Dragon Age Origins: Awakening for $40?
#126
Posté 05 janvier 2010 - 09:32
#127
Posté 05 janvier 2010 - 09:33
Well, that certainly explains those extremely low prices for PS3-exclusive games. We all know how unbelievably cheap they are, don't we?Finiffa wrote...
If games weren't pirated so much the prices would have been LOTS lower by now ...T0paze wrote...
I can't believe it.
And these people are going to fight piracy? Good luck.
Anyway, there's no way I'm going to buy this expansion at this price. Maybe sometime in the future, when the price falls to a reasonable level. And, frankly, Bioware'd better use some good copy protection this time, because their pricing strategies just invite piracy.
#128
Posté 05 janvier 2010 - 09:34
Would've figured most people have the PC version here, hence why it seems a bit daft banging on about a $40 price point instead of a $30 one.
#129
Posté 05 janvier 2010 - 09:43
suffice to say after mass effect 2 comes out I'm not buying anymore games for a long time well at least until my birthday .
#130
Posté 05 janvier 2010 - 09:45
Modifié par AngryFrozenWater, 05 janvier 2010 - 09:49 .
#131
Posté 05 janvier 2010 - 09:50
All this will be secondary to the early leaked information that 'engine optimisations' in the expansion will make it run much smoother on users' systems, although unfortunately these changes will be too extensive to include in a standalone patch.
/cynicism off
Meh, I'll wait for the forum reviews before deciding to purchase or not. Value for money is subjective.
#132
Posté 05 janvier 2010 - 09:57
Point the First--Bioware is setting the price at $30 bucks because they think that is the price level that will maximize profits (also taking into account the inevitable discounting and other marget segmentation practices such as GOTY editions, etc.)
Point the Second--EA authorized this expansion (and authorized it probably last summer at the latest) because they were happy about the marginal cost/marginal return of the add on at the price point they thought they could command.
Point the Third--EA/Bioware is under absolutely no obligations to do anything other than price their product at a level that will maximize profits. Indeed, that is their ethical responsibility to their shareholders. The notion that somehow development cost is needed to defend a price is absurd; if you want the product, buy it. If not, don't.
#133
Posté 05 janvier 2010 - 09:59
Lobsang1979 wrote...
Prediction: It'll include a dramatic opening/intro lasting an hour or two and also introducing two companions. Over the next 7 hours (including cutscene and VO time) you will have to travel to 3 separate locations to retrieve something or other, meeting some morally neutral companion and one love interest along the way. The final 3-5 hours will be spent on a final run towards the end-game, culminating in a battle with 'The Architect' who will be voiced by a big-name actor sounding camp and English.
All this will be secondary to the early leaked information that 'engine optimisations' in the expansion will make it run much smoother on users' systems, although unfortunately these changes will be too extensive to include in a standalone patch.
/cynicism off
Meh, I'll wait for the forum reviews before deciding to purchase or not. Value for money is subjective.
What if the reviews are stellar? As they likely shall be.
#134
Posté 05 janvier 2010 - 10:03
#135
Posté 05 janvier 2010 - 10:03
'If you want the product, buy it. If not, don't.' doesn't work anymore, as it cannot be applied to intellectual property. More realistic scenario is: if you want the product at this price, you're likely to buy it; if not, well, you're probably gonna pirate it, and whether you'll buy it in the future or not is a big question.
Modifié par T0paze, 05 janvier 2010 - 10:05 .
#136
Posté 05 janvier 2010 - 10:09
HolyRomanCousinConsort wrote...
Lobsang1979 wrote...
Prediction: It'll include a dramatic opening/intro lasting an hour or two and also introducing two companions. Over the next 7 hours (including cutscene and VO time) you will have to travel to 3 separate locations to retrieve something or other, meeting some morally neutral companion and one love interest along the way. The final 3-5 hours will be spent on a final run towards the end-game, culminating in a battle with 'The Architect' who will be voiced by a big-name actor sounding camp and English.
All this will be secondary to the early leaked information that 'engine optimisations' in the expansion will make it run much smoother on users' systems, although unfortunately these changes will be too extensive to include in a standalone patch.
/cynicism off
Meh, I'll wait for the forum reviews before deciding to purchase or not. Value for money is subjective.
What if the reviews are stellar? As they likely shall be.
