Way too easy. Think I'll let my dog do this one.
Operation: ONSLAUGHT (Dec. 7th - 9th)
Débuté par
David Hulegaard
, déc. 06 2012 05:59
#76
Posté 06 décembre 2012 - 07:18
#77
Posté 06 décembre 2012 - 07:19
It's a trap! Most players will use the TGI if they have it. Bioware will collect more stats for use in the next TGI nerf.
#78
Posté 06 décembre 2012 - 07:19
Now if I can only unlock the Quarian Marksman...
#79
Posté 06 décembre 2012 - 07:21
And I thought the last one was easy...
I'm a weapons guy, I could do this in my sleep.
I'm a weapons guy, I could do this in my sleep.
#80
Posté 06 décembre 2012 - 07:22
DoubleHell wrote...
It's a trap! Most players will use the TGI if they have it. Bioware will collect more stats for use in the next TGI nerf.
That actually wouldn't surprise me.
Not one bit.
I think I might dust off my Revenant for this challenge, actually.
#81
Posté 06 décembre 2012 - 07:25
*yawn*
#82
Posté 06 décembre 2012 - 07:32
xcrunr1647 wrote...
DoubleHell wrote...
It's a trap! Most players will use the TGI if they have it. Bioware will collect more stats for use in the next TGI nerf.
That actually wouldn't surprise me.
Not one bit.
I think I might dust off my Revenant for this challenge, actually.
On the downside the stats they collect might result in a TGI, harrier nerf.
On the bright side it should tell them which ARs need buffing.
#83
Posté 06 décembre 2012 - 07:35
This is a joke, is it not? ...
#84
Posté 06 décembre 2012 - 07:40
rubynorman wrote...
It's quite boring for an Operation.
Seconded.
When do we get again difficult operations with difficult allied goals,as it was in the beginning?
It's not interesting to play in this way.
Also, with the new challenge system, I feel the coop spirit of the game is completely lost.
This challenges are more similar to some SP achievements then to a coop work.
#85
Posté 06 décembre 2012 - 07:40
You are kidding ME - right? - bloodbath ahead !
Is there a time limit how many seconds it should take - i am more worried if my graphics board can handle the "OVER-HEAD".
Is there a time limit how many seconds it should take - i am more worried if my graphics board can handle the "OVER-HEAD".
#86
Posté 06 décembre 2012 - 07:41
I'm going to break out the Phaeston I think. And on that note, has anybody figured out how the Collector Rifle is supposed to be used to make it useful on Gold? I can make the Phaeston and Vindicator useful, but the Collector Rifle only seems to be effective against the Collectors themselves.
#87
Posté 06 décembre 2012 - 07:46
"Population centers must be reclaimed for us to rebuild munitions factories"
Um.. is the alliance now making weapons out of soylent green? Doesn't that make us no better than the reapers?
Um.. is the alliance now making weapons out of soylent green? Doesn't that make us no better than the reapers?
#88
Posté 06 décembre 2012 - 07:47
Is the weapons manufacturing part a hint at new weapons?
#89
Posté 06 décembre 2012 - 07:52
When do we get again difficult operations with difficult allied goals,as it was in the beginning?
It's not interesting to play in this way.
Also, with the new challenge system, I feel the coop spirit of the game is completely lost.
This challenges are more similar to some SP achievements then to a coop work.
I totally agree with this. The last few operations have been pretty dull and uninteresting. As much as the old system only gave us events every two weeks, they were much more interesting and required at least some sort of team work. Most of these recent events were probably easier completed in a solo play than in a group.
Where are the no teammate may go down in a match event, or the get a full extraction with all human events or those timed events. Anything more than just score a whole bunch of points a certain way.
It's not interesting to play in this way.
Also, with the new challenge system, I feel the coop spirit of the game is completely lost.
This challenges are more similar to some SP achievements then to a coop work.
I totally agree with this. The last few operations have been pretty dull and uninteresting. As much as the old system only gave us events every two weeks, they were much more interesting and required at least some sort of team work. Most of these recent events were probably easier completed in a solo play than in a group.
Where are the no teammate may go down in a match event, or the get a full extraction with all human events or those timed events. Anything more than just score a whole bunch of points a certain way.
#90
Posté 06 décembre 2012 - 07:52
Adasdasd.Sesquipedalian4 wrote...
Is the weapons manufacturing part a hint at new weapons?
#91
Posté 06 décembre 2012 - 07:53
At this point they should just give up a comm pack just for logging in.
#92
Posté 06 décembre 2012 - 07:55
berguina wrote...
rubynorman wrote...
It's quite boring for an Operation.
Seconded.
When do we get again difficult operations with difficult allied goals,as it was in the beginning?
It's not interesting to play in this way.
Also, with the new challenge system, I feel the coop spirit of the game is completely lost.
This challenges are more similar to some SP achievements then to a coop work.
As it's been said before they're getting ready to abondon the game and just pussing out com packs, We wont see anymore difficult weekend missions till ME4.
#93
Posté 06 décembre 2012 - 08:14
I miss when these operations teasered to future releases and events
#94
Posté 06 décembre 2012 - 08:18
This ops are too easy, bioware
#95
Posté 06 décembre 2012 - 08:23
My theory is that they will be collecting data on the most common and most underused assault rifles for the duration of the event and then giving the neglected ones some much needed buffs ( striker, falcon, revenant, geth pulse rifle, vindicator.
At least I hope. I would love them to show the % of people that used the striker.
At least I hope. I would love them to show the % of people that used the striker.
#96
Posté 06 décembre 2012 - 08:30
Great, a weekend where the Harrier gets used even more than it already does.
#97
Posté 06 décembre 2012 - 08:34
Shouldn't be too hard to complete this one, but a little harder than Detonator at least xD
BUT, I'm buying ME trilogy tomorrow, and playing ME1 most of the weekend.
BUT, I'm buying ME trilogy tomorrow, and playing ME1 most of the weekend.
#98
Posté 06 décembre 2012 - 08:42
Perfect, I'm still working on my AR Mastery badge. Which gun to use, which gun to use?
#99
Posté 06 décembre 2012 - 08:48
Coooool. Been kinda working on the assault rifle challenges anyway.
#100
Posté 06 décembre 2012 - 08:52
Looks like my Destroyer is gettin' a work-out this weekend.





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