The Witcher 2 = very deep chracter depiction
#126
Posté 09 décembre 2012 - 06:36
#127
Posté 09 décembre 2012 - 07:50
But anyways, I wouldn't say characters is a strong point in the TW games. For me it's the plots, the political struggle, and how your choices show weight in the world. That and you can't see consequences based on some decisions. A lot of shades of grey in that game and I love that. I would like better character development in TW3.
I don't like how they make references to the book and you have no way of exploring that information in TW2 either. Those parts leave me confused on exactly what they're talking about. I ask myself if I missed something about that early in the game or TW1 when I obviously didn't...
Modifié par deuce985, 09 décembre 2012 - 07:54 .
#128
Posté 09 décembre 2012 - 07:52
google_calasade wrote...
There is not single thing that did not impress me about the Witcher 2. It is among the best games, if not THE best game, I've ever played. Deep, complex characters, the incredibly beautiful detail, the story, everything (except maybe the QTEs, but with the game being so phenomenal in every aspect, I'll live with them).
You can turn off QTE in options except for fist fighting which I assuming you are not complaining about.
I agree to your evaluation of TW2. The Witcher 2 may not be the most entertaining game I've played, but it definately has the most plausible and complex story with unparalleled writing and depth, and because of that reason I rank the witcher 2 as the best game I've ever played. In fact, even if there weren't choice-and-consequences in the game, I would still have enjoyed the linear design of the game for its superior story.
Mass Effect 10 won't come close in terms of storytelling, considering how protagonist tends to tromp over everyone else in every Bioware game. I believe the witcher 2 had only 1 writer as opposed to ME3's 8 writers, which makes the game seem even more refined and consistant in comparison.
I've never been this much impressed by a game's writing since Planescape:Torment. Pity TW2 came out 4 years after TW1. I don't know if I can wait another 4 years for one hell of an RPG.
#129
Posté 09 décembre 2012 - 07:52
AP is so frustrating at times. Mainly gameplay but some of the lines Thornton comes up with are headdesk worthy. It isn't really an easy game to really get into and get engaged with.KnightofPhoenix wrote...
IntoTheDarkness wrote...
Yes, I hate ME3. I think it's childish and the story quality, even putting the endings aside, is ****ty to talk it up. But there is no other recently released RPG I would rate above ME3 or even DA2 besides the Witcher 2.
Deus Ex: Human Revolution?
I personally, vastly prefer it over DA2 or ME3.
Also if you haven't tried it already, go for Alpha Protocol.
Deus Ex is pretty great all around though.
Modifié par AstusOz, 09 décembre 2012 - 07:53 .
#130
Posté 09 décembre 2012 - 07:56
#131
Posté 09 décembre 2012 - 08:05
deuce985 wrote...
i wouldn't say Witcher had deep character depiction at all. They seemed fairly simple to me. What I liked about the Witcher games is the plots. I really didn't like Trish's character in TW2. To me, her character in the first game was done much better. She just seemed like a booty buddy in TW2 and not much else.
But anyways, I wouldn't say characters is a strong point in the TW games. For me it's the plots, the political struggle, and how your choices show weight in the world. That and you can't see consequences based on some decisions. A lot of shades of grey in that game and I love that. I would like better character development in TW3.
I don't like how they make references to the book and you have no way of exploring that information in TW2 either. Those parts leave me partially confused on exactly what they're talking about.
I beg to differ in defining 'strong character depiction'.
The way I see it, ME2's character depiction is very shallow. I believe that dynamic characters come from strong plots.
ME2 neglects plot integrity and focuses on individual characters. As a result, you get to know a LOT about them, their habit, their preference, their sexual orientaiton, and don't forget their daddy issue. However I think it is a cheap way of describing characters. True masters of writing should be able to tell us about chracters without that character having to deliver multiple monologues about their lives, but rather by showing characters' involvement with plots and revealing little facts about them in delicate ways in which readers and gamers investigate and judge.
In ME2 there is no room for players' assessment on characters, because everything about them is thoroughly explained, by their own words, no less. What kind of a person has this 1-dimentional personality that can only be viewed in one way? This is not realistic nor 'deep' charcter depiction.
TW2 does not have a character explaining her secret private lives for us to define the character. Each character has their own movites and do NOT exist to supplement the protagonist with unquestioned support or lackeys to shoot at if that character is an antagonist. They simply live and act with their own agenda, and we get to peek in their characters gradually over time. This is what I call superb character depiction.
There is no 1-dimentional characters in the witcher. (at least among important ones) Even the forgettable kingslayer brothers have their reasons for acting with Letho, and you might think they are dull but that's not true. We just don't know about them because their involvements with plots were minimal. If they survived longer I bet we would have learned more about them as we slowly learn about Letho through events and plots, not by him explaining what his favorite colour is.
Of course keep in mind that all I've said is my subjective view on the topic
Modifié par IntoTheDarkness, 09 décembre 2012 - 08:39 .
#132
Guest_EntropicAngel_*
Posté 10 décembre 2012 - 01:52
Guest_EntropicAngel_*
deuce985 wrote...
i wouldn't say Witcher had deep character depiction at all. They seemed fairly simple to me. What I liked about the Witcher games is the plots. I really didn't like Trish's character in TW2. To me, her character in the first game was done much better. She just seemed like a booty buddy in TW2 and not much else.
But anyways, I wouldn't say characters is a strong point in the TW games. For me it's the plots, the political struggle, and how your choices show weight in the world. That and you can't see consequences based on some decisions. A lot of shades of grey in that game and I love that. I would like better character development in TW3.
I don't like how they make references to the book and you have no way of exploring that information in TW2 either. Those parts leave me confused on exactly what they're talking about. I ask myself if I missed something about that early in the game or TW1 when I obviously didn't...
I agree with this. I've been somewhat antagonistic in this thread, to balance out against fanboys, but one thing I really liked about TW1 was the plot of the game. I found the politics intriguing. It's too bad it's tied to a bad system in other ways.
#133
Posté 10 décembre 2012 - 04:08
Whoa, whoa. She is depicted very much like in the 1st game, where she has her own agendas and agency apart from Geralt. Just because they have sex offscreen once doesn't make her arm candy. Admittedly she does get the "hot girlfriend" treatment in the marketing.deuce985 wrote...
i wouldn't say Witcher had deep character depiction at all. They seemed fairly simple to me. What I liked about the Witcher games is the plots. I really didn't like Trish's character in TW2. To me, her character in the first game was done much better. She just seemed like a booty buddy in TW2 and not much else.
I really don't know how you'd have better character development than in 1 and 2. Alvin, the kings, sorceresses, the Scoia'tael, Siegfried, Roche- none of them are stereotypes or flat characters. Maybe with the exception of Yaevinn, and Iorveth is a much better character.But anyways, I wouldn't say characters is a strong point in the TW games. For me it's the plots, the political struggle, and how your choices show weight in the world. That and you can't see consequences based on some decisions. A lot of shades of grey in that game and I love that. I would like better character development in TW3.
I don't like how they make references to the book and you have no way of exploring that information in TW2 either. Those parts leave me confused on exactly what they're talking about. I ask myself if I missed something about that early in the game or TW1 when I obviously didn't...
As for references to the book, I don't mind that for the same reason I don't mind ambiguity in Elder Scrolls games- because good lore-deep worlds are always bigger than the games themselves.
Modifié par Addai67, 10 décembre 2012 - 04:10 .
#134
Posté 10 décembre 2012 - 04:09
Modifié par Addai67, 10 décembre 2012 - 04:09 .





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