Ah, notice that I said 'forum' reviews. Not 'paid-for-by-the-publisher' reviews.
If the expansion is not derided on these forums to the extent of the current DLC, and if there are few good books I want to read at release time, then I will likely buy this expansion for my slightly OCD completionist streak.
#137
Posté 05 janvier 2010 - 10:12
BlueEyes_Austin wrote...
.... Indeed, that is their ethical responsibility to their shareholders. ..
Placing "ethical" and "shareholders" in the same sentence sounds so wrong
#138
Posté 05 janvier 2010 - 10:16
Obliterati wrote...
MerinTB wrote...
Huh. I thought the discussion was almost exclusively what an hours worth of entertainment was worth.
Dollars are dollars, so a dollar spent on two hours of movie is the same dollar spent on two hours of gameplay, is it not?
The problem you are having is you are trying to quantify the value of an HOUR OF GAMING between games, when others are qualifying the value of spending a dollar on an hour of gaming.
I think your distinction is meaningless. The only true comparision some of you could argue is if you had two Bioware expansions being release fo DAO with the same amount of content, same amount of voice acting, same amount of development costs, same number of hours of playtime - and they charged different prices for the two.
Otherwise, even comparing Awakening to Warden's Keep or Throne of Bhaal is an exercise in futility.
The only argument that matters when it comes to price is what value people put on a dollar for entertainment. And in that sense movies, games, books, comics, concert tickets, etc, are all valid comparisions for the value of a dollar's worth of entertainment.
So comparing similar items to measure their relative value is an excercise in futility?
Well then, that should make car shopping with my wife a lot easier.
"Honey, comparing the cost of that Subaru to this Ferrari is an excercise in futility! The internetz told me so!"
1. If you are shopping with your wife for a Ferrari, I hope you are in that upper income bracket.
2. So in shopping for those two cars, is your sole deciding factor going to be cost compared to gas mileage? Awesome, let's run with your comparision.
A 2009 Ferrari 599 gets 11 mpg for $320,000.
A 2010 Subaru Legacy gets 23 mpg for, at most, $30,000.
You get double the mileage for less than 1/10th the cost.
I stand corrected, those on the thread complaining about cost per hour were right. No one ever buys a Ferrari with those numbers!
3. All that fun aside, you misunderstood me (or purposefully set up a straw man, nice job Mr. Logical Fallacy) because I'm not saying "comparing similar items to measure their relative value is an excercise in futility" - I'm saying that "a dollar spent on two hours of movie is the same dollar spent on two hours of gameplay" and that "the problem you are having is you are trying to quantify the value of
an HOUR OF GAMING between games, when others are qualifying the value
of spending a dollar on an hour of gaming", that "your distinction is meaningless" between comparing games and expansions packs VS comparing games to movies or other entertainment purchases unless "you had two Bioware expansions being release fo DAO with the same
amount of content, same amount of voice acting, same amount of
development costs, same number of hours of playtime" and therefore could say being charge more per hour for one is not fair.
A video game and a movie are remarkably similar things. Each take a large team to produce (especially a-list ones - you need writers, people doing special effects, voice actors, producers, publisers, marketing and advertising, testers (playtests for games, test audiences for movies)), sometimes pay more for licenses properties, and so on - for an end result that gets a few hours of entertainment for most people.
Why ever buy a movie that is like 2 hours long for $20 when you can get a season of a tv series, twenty some hour long episodes, for $50?
The same reason someone will pay $60 for a game that takes 8 hours and also $60 for a game that takes over 100 hours. Because the games in question are different products (usually an FPS vs. an RPG here.)
You can't compare based on hours for cost alone.
Just like you shouldn't compare that Ferrari to that Subaru on mileage for cost alone.
#139
Posté 05 janvier 2010 - 10:18
Lobsang1979 wrote...
Prediction: It'll include a dramatic opening/intro lasting an hour or two and also introducing two companions. Over the next 7 hours (including cutscene and VO time) you will have to travel to 3 separate locations to retrieve something or other, meeting some morally neutral companion and one love interest along the way. The final 3-5 hours will be spent on a final run towards the end-game, culminating in a battle with 'The Architect' who will be voiced by a big-name actor sounding camp and English.
All this will be secondary to the early leaked information that 'engine optimisations' in the expansion will make it run much smoother on users' systems, although unfortunately these changes will be too extensive to include in a standalone patch.
