I've managed to get ahold of the source for the nwn2 standalone compiler (Skywings one)
I've downloaded the pre-requisites (WDKEnvironment etc from microsoft)
I run the build command, it says everything is compiling fine, but when I check the folders, there are no DLL's for me to grab?
Instead, in the release folder I find these
06/12/2012 22:41 <DIR> .
06/12/2012 22:41 <DIR> ..
06/12/2012 22:11 7,680 Gr2Conv.exe
06/12/2012 22:11 527,360 Gr2Conv.pdb
06/12/2012 22:41 0 log.txt
06/12/2012 22:12 402,432 NWNScriptCompiler.exe
06/12/2012 22:12 9,063,424 NWNScriptCompiler.pdb
06/12/2012 22:12 271,872 NWNScriptCompilerDll.ndl
06/12/2012 22:12 6,990,848 NWNScriptCompilerDll.pdb
06/12/2012 22:12 644,608 NWNScriptConsole.exe
06/12/2012 22:12 10,693,632 NWNScriptConsole.pdb
Is the NWNScriptCompilerDLL project not meant to produce a dll?
Any help getting this to work would be greatly appreciated.
(Digging out the URL I got this from.....)
Anyone got a Compiler DLL?
Débuté par
Baaleos
, déc. 06 2012 10:44
#1
Posté 06 décembre 2012 - 10:44
#3
Posté 08 décembre 2012 - 04:12
The .ndl is actually the DLL file.
#4
Posté 08 décembre 2012 - 11:22
Yeah, kinda realised that recently.
Just not used to using dll's that arent c#/ .net referancable.
eg- add reference, and then see all the methods inside.
Instead, this dll needs to be accessed via p/invoke - which although functional - isnt as easy to use in managed code.
Just not used to using dll's that arent c#/ .net referancable.
eg- add reference, and then see all the methods inside.
Instead, this dll needs to be accessed via p/invoke - which although functional - isnt as easy to use in managed code.





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