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Let's tier the powers


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#26
Sparbiter

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DcIhNaGv3z wrote...

stasis should be a top tier power... but its the lowest. The stasis Bubble should be bigger, and not effect armored enemies. And non-bubble should be able to freeze anything. Basically making players choose between boss control or crowd control.


Seems like a silver tier, for now.

My personal opinion, if it were allowed to freeze any enemy, it would become broken.

#27
DullahansXMark

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God Tier:
-Pull
-Lash
-Biotic Slash
-Concussive Shot
-Throw
-Carnage
-Shockwave

Lame Tier:
-Hunter Mode
-Tactical Cloak
-Devastator Mode
-Tech Armor
-Singularity

#28
RoundedPlanet88

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Malanek999 wrote...

Sparbiter wrote...
I will move it, although now I'm pressed to think of an example for the Bronze tier.

Stasis, Lash, Decoy, Combat Drone, Concussive shot, Carnage, Incinerate, Sabotage, Supply Pylon, Shockwave, Smash, Frag Grenade, Havoc Strike etc etc

Woah, concussive shot is essentially a tech version fo throw with benefits, and suplly pylon.........well, when was the last time you saw a demolisher WITHOUT 6 points in pylon?

#29
Arni90

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This idea is terrible. Powers in this game are best used in synergy with other powers, tiering them based on their individual usefulness simply doesn't make sense.

You can tier classes and weapons quite effectively, but you can't tier powers, at least not the way you're proposing.

For example:
Nova isn't all that great in and of itself, you need a way to regenerate your barriers quickly to make Nova an effective power. A lot of other powers work that way: Annihilation Field, Inferno Grenades, Carnage, Adrenaline Rush, Procy mine, Tactical scan, and so on.

Modifié par Arni90, 06 décembre 2012 - 11:11 .


#30
Sparbiter

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RoundedPlanet88 wrote...

Malanek999 wrote...

Sparbiter wrote...
I will move it, although now I'm pressed to think of an example for the Bronze tier.

Stasis, Lash, Decoy, Combat Drone, Concussive shot, Carnage, Incinerate, Sabotage, Supply Pylon, Shockwave, Smash, Frag Grenade, Havoc Strike etc etc

Woah, concussive shot is essentially a tech version fo throw with benefits, and suplly pylon.........well, when was the last time you saw a demolisher WITHOUT 6 points in pylon?


I tend to agree. Several of the powers in that list, notably sabotage, incinerate, and supply pylon do not belong in the lowest tier, imo.

For simplicity sake, I will update the OP so that Bronze will be sectioned for powers that are outclassed by silver powers. Does shockwave seem like a good candidate for bronze poster child?

#31
Malanek

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RoundedPlanet88 wrote...

Malanek999 wrote...

Sparbiter wrote...
I will move it, although now I'm pressed to think of an example for the Bronze tier.

Stasis, Lash, Decoy, Combat Drone, Concussive shot, Carnage, Incinerate, Sabotage, Supply Pylon, Shockwave, Smash, Frag Grenade, Havoc Strike etc etc

Woah, concussive shot is essentially a tech version fo throw with benefits, and suplly pylon.........well, when was the last time you saw a demolisher WITHOUT 6 points in pylon?

One which doesn't detonate biotic explosions. I think Demolisher plays better without supply pylon, really encourages camping and you easily gain more grenades from normal ammo crates and thermal clip packs during a normal game. The only time I miss it is during hacks. And if you take it you are becoming fragile or lessening your offensive power.

Modifié par Malanek999, 06 décembre 2012 - 11:10 .


#32
Upfunkt

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Arni90 wrote...

This idea is terrible. Powers in this game are best used in synergy with other powers, tiering them based on their individual usefulness simply doesn't make sense.

You can tier classes and weapons quite effectively, but you can't tier powers, at least not the way you're proposing.


Exactly.

#33
RoundedPlanet88

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Malanek999 wrote...

RoundedPlanet88 wrote...

Malanek999 wrote...

Sparbiter wrote...
I will move it, although now I'm pressed to think of an example for the Bronze tier.

