Druids and Clerics summon the fire elementals for this job, i am not soloing.

I thought about Hakeashar but there are a couple of things about them i dont like. First of all, i am afraid to get near them with any character for fear of losing spells or charges. Also i am afraid to send them to atack any enemy because i am afraid they will "kill" some of the items the enemy has, like wands...
As for incendiary cloud healing them, this could be extremely good. If you do 20 damage to them, it heals them for 20 ? Extremely powerfull indeed !!
I thought about glitterdust and silence 15 radius but web is simply superior. First of all, there is barely any enemy immune to it. And second of all, not only that its effect is better then glitterdust and silence 15 radius combined, it has a -2 saving throw modifier and it lasts ! When a creature is stuck this way, its easy to snipe him from the safe distance. Also i have been wondering which spells beside free action ( and spell with same effect ) will grant you the imunity to web. If you shapeshift into a spider ? What about summon spider ? They have bad thaco but can you imagine what a bunch of 4 atacks per round sword spiders do to a held enemy ? And their poison ?? And haste ? Fun indeed....
Contingency on enemy seen....what about contingency on being hit ? Might buy you a few extra seconds...If you cast otilukes sphere on you or your allies there is no saving throw ? This sounds extremely powerