Allan Schumacher wrote...
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First part is only nitpicking. Typically used, when you have no real counter arguments. Last part is true and a good advice
Allan Schumacher wrote...
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Guest_Puddi III_*
pmac_tk421 wrote...
I tried to like Skyrim, but I couldn't. I prefer DA2. Yeah I said it. Get over it.
6. Concerning the Dynamic Quest Compass, how might it replace the previously text-based instructions Elder Scrolls fans have become accustomed to? Furthermore, will the compass be an option which can be turned on and/or off at the player's leisure?
It's a lifesaver to us and everyone who has played it. We should have done it long ago. We use it to show you where a goal is when we want you to know about it. A good example is the first quest in Morrowind, to find the Spymaster in Balmora. Most people who played Morrowind never find him, because they don't like to read directions, they get confused and lost.
Now picture him roaming around town, going to the store, eating at the tavern, locking his house at night. And you have a quest to talk to this guy, all you want is a little info so you can keep playing. He's impossible to find without this quest target. And we want you to find him, we don't want it to be a puzzle, or frustrating.
So no, you cannot turn it off. Trust me, you cannot play without it, it's not distracting at all, and it's 100% necessary to find things we tell you to find. Now, we don't always give you a quest target. There are many quests where the person you're talking to does not know where something is, and you will not get one, and you have to bribe people to find out where something is, or we just want you to find it on your own.
Modifié par CrustyBot, 15 décembre 2012 - 10:01 .
Guest_Puddi III_*
Bfler wrote...
Allan Schumacher wrote...
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First part is only nitpicking. Typically used, when you have no real counter arguments.
Modifié par Allan Schumacher, 15 décembre 2012 - 09:16 .
1)I don't have a problem being led by a nose in a game that was my point. Most people talk about how open ended games don't lead you by the nose. I was proving that they did too..Rawgrim wrote...
Dessalines wrote...
The reason why I loved Dragon Age, because it was so different than Oblivion.After playing Bioware games, I cannot even play Skyrim or Amalur without being digusted by the lack of story.
When I want to wander around aimlessly, I go outside. I don't need to log into a computer world and marvel at the simulation around me.(Unless it is Journey, and Journey is not open ended either) I don't need to play dress up with my companions either for me to get the rpg experience.(I understand if people need too)
In Skyrim, you still are lead by the nose in the story. Can you switch factions after the crown quest? No? Can you kill the Dark Brotherhood after joining them? No? Your achievements don't matter. You can be the head of the Guilds, and doesn't change the dialogue. I even got threaten by someone who told me there knew the DarkBrother which I was the leader of.
The news I read in Game Informer is the first time I am thinking about not buying Dragon Age 3.
If Bioware is sacrificing story and player choices so they can fill up a game content with your player wandering around than I think I am not going buy Dragon Age 3.
I expect Bioware to be leaders. When Dragon Age trailers came out, people were talking about how much it sucked. How much it wasn't like previous Bioware Games So Dragon Age 2 wasn't like by everyone? That doesn't meant you stop being leaders and start being followers.
People with their crazy EA conspiracy have finallly proven one right by their complaints. They have forced Bioware to change their approach to games in search of profits.
You are lead by the nose in DA as well. You get huge markers on the map, telling you where to go. The journal tells you exactly what to do when you get there.
No, you can`t switch factions after the crown quest, simply because the quest is done. You have put someone on the throne.
Not sure if you can kill the Dark Brotherhood after you become the leader. Then again, you can`t kill the Wardens after you join them either, so...Your point?
Yes. The dialogue changes when you are the head of the guild. It is acknowledged plenty. Even by people you meet in the streets, that are somehow affiliated with the guild in question. After the main quest you even start hearing bard songs about you.
You mean player choices getting removed would keep you from buying the game? Racial choices got removed in DA2. So did companion customization, and coices that would affect the outcome of the game. It was as linear as it could get.
If someone elses product sells more than yours, and they make more money than you do with their pruduct, you become a follower, not a leader.
Look at what EA did to Origin and Westwood. Take a look at what happened to their franchises after EA bought them. You can see alot of simmilarities with the direction Bioware games are taking now. So i can understand why people would jump to conclusions.
Your whole post reeks of hypocrisy. What is ok for DA is not ok for Skyrim etc. And some points you are just making up.