Stasis, Lash, Decoy, Combat Drone, Concussive shot, Carnage, Incinerate, Sabotage, Supply Pylon, Shockwave, Smash, Frag Grenade, Havoc Strike etc etc

Woah, concussive shot is essentially a tech version fo throw with benefits, and suplly pylon.........well, when was the last time you saw a demolisher WITHOUT 6 points in pylon?

One which doesn't detonate biotic explosions. I think Demolisher plays better without it, really encourages camping and you easily gain more grenades from normal ammo crates and thermal clip packs during a normal game. The only time I miss it is during hacks.

You get even more grenades for spamming pylon while on the move, and concussive shot deals bonus damage to barriers, and has bleed damage too

Modifié par RoundedPlanet88, 06 décembre 2012 - 11:11 .


#34
Tarelgeth

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Radius evolution Shockwave could be in the lowest tier.

#35
Sparbiter

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Tarelgeth wrote...

Radius evolution Shockwave could be in the lowest tier.


I think the case can be made that shockwave can be in bronze tier. It is used for detonating explosions and some crowd control, but many have argued that throw is much better in both categories. It also is bugged still, I believe, and that won't help its cause.

#36
NthShadow

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Dark Channel, Gold tier. Make it so.

#37
Procloa

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Stim Pack is Gold tier even after the nerf. Human Vanguard's Nova is also Gold tier since when you cancel it, it takes no shields and yet you remain invincible.

#38
Sparbiter

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NthShadow wrote...

Dark Channel, Gold tier. Make it so.


Probably a no brainer. Done. Ditto for Stimpack.

If nova is gamebreakingly bugged, as suggested, I will remove it from the list. Can anyone confirm?


Edit: I'm also suggesting Warp for Gold tier.

It primes and detonates as well as gives a good debuff.

Modifié par Sparbiter, 06 décembre 2012 - 11:24 .


#39
dbm326

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Reave in Silver tier. It has DoT, gives a damage resistance bonus, works on all types of protection, and can prime and detonate BEs.

In my own personal tiers, it would be Gold, but I can see others not being as high on it as me.

#40
Sparbiter

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dbm326 wrote...

Reave in Silver tier. It has DoT, gives a damage resistance bonus, works on all types of protection, and can prime and detonate BEs.

In my own personal tiers, it would be Gold, but I can see others not being as high on it as me.


I think you've made a good case for Gold tier, honestly. Most of the posters on BSN are very high on Reave. Seems like a jack of all trades power.

I'll put it in gold for now, until someone convinces me otherwise.

Modifié par Sparbiter, 06 décembre 2012 - 11:27 .


#41
Vrin

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Depends on what level difficulty. A maxed out Flamer is like a walking exterminator in Bronze and Silver but it doesn't do much in Gold or Platinum.

#42
RoundedPlanet88

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Sparbiter wrote...

dbm326 wrote...

Reave in Silver tier. It has DoT, gives a damage resistance bonus, works on all types of protection, and can prime and detonate BEs.

In my own personal tiers, it would be Gold, but I can see others not being as high on it as me.


I think you've made a good case for Gold tier, honestly. Most of the posters on BSN are very high on Reave. Seems like a jack of all trades power.

I'll put it in gold for now, until someone convinces me otherwise.

With the exception of shields, and tech detonations, yeah

#43
RoundedPlanet88

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Vrin wrote...

Depends on what level difficulty. A maxed out Flamer is like a walking exterminator in Bronze and Silver but it doesn't do much in Gold or Platinum.

lol, WTF are you smoking?

#44
oXTheReverendXo

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Sparbiter wrote...

dbm326 wrote...

Reave in Silver tier. It has DoT, gives a damage resistance bonus, works on all types of protection, and can prime and detonate BEs.

In my own personal tiers, it would be Gold, but I can see others not being as high on it as me.


I think you've made a good case for Gold tier, honestly. Most of the posters on BSN are very high on Reave. Seems like a jack of all trades power.

I'll put it in gold for now, until someone convinces me otherwise.


