Gold Tier (the best powers)
-example: snap freeze. Running a Paladin without it is almost unheard of, it primes, detonates, debuffs, slows.
Silver Tier (Secondary support powers: very useful in some situations, but needs help to deal with some situations)
-example: Overload. Extremely effective at detonating and shield stripping. Struggles against armor.
Bronze Tier (Niche powers that are only useful in certain situations)
-example: These could be silver tier powers, but they are simply outclassed in their role by a silver tier power.
Note: ALL powers listed are usable powers. If they are currently bugged to the point of being unusable or just bad, I won't include them at all. If a power is in Bronze, it doesn't make it bad, just situational and not a "must-spec-into" power.
I think I can start us off with the obvious ones, so I can just get us a starting point. Also keep in mind that the list is subject to change.....
GOLD TIER
Snap Freeze
Barrier
Annihilation Field
Shield Boost
Tactical Cloak
Biotic Charge
Reave
Marksman
Stimpack
Dark Channel
Adrenaline Rush
Silver Tier
Overload
Cryo Blast
Stasis
Phase Disruptor
Throw
Nova
Bronze Tier
Pull
Shockwave
I've obviously left most off. Does anyone have a suggestion for a power ot be added to a certain tier? It's helpful if you give an explanation of "why".
Currently un-tiered powers examples:
Singularity
Warp
Submission Net
Blade Armor
Ballistic Blades
Havoc Strike
Carnage
Tech Armor
Decoy
Combat Drone
Supply Pylon
Concussive Shot
Incinerate
Sabotage
Shadow Strike
Flamer
Energy Drain
Devastator Mode
Hawk Missile Launcher
All Grenade Powers
EDIT: Changes list
Added Marksman to GT
Added Adrenaline Rush to GT
Moved Throw from BT to ST
Added Stasis to ST
Added Shockwave to BT
Added Dark Channel to GT
Added Stimpack to GT
Added Reave to GT
Added Biotic Charge to GT
Modifié par Sparbiter, 07 décembre 2012 - 12:18 .





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