Modifié par Dessalines, 15 décembre 2012 - 12:41 .
Allan Schumacher wrote...
Bfler wrote...
Allan Schumacher wrote...
...
First part is only nitpicking. Typically used, when you have no real counter arguments.
Actually, it wasn't only nitpicking. The thing is, this is exactly the response I knew you were going to make too. I actually wish I had actually put it in my post. Alas.
The point I was trying to make is that simply because people like a particular game style, doesn't make them stupid. By extension, simply because someone does like a particular game style, doesn't give much of an indication that they are more intellectually capable.
The reason why I used it, is you were directly making reference to the intelletual capabilities of people. This isn't a case of "I think hockey is teh gratest" and me going "Uh, you can't even spell. Clearly you aren't smart, so your argument is invalid." This is a case of you calling out the subpar intellectual capabilites of other people (specifically, the people I apparently make games for), while I utilize parody by being pretentious and pointing out your intellectual short comings. It's all dumb and innately makes people defensive.
This is a case of "You're implying you are intellectually superior to those that prefer games you do not like." It's always the people with different tastes that that are either young, or stupid. Or both. How many times do people go "It's the ADD 12 year old that's ruining my gaming!" The ironic part is that it's just as much (if not moreso) the 40 year old father of 3 that's "ruining your gaming."
I am 31 years old, with a Bachelor's degree in Computing Science. I am far and away more intelligent than I was when I was 13 years old. However, when I was 13 I had no problems clicking on every single button in XCOM trying to figure out what each button did and how the heck to play the game, to the point where I basically played the game for 8-16 hours a day over summer vacation and was a full on expert at it in the 2 months of summer vacation.
I have no where near the time to apply that level of commitment to my gaming anymore. I still enjoy deep and complex games, but I seek games for other types of escapist enjoyment too, rather than full on intellectual challenges all the time. Probably in part because I don't watch TV to unwind, I play video games to do that too. What it does mean, however, is that if a game isn't relatively intuitive in how it plays, there's a greater chance I won't be able to spend the time to figure it out. Now being intuitive doesn't mean it has to be simple and shallow, just as being obfuscated doesn't mean it's complex and deep. But I have a lot of gaming options (much more so than I did in 1994), so if I have to go digging for the challenging and deep gameplay, it's a serious issue. Because I went digging for the deep and challenging gameplay of Oblivion and ended up concluding that I didn't really enjoy any of the 40 or so hours I spent on the game.
If I spend a huge amount of time playing a game I don't enjoy looking for the interesting and complex features that aren't actually present, it means I'm not spending that time playing something I actually would enjoy. No one wants to do that.
So yes, there's not much merit to me pointing out that you made an intellectual mistake in your post, just as there isn't much of a point in you making a generalization about the intelligence of other people because they like different video games than you. We both come across as pretentious and in the end not much is accomplished as the other side just gets defensive, right?
(it should be noted that I don't actually think you're stupid or of subpar intellectual capability. I was trying to be pedantic)
Dessalines wrote...
1)I don't have a problem being led by a nose in a game that was my point. Most people talk about how open ended games don't lead you by the nose. I was proving that they did too..Rawgrim wrote...
Dessalines wrote...
The reason why I loved Dragon Age, because it was so different than Oblivion.After playing Bioware games, I cannot even play Skyrim or Amalur without being digusted by the lack of story.
When I want to wander around aimlessly, I go outside. I don't need to log into a computer world and marvel at the simulation around me.(Unless it is Journey, and Journey is not open ended either) I don't need to play dress up with my companions either for me to get the rpg experience.(I understand if people need too)
In Skyrim, you still are lead by the nose in the story. Can you switch factions after the crown quest? No? Can you kill the Dark Brotherhood after joining them? No? Your achievements don't matter. You can be the head of the Guilds, and doesn't change the dialogue. I even got threaten by someone who told me there knew the DarkBrother which I was the leader of.
The news I read in Game Informer is the first time I am thinking about not buying Dragon Age 3.
If Bioware is sacrificing story and player choices so they can fill up a game content with your player wandering around than I think I am not going buy Dragon Age 3.
I expect Bioware to be leaders. When Dragon Age trailers came out, people were talking about how much it sucked. How much it wasn't like previous Bioware Games So Dragon Age 2 wasn't like by everyone? That doesn't meant you stop being leaders and start being followers.
