
meanwhile, back in the real world, fernando melo (that actually works for bioware) was quoted in an interview by ign that players were expected to reach mid-to-high 30's in levels by completion of awakening.
this community is full of pitbulls that refuse to let go of a bone - even when they're choking on it...
#609
Posté 16 janvier 2010 - 02:39
sprybry wrote...
Jacody wrote...
And where are people getting 15 hours of gameplay from?
from a poorly translated, mostly inaccurate czech gaming site that initially leaked the story.
meanwhile, back in the real world, fernando melo (that actually works for bioware) was quoted in an interview by ign that players were expected to reach mid-to-high 30's in levels by completion of awakening.
this community is full of pitbulls that refuse to let go of a bone - even when they're choking on it...
FIFTEEN HOURS?!?! Omg someone on the bioware boards said the expansion is gonna be 15 hours!!! *runs ff to write a review on a gaming site*
#610
Posté 16 janvier 2010 - 02:58
Le_Mieux wrote...
Meh, I'll just be waiting until the price of the expansion bottoms out to 20$ or so. I encourage everyone else to do the same. If it never gets to 20$ or so, or they do some shiesty crap like package a 'Gold' edition for 40$ I'll just simply never get it.
Shiesty crap?
You may not realize (depending on your age and experience in buying games) but how these things have tended to work, well, pretty much for nearly the history of video games is as follows.
A game comes out. At release it is the most expensive it will ever be.
Later on (6 months, a year, more or less, depending on how the game sells) the price will drop as sales drop. An attempt to keep bringing in money on a product they made, and either completely due to already making back their costs and turning a profit OR in a desperate attempt to recover more costs on a game that isn't quite making it yet, the results are the same. Prices go down over time.
Now in games with sequels, or expansion packs / dlc, or from companies that have other similar games, when time has passed (usually at least a couple years, sometimes longer, in some cases less) and sales have really dropped and/or the game(s) are all but forgotten BUT there has been enough time for new gamers to enter the market that might not have had the chance to experience the game and might even though the game is "outdated" if it were cheaper, the games not only drop more in price but often get put into "collections" like gold or platinum packs, 3 RPGs in One Box, the Interplay Collection, etc. There you get a bunch of games/expansions/etc usually for far less than just one of the original games cost at its release.
Most of this phenomenon is due to the mentality that so many consumers have of only wanting the newest things, and as such the newest things cost the most (rentals, new movies / games / music cds) and not wanting "old" things (having worked years in video rental I can tell you that the majority of customers did not want anything that was more than a month old, if that.) Add to the "we want it new" the factors of some games already mostly or entirely recovering their costs as well as the older games get the more date the graphics and gameplay seems to players, and you see why prices drop and games get bundled.
While it would be inaccurate to say that games never get bundled or have prices drop due to poor sales or the market not bearing the price, companies spend much money on market research and price their products pretty accurately most of the time.
But feel free to continue trying to organize your boycott. Good luck with that. And that's only mildly sarcastic - seriously, you can get the prices lowered for everyone, more power to you!
#611
Posté 16 janvier 2010 - 03:25
Psython wrote...
Were lucky to be getting an expansion at all. It actually seems really early to get an expansion because the game has been out for only a few months. Well if it turns out that awakening is not worth the $40 at launch then just wait until the price drops or dont buy it at all. I think $30 is a fair deal for an expansion. Its not about justifying the cost of the game with made up comparisons and facts. Just decide if its worth it to you and the economics will speak for you.
It seems early to get an expansion 'cause they still need to fix several bugs.
$30 for 15 hour of gameplay isn't too bad, I might go for that. It's a MUCH better deal that RtO : $5 for 1/2 hours fo gameplay
See the thread
DLC's should be free
for a LOT ;)of discussion of how RtO is worth or not worth $5 for 1/2 hour of gameplay
MikeK
#612
Posté 16 janvier 2010 - 03:29
I'm pretty sure most expansion packs of the past and some present ones have been around that price.
And IF it is 15 hours worth of extra gameplay (I doubt it will, Bioware saying 15 hours means 10 or less), then it's still longer than some full price games at £40 or over.
#613
Posté 16 janvier 2010 - 04:00
And yes, I DO NOT BUY AVERAGE GAMES.
The RPGs that I brought, 50 dollars each, always lasts more than 50+ hours. (Like Fallout 3, Oblivion...)
An expansion that costs almost as much as a whole game but only half of gameplay, for me its not worth it.
BTW, the expansion is no longer 30 for PC version. Its 40 across platforms.
Modifié par 1079036, 16 janvier 2010 - 04:13 .
#614
Posté 16 janvier 2010 - 04:05
Coas****cher wrote...
Then the Gold Edition, GOTY Edition whatever it's called will come out for the Holiday season 2010 with DAO, all the DLCs, plus the expansion for $ 50-60. Much cheaper than if you bought all this separately.
