Table of contents:
2:00 reload cancelling
4:00 tailoring weapons and class to the enemy faced. If Unknown/Unknown/Gold, make sure you can handle all 4 factions
5:40 getting into position at the start of waves
6:50 soft cover and the right hand advantage
8:03 opportunities to attack. Learning enemy animations
9:00 movement - why not to run in a straight line
10:10 objective waves - when to leave the hack circle
12:30 lag. The immense disadvatages of being Australian. How to judge lag using ammo box refills
13:40 gelling. Gel, so you don't have to count on teammates
14:50 when not to revive teammates
16:10 on not wasting cloak cycles
17:12 on not focusing on bosses
18:00 dodging banshee warps and atlas rockets by getting into hard cover
18:35 on when to leave teammates to get objectives
20:20 always do objectives as soon as possible
22:40 do try to revive teammates, even the really annoying ones
23:30 don't insta-gel/rage-gel
24:05 kill threats before going in for the revive
24:50 don't camp
26:02 remember to debuff/set up combos first
27:15 grabs. avoiding at all costs
29:50 the usefulness of the combat roll
30:46 don't try to power through enemies
33:30 disable 4 objectives - take out your cobra beforehand
35:10 kiting
36:20 don't camp the LZ during extraction
37:50 falling back after being flanked.
I think that covers it all.
Modifié par I_pity_the_fool, 08 décembre 2012 - 04:34 .