People with their crazy EA conspiracy have finallly proven one right by their complaints. They have forced Bioware to change their approach to games in search of profits.
You are lead by the nose in DA as well. You get huge markers on the map, telling you where to go. The journal tells you exactly what to do when you get there.
No, you can`t switch factions after the crown quest, simply because the quest is done. You have put someone on the throne.
Not sure if you can kill the Dark Brotherhood after you become the leader. Then again, you can`t kill the Wardens after you join them either, so...Your point?
Yes. The dialogue changes when you are the head of the guild. It is acknowledged plenty. Even by people you meet in the streets, that are somehow affiliated with the guild in question. After the main quest you even start hearing bard songs about you.
You mean player choices getting removed would keep you from buying the game? Racial choices got removed in DA2. So did companion customization, and coices that would affect the outcome of the game. It was as linear as it could get.
If someone elses product sells more than yours, and they make more money than you do with their pruduct, you become a follower, not a leader.
Look at what EA did to Origin and Westwood. Take a look at what happened to their franchises after EA bought them. You can see alot of simmilarities with the direction Bioware games are taking now. So i can understand why people would jump to conclusions.
Your whole post reeks of hypocrisy. What is ok for DA is not ok for Skyrim etc. And some points you are just making up.
2)As I was proving that are still being that you can be led by the nose, you should be able to steal the crown back. I learned some information which caused me to change my mind about my decision. You couldn't change your mind, and you couldn't switch side. There was no real logical reason why you couldn't.
3)Again, my point being open ended games lead you about the nose too, The Dark Brotherhood becomes plot protected in the game either in the beginning they are not.There is a quest to kill them.
4)No, when you are the head of Dark Brother's Guild, you will still get threaten by the female leader who aligns herself with the Thieves Guild. She threatens you with the DarkBrother Hood Guild. It makes no sense. A random guard mention something is a whisper is not that impressive. It is not acknowledged by anyone not affliated with the Guild. You are basically the leader of every Guild in SKyrim, thane of every city,and the Dragonborne. Lol, that should probably get you some major dialogue changes from everyone. You are basically the most powerful person in Skyrim. The dialogue doesn't change overall. So I did not make that up.
5)I think removing racial choices actually was an innovater move by Bioware. I always thought the idea of playing an elf or dwarf took aware from the atmosphere of the game.
6)Again, it is an EA conspiracy nut theory to believe that EA is buying up companies and forcing the companies to redesign their games just for profits,, but Bioware moving away from player because Skyrim sold better is real.
7)Since the point of my post was to show how open-ended games lead you by the nose too, then it is not hyprocrisy. I am not against Dragon Age's approach about being led by the nose, but I am against people thinking that because open ended games allow you to wander around aimlessly for hours that they are not leading you by the nose too
8)If everyone copies the best selling game, then you have no innovation. It is that simple.
9)Taking the high road, I can understand why some people enjoy open-ended games. I bragged about how great Fallout 3 to non-gamers. (Before they change the ending) I haven't done that since Defenders on Atarai 2600 Personally, I am not impressed or excited by this latter announcement. If the game is more like Skyrim than the Bioware games that I played and loved, then I will probably not buy it.
10)Bioware storytelling and player choices made it special.for me.
Rawgrim wrote...
Dessalines wrote...
Rawgrim wrote...
Dessalines wrote...
The reason why I loved Dragon Age, because it was so different than Oblivion.After playing Bioware games, I cannot even play Skyrim or Amalur without being digusted by the lack of story.
When I want to wander around aimlessly, I go outside. I don't need to log into a computer world and marvel at the simulation around me.(Unless it is Journey, and Journey is not open ended either) I don't need to play dress up with my companions either for me to get the rpg experience.(I understand if people need too)
In Skyrim, you still are lead by the nose in the story. Can you switch factions after the crown quest? No? Can you kill the Dark Brotherhood after joining them? No? Your achievements don't matter. You can be the head of the Guilds, and doesn't change the dialogue. I even got threaten by someone who told me there knew the DarkBrother which I was the leader of.
The news I read in Game Informer is the first time I am thinking about not buying Dragon Age 3.
If Bioware is sacrificing story and player choices so they can fill up a game content with your player wandering around than I think I am not going buy Dragon Age 3.