Definitely Gold. Also, Biotic Charge should definitely be in Gold. Instant shield recharge, staggers anything (if radius is chosen, staggers three anythings), adds DR, give bonus to weapons/powers, detonates combos, moves players into shotgun range, etc.

#45
xtorma

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Storm-Reaver wrote...

Sparbiter wrote...



3. You can find me IRL and assassinate me.

Who the hell cares about you? If we killed all the morons, who post here, BSN would be closed for being Criminal Organization. 


You also would have never been able to post this.

#46
Sparbiter

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Vrin wrote...

Depends on what level difficulty. A maxed out Flamer is like a walking exterminator in Bronze and Silver but it doesn't do much in Gold or Platinum.



I guess we should assume 50% Gold difficulty and 50% silver. I stay in Gold, personally, but the fact is a vast majority of the playerbase is in silver.

Then again, this is more about comparing the powers to each other rather than to the difficulty on enemies, so rather than difficulty, just consider the power's uses against bosses, armored units, mooks, and so forth.

Also, I've seen a few solo videos where the flamer is the only source of damage output, so I think its viability does translate across difficulties.


Edit: A good case for Biotic Charge to go into Gold. That's almost a formality, but I want to wait for people to make their cases.

Modifié par Sparbiter, 06 décembre 2012 - 11:32 .


#47
Yosiu

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Overload is definitely gold tier, just look what are other powers in silver category - croblast or stasis.
Would someone really say that overload eqally good as cryoblast ? i don't think so.
Energy Drain could jump into silver tier instead of overload.
It's decent skill - shield regen and good shield stripper. Most of people playing Paladin or SI are using them, so it's definitely not Bronze tier.

Modifié par Yosiu, 07 décembre 2012 - 12:01 .


#48
King Amazing

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Malanek999 wrote...

Sparbiter wrote...
I will move it, although now I'm pressed to think of an example for the Bronze tier.

Stasis, Lash, Decoy, Combat Drone, Concussive shot, Carnage, Incinerate, Sabotage, Supply Pylon, Shockwave, Smash, Frag Grenade, Havoc Strike, Sentry Turret, Submission Net etc etc


You're funny

#49
Sparbiter

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Yosiu wrote...

Overload is definitely gold tier, just look what are other powers in silver category - croblast or stasis.
Would someone really say that overload eqally good as cryoblast ? i don't think so.
Energy Drain could jump into silver tier instead of overload.
It's decent skill - shield regen and good shield stripper. Most of people playing Paladin or SI are using them, so it's definitely not Bronze tier.



Overload is my personal favorite power, and I agree that a case could be made for Gold. It strips shields, has crowd control, primes targets,  is the best tech detonator PERIOD, and staggers groups reliably.

Downsides? Not effective against armor, and you could make the case that it's not as useful without a primer. I think it's borderline, personally.

The only reason I started it out in silver is because it just doesn't seem to compare to the other Gold powers. You say to compare overload and cry blast, but at the same time I find a comparison to Reave or snap freeze a little bit of a stretch as well.

Energy Drain vs overload is an interesting one. They both have the 400% modifier against shields, the stagger.... but ED  restores shields AND give damage resistance, while overload grants better crowd control and detonations. ED is the lesser, imo, because the target has to be synthetic or have shields. If the target doesn't meet that criteria, the power is completely useless.

I think it's low gold tier or high silver tier, personally, but I think it fits in better with silver powers as of right now. It's still up for debate, obviously.

Modifié par Sparbiter, 07 décembre 2012 - 12:19 .


#50
dbm326

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Sticky Grenade in Silver.

Pretty much every other grenade outshines it because of the learning curve and small radius, but you'd be hard pressed to find another power that can deal over 2000 damage instantly. It's just one of those deadly if used properly powers.

[EDIT] The other grenade powers should probably be Gold tier for spawn nuking potential alone. Maybe Frag Grenade in Silver since Multi-Frags are a clear cut above them.

Modifié par dbm326, 07 décembre 2012 - 10:57 .