/cynicism off
Meh, I'll wait for the forum reviews before deciding to purchase or not. Value for money is subjective.
Sorry, that made me laugh...waiting to hear what other people say about a game...
Ill save you some time;
-Its awesome!!!
-Its sucked!!!
There, did that help?
#140
Posté 05 janvier 2010 - 10:20
#141
Posté 05 janvier 2010 - 10:24
#142
Posté 05 janvier 2010 - 10:33
Gabochido wrote...
While for many, the value of an expansion like this is just the "15 extra hours", keep in mind that the actual cost of creating it goes way beyond that. Many of the new features in the expansion can likely affect the rest of the game so that means making sure new things interact with old things, and you know by now that there are a lot of old things. It means a lot of testing and a lot of code re-writing and content modifications.
I try to post that and it gets lost in the noise. The cost to make often sets the cost to sell. Not always, though. Some of these people need to sit down and try to make "15hrs of play" and see how long it takes 'em. I just hate it when the political B.S. gets in the way.
#143
Posté 05 janvier 2010 - 10:44
#144
Posté 05 janvier 2010 - 10:52
#145
Posté 05 janvier 2010 - 10:54
T0paze wrote...
Point No. 3 is exactly the kind of reasoning that breeds piracy even among those people who'd otherwise buy the game.
'If you want the product, buy it. If not, don't.' doesn't work anymore, as it cannot be applied to intellectual property. More realistic scenario is: if you want the product at this price, you're likely to buy it; if not, well, you're probably gonna pirate it, and whether you'll buy it in the future or not is a big question.
Nonsense. Pirates aren't pirates due to some moral crusade. They are pirates because they are cheap MFs.
#146
Posté 05 janvier 2010 - 10:58
I mean, its being sold for $40 on 360 and Ps3, and looks like $30 for PC, thats about the average cost of an Expansion, or at least, it has been since the old Dune days, when the heck did everyone suddenly start finding $30 a difficult thing to spend for a new game.
No offense, I make $30 in about an hour and a half worth of work, and its not exactly going to break my bank to spend that kind of cash to buy a video game, especially not one that expands on the story of the first game, and while it may take me 15 hours to beat it, will give me at least 30-45 due to the fact I will play it at least 3 times just to see my first game playthroughs through, then a 4th time when the next game gets released.
You really have to look at Bioware games not at the base time, but how many playthroughs it will give you, Dragon Age was about 80 hours worth of game for me, because I went through it three times, and will probably do so again, if this one is $15 base, it will probably give me about 60 hours off of it, as I replay it again and again to see all the stories.
Modifié par Default137, 05 janvier 2010 - 11:01 .
#147
Posté 05 janvier 2010 - 11:02
its well worth the 40$ for me. if you were only to buy it for the one time play through its probably not worth it. but for all of the content being added to the whole of the game, gear, ietms, new levels, abilities, spells... i would pay 50$.
i remember playing through NWN2 a few times and then their first XP came out, "Mask of the Betrayer" and all the content in it was usable within the main campaign. im not saying i know this for a fact but if half of that would be true with the new DAO XP then i would be happy to know.
#148
Posté 05 janvier 2010 - 11:04
The expansion has gone from a "must buy" to an "I'll wait and see". And it really isn't the price, its just my concern that the limited play time will be a rushed story with party members that won't be developed enough for me to care about.
#149
Posté 05 janvier 2010 - 11:08
Toroi wrote...
Well, my concern really isn't the price. I'm a little disappointed in the 15 hrs. It just seems to me that you can't tell a good story and also develop 5 new party members decently in that little amount of time. If you were taking along more of your original party members, I could see the 15 hours being more focused on the main story.
The expansion has gone from a "must buy" to an "I'll wait and see". And it really isn't the price, its just my concern that the limited play time will be a rushed story with party members that won't be developed enough for me to care about.
You raise a good point. 15 hours is kind of like the Orzammar campaign. Can we really flesh out 5 companions just in Orzammar? Even Oghren and Shale have a lot of dialogue and quest outside of Orzammar. The Oghren from Orzammar is not the same as the one at the end of the game.
Modifié par HolyRomanCousinConsort, 05 janvier 2010 - 11:08 .
#150
Posté 05 janvier 2010 - 11:15





Retour en haut