My plan exacly!!
MikeK
#615
Posté 16 janvier 2010 - 06:44
#616
Posté 16 janvier 2010 - 07:00
Honestly if DA:O offered a sort of MP co-op that I could play with my friends, then the expansion would be worth the 40 dollars.
Right now, not so much.
#617
Posté 16 janvier 2010 - 07:22
#618
Posté 16 janvier 2010 - 08:01
Huh?It's made by Bioware, so I know it's going to be high quality and worth the $40 dollars.
Bioware also made Bring Down the Sky and Pinnacle Station, two of the worst DLCs in the history of videogame DLCs. OK, the former was free, but the latter wasn't. I wouldn't be so sure.
Modifié par T0paze, 16 janvier 2010 - 08:02 .
#619
Posté 16 janvier 2010 - 09:37
T0paze wrote...
Huh?It's made by Bioware, so I know it's going to be high quality and worth the $40 dollars.
Bioware also made Bring Down the Sky and Pinnacle Station, two of the worst DLCs in the history of videogame DLCs. OK, the former was free, but the latter wasn't. I wouldn't be so sure.
I haven't played Pinnacle Station, but Bring Down the Sky was far from the worst DLC I've ever seen. Again, Horse Armor? How about weapon SKINS for Dead Space? Keys for lockers for costumes in Dead Rising? Yoda for Soul Calibur? Shall we bring up Tales of Vespia (where the gaming industry officially enters the gold and XP farming marketplace)?
Try this article - http://www.gamingnex.../Item13210.aspx - where 2 of the 7 listed Bring Down the Sky as their "best" and NO ONE listed any Bioware DLC as worst. (Before DAO, sure, but still.) Or this one - http://www.1up.com/d...try?bId=9010798 - no Mass Effect there.
In fact, google any list or forum discussing "worst DLC" and, outside of your post here, try and find someone saying that Pinnacle Station or Bring Down the Sky are "two of the worst DLCs in the history of videogame DLC."
#620
Posté 16 janvier 2010 - 09:44
Gabochido wrote...
HolyRomanCousinConsort wrote...
The main DA game required several times more code, money and effort than this expansion did. Yet it was a very popular product that undoubtedly netted EA a tidy profit. The sales from the main game made up for 5 years' worth of engine development, testing, art, writing and music.
I'm not sure where you got such trustworthy data indicating that EA has made a profit from the sales of DA and that it has made up for the 5 years of develepment and content creation so that you can state it in such a way, but I'm afraid that I don't personally have authority or enough knowledge to confirm or deny your statement.
However, I can tell you something about game development. Not all games are expected to recover the money spent on them based on revenues of the game alone. Many intelectual properties (IPs) have a long term plan that includes additional content, expansions, sequels and other products and often the revenues from the sale value is distributed among these products in ways that are not exactly proportional to their individual development costs. This is done to suit the market and the demand for these products. Sometimes a product that is expensive to produce and has little demand is made just to support an IP in certain markets and make sure the IP has a broader audience, gaining more market and therefore more revenue in the long run.
So don't be surprised if some products seem to have greater value than others as this is often a necessary strategy to keep game development sustainable.
I find this post interesting...so....again....why EA and Bioware never talked about dao sales??
#621
Posté 16 janvier 2010 - 09:47
Rixxencaxx wrote...
I find this post interesting...so....again....why EA and Bioware never talked about dao sales??
Most likely because they don't have collected data for all territories. You have to remember, for a PC centric game like DA:O, NPD data is almost useless as that only covers North America, and the PC is the dominant platform in South America, Europe, Mid East and most of Asia.
Make of that, what you will - but it's a lot of data they actually have to collect.
#622
Posté 16 janvier 2010 - 10:16
TheMadCat wrote...
I encourage everyone else to do the same
Why would you care how another spends their money?
Same reason why most normal people would care if they see someone making a mistake and try to help.
#623
Posté 16 janvier 2010 - 10:18
#624
Posté 16 janvier 2010 - 12:50
SuperBaggles1 wrote...
Psython wrote...
Were lucky to be getting an expansion at all. It actually seems really early to get an expansion because the game has been out for only a few months. Well if it turns out that awakening is not worth the $40 at launch then just wait until the price drops or dont buy it at all. I think $30 is a fair deal for an expansion. Its not about justifying the cost of the game with made up comparisons and facts. Just decide if its worth it to you and the economics will speak for you.
That's the smartest thing anyone has written so far.
I second the motion.
#625
Posté 17 janvier 2010 - 04:00
Zagaro wrote...
$5 for an hour of fun which you can repeat over and over as many times as you want, or $1 for a chocolate bar that's going to last 2 minutes and 1 time only?
Err what chocolate bar we talking about?





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