To people who kill stuff while I heavy meleeing it with my Batarian
Débuté par
3XT3RM1N4TUS
, déc. 07 2012 02:00
#1
Posté 07 décembre 2012 - 02:00
#2
Posté 07 décembre 2012 - 02:01
I remember how i was flamed, blamed, shamed and hated by people when posted such thread, but much more argumented and reasoned back in Resurgence.
#3
Posté 07 décembre 2012 - 02:03
Just Hatesurf. People have a lot more trouble hitting a moving target and most of the time your Batarian's body will block their shots.
#4
Posté 07 décembre 2012 - 02:04
Probably the same ones who kill a foot soldier you've covered in scorpion shots and immediately kill synthetics that you've hacked with sabotage.
#5
Posté 07 décembre 2012 - 02:05
I'll make your batarian comment "Good shot!"
#6
Posté 07 décembre 2012 - 02:05
Too bad. Friendly fire is disabled in this game and modifying the .ini to change that will get you banned.
#7
Posté 07 décembre 2012 - 02:05
I do this with my one friend Res.
But I actually shoot it with a missile. If you're gonna troll your friends in private matches, go all the way.
But I actually shoot it with a missile. If you're gonna troll your friends in private matches, go all the way.
#8
Posté 07 décembre 2012 - 02:06
Punch faster next time.
#9
Posté 07 décembre 2012 - 02:06
Last night three of us (ironically all Krogans) are sitting nicely in the hack circle waiting for it to finish. Meanwhile the fourth Krogan is out there killing everything in order to put himself on top of the leader board.
#10
Posté 07 décembre 2012 - 02:07
Deerber wrote...
I'll make your batarian comment "Good shot!"
#11
Posté 07 décembre 2012 - 02:10
Kishok killshots are the best way to do this, btw.
Modifié par Shampoohorn, 07 décembre 2012 - 02:11 .
#12
Posté 07 décembre 2012 - 02:11
LOL
If I did - I am sorry.
Blame the developers who think a punch should take 1.765 X10^99! Galactic cycles (that means 1 full rotation on the Milky Way per cycle, or about 230 million years per revolution).
Do not ask me why they did it this way. Apparently they think its cool, or fun, to see the same stupid animation over and over and to make it take in inordinate amount of time.
But then again, this is the same group that likes to nerf everything in sight and put out kits that don't work as advertised. Are you really surprised?
If I did - I am sorry.
Blame the developers who think a punch should take 1.765 X10^99! Galactic cycles (that means 1 full rotation on the Milky Way per cycle, or about 230 million years per revolution).
Do not ask me why they did it this way. Apparently they think its cool, or fun, to see the same stupid animation over and over and to make it take in inordinate amount of time.
But then again, this is the same group that likes to nerf everything in sight and put out kits that don't work as advertised. Are you really surprised?
#13
Posté 07 décembre 2012 - 02:11
U mad? /trollface
#14
Posté 07 décembre 2012 - 02:15
Had an awesome over the top view of a Batarian player using Heavy Melee to save me from getting stomped last night. That thing looks wicked from that view lol!
It is frustrating though when you have been working at a particular foe and someone pops in and finishes it off when you did all the work. The Batarian Melee is a bit slow though
It is frustrating though when you have been working at a particular foe and someone pops in and finishes it off when you did all the work. The Batarian Melee is a bit slow though
#15
Posté 07 décembre 2012 - 02:21
3XT3RM1N4TUS wrote...
This makes it all worth it.
#16
Posté 07 décembre 2012 - 02:24
xandax86 wrote...
Punch faster next time.
#17
Posté 07 décembre 2012 - 02:26
I only do that on possessed abominations. I'm sure you don't wanna take its head off!
#18
Posté 07 décembre 2012 - 02:30
kyrene wrote...
xandax86 wrote...
Punch faster next time.
Modifié par Kalas321, 07 décembre 2012 - 02:30 .
#19
Posté 07 décembre 2012 - 02:32
If it moves and it's not on my team, I'll kill it.
#20
Posté 07 décembre 2012 - 02:33
YachiruChin wrote...
I only do that on possessed abominations. I'm sure you don't wanna take its head off!
Also killing abominations during the grab is very helpful - you save a lot of time!
#21
Posté 07 décembre 2012 - 02:37
3XT3RM1N4TUS wrote...
You might try but I bet someone else will kill me first since you are so damn slow.
#22
Posté 07 décembre 2012 - 02:39
3XT3RM1N4TUS wrote...
YachiruChin wrote...
I only do that on possessed abominations. I'm sure you don't wanna take its head off!
Also killing abominations during the grab is very helpful - you save a lot of time!
LOL That too!
I can't bear with watching people suffering with a (possessed) abomination humping their face! Must shoot it!
#23
Posté 07 décembre 2012 - 02:40
lol
Yeah, I don't like it either but I'm guilty of that as well. Sometimes it happens by accident/instincts.
Yeah, I don't like it either but I'm guilty of that as well. Sometimes it happens by accident/instincts.
#24
Posté 07 décembre 2012 - 02:42
Because its sometimes quicker to shoot rather than wait ages for you to charge up your punch?
Plus it's quite funny when you punch thin air!
Plus it's quite funny when you punch thin air!
#25
Posté 07 décembre 2012 - 02:43
You snooze, you lose... This is co-op... deal with it





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