Modifié par gordonbrown82, 06 janvier 2010 - 12:21 .
skillcheck in conversation (solved)
Débuté par
gordonbrown82
, janv. 05 2010 06:55
#1
Posté 05 janvier 2010 - 06:55
I was wondering how to make a conversation option available only to characters with the first persuasion skill or a charisma/personality greater than say 14.
#2
Posté 06 janvier 2010 - 12:15
There are generic skill check plot flags that can be used, if you just want to match what was done in the main game. Look in gen00pt_skills, and use them directly in the converstaion: no need for a custom script.





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