I expect Bioware to be leaders. When Dragon Age trailers came out, people were talking about how much it sucked. How much it wasn't like previous Bioware Games So Dragon Age 2 wasn't like by everyone? That doesn't meant you stop being leaders and start being followers.
People with their crazy EA conspiracy have finallly proven one right by their complaints. They have forced Bioware to change their approach to games in search of profits.
You are lead by the nose in DA as well. You get huge markers on the map, telling you where to go. The journal tells you exactly what to do when you get there.
No, you can`t switch factions after the crown quest, simply because the quest is done. You have put someone on the throne.
Not sure if you can kill the Dark Brotherhood after you become the leader. Then again, you can`t kill the Wardens after you join them either, so...Your point?
Yes. The dialogue changes when you are the head of the guild. It is acknowledged plenty. Even by people you meet in the streets, that are somehow affiliated with the guild in question. After the main quest you even start hearing bard songs about you.
You mean player choices getting removed would keep you from buying the game? Racial choices got removed in DA2. So did companion customization, and coices that would affect the outcome of the game. It was as linear as it could get.
If someone elses product sells more than yours, and they make more money than you do with their pruduct, you become a follower, not a leader.
Look at what EA did to Origin and Westwood. Take a look at what happened to their franchises after EA bought them. You can see alot of simmilarities with the direction Bioware games are taking now. So i can understand why people would jump to conclusions.
Your whole post reeks of hypocrisy. What is ok for DA is not ok for Skyrim etc. And some points you are just making up.
1)I don't have a problem being led by a nose in a game that was my point. Most people talk about how open ended games don't lead you by the nose. I was proving that they did too..
2)As I was proving that are still being that you can be led by the nose, you should be able to steal the crown back. I learned some information which caused me to change my mind about my decision. You couldn't change your mind, and you couldn't switch side. There was no real logical reason why you couldn't.
3)Again, my point being open ended games lead you about the nose too, The Dark Brotherhood becomes plot protected in the game either in the beginning they are not.There is a quest to kill them.
4)No, when you are the head of Dark Brother's Guild, you will still get threaten by the female leader who aligns herself with the Thieves Guild. She threatens you with the DarkBrother Hood Guild. It makes no sense. A random guard mention something is a whisper is not that impressive. It is not acknowledged by anyone not affliated with the Guild. You are basically the leader of every Guild in SKyrim, thane of every city,and the Dragonborn. Lol, that should probably get you some major dialogue changes from everyone. You are basically the most powerful person in Skyrim. The dialogue doesn't change overall. So I did not make that up.
5)I think removing racial choices actually was an innovater move by Bioware. I always thought the idea of playing an elf or dwarf took aware from the atmosphere of the game.
6)Again, it is an EA conspiracy nut theory to believe that EA is buying up companies and forcing the companies to redesign their games just for profits,, but Bioware moving away from player because Skyrim sold better is real.
7)Since the point of my post was to show how open-ended games lead you by the nose too, then it is not hyprocrisy. I am not against Dragon Age's approach about being led by the nose, but I am against people thinking that because open ended games allow you to wander around aimlessly for hours that they are not leading you by the nose too.
8)If everyone copies the best selling game, then you have no innovation. It is that simple.
9)Taking the high road, I can understand why some people enjoy open-ended games. I bragged about how great Fallout 3 to non-gamers. (Before they change the ending) I haven't done that since Defenders on Atarai 2600 Personally, I am not impressed or excited by this latter announcement. If the game is more like Skyrim than the Bioware games that I played and loved, then I will probably not buy it.
10)Bioware storytelling and player choices made it special.for me.
Some spacing would be nice, so I won`t bleed my eyes out reading that huge block o text.
LOL there's 101 reasons why this statement is nonsense, especially in the context of what we're discussing on this thread.Dessalines wrote...
8)If everyone copies the best selling game, then you have no innovation. It is that simple.
I can't express how awesome and justified this burn is.Allan Schumacher wrote...
Bfler wrote...
Mr Deathbot wrote...
... I would hope they take inspiration from real RPGs like Morrowind...
I think, games like Morrowind overwhelm the mental abilities of the majority of Bioware's target audience, f.e. the quests require a lot of patience and that's rare nowadays.
Blanketly insulting fans who like different games than you isn't acceptable. I'm starting to grow exceptionally weary of it.
I mean, look at your own post, which insults the intelligence of those that like things you do not. Though instead of using the proper two letter abbreviation to indicate an example (e.g. which is latin for exempli gratia: "for example") you have gone with "f.e" which is at best a vague internet colloquialism that no self respecting intellectual would ever use.
But then, you're not the one that struggles with mental abilities, it's the guys who like video games that you don't like.
People like different things. Better to accept that and embrace things like crowdsourcing and an improving indie game scene (thanks in large part to digital distribution) as alternative ways to get the types of games that you find more interesting if the bigger publishers aren't delivering.
EDIT: responses here, since I did have a point to doing this
His
Mine
It feels amazing that I started all this just by saying I wish DA would take some inspiration from Morrowind lol. On a more serious note I understand people just don't have time to stomp around a game for 100+ hours and figure out everything there is to do in that game, I also know that it isn't everyones cup of tea and everyone's entitled to drinking whatever flavor of tea they want no matter how disgusting it is.Allan Schumacher wrote...
Bfler wrote...
Allan Schumacher wrote...
...
First part is only nitpicking. Typically used, when you have no real counter arguments.
Actually, it wasn't only nitpicking. The thing is, this is exactly the response I knew you were going to make too. I actually wish I had actually put it in my post. Alas.
The point I was trying to make is that simply because people like a particular game style, doesn't make them stupid. By extension, simply because someone does like a particular game style, doesn't give much of an indication that they are more intellectually capable.
The reason why I used it, is you were directly making reference to the intelletual capabilities of people. This isn't a case of "I think hockey is teh gratest" and me going "Uh, you can't even spell. Clearly you aren't smart, so your argument is invalid." This is a case of you calling out the subpar intellectual capabilites of other people (specifically, the people I apparently make games for), while I utilize parody by being pretentious and pointing out your intellectual short comings. It's all dumb and innately makes people defensive.
This is a case of "You're implying you are intellectually superior to those that prefer games you do not like." It's always the people with different tastes that that are either young, or stupid. Or both. How many times do people go "It's the ADD 12 year old that's ruining my gaming!" The ironic part is that it's just as much (if not moreso) the 40 year old father of 3 that's "ruining your gaming."
I am 31 years old, with a Bachelor's degree in Computing Science. I am far and away more intelligent than I was when I was 13 years old. However, when I was 13 I had no problems clicking on every single button in XCOM trying to figure out what each button did and how the heck to play the game, to the point where I basically played the game for 8-16 hours a day over summer vacation and was a full on expert at it in the 2 months of summer vacation.
I have no where near the time to apply that level of commitment to my gaming anymore. I still enjoy deep and complex games, but I seek games for other types of escapist enjoyment too, rather than full on intellectual challenges all the time. Probably in part because I don't watch TV to unwind, I play video games to do that too. What it does mean, however, is that if a game isn't relatively intuitive in how it plays, there's a greater chance I won't be able to spend the time to figure it out. Now being intuitive doesn't mean it has to be simple and shallow, just as being obfuscated doesn't mean it's complex and deep. But I have a lot of gaming options (much more so than I did in 1994), so if I have to go digging for the challenging and deep gameplay, it's a serious issue. Because I went digging for the deep and challenging gameplay of Oblivion and ended up concluding that I didn't really enjoy any of the 40 or so hours I spent on the game.
If I spend a huge amount of time playing a game I don't enjoy looking for the interesting and complex features that aren't actually present, it means I'm not spending that time playing something I actually would enjoy. No one wants to do that.
So yes, there's not much merit to me pointing out that you made an intellectual mistake in your post, just as there isn't much of a point in you making a generalization about the intelligence of other people because they like different video games than you. We both come across as pretentious and in the end not much is accomplished as the other side just gets defensive, right?
(it should be noted that I don't actually think you're stupid or of subpar intellectual capability. I was trying to be pedantic)
Modifié par Moraj0224, 18 décembre 2012 - 01:29 .
Madness!Melca36 wrote...
Just because DA3 may have taken some inspiration from SKYRIm does not mean its going to exactly like Skyrim.
Heres a novel concept...how about judging the game once you've PLAYED it?
74 Wrex wrote...
Bioware should focus on gameplay and story instead of visuals and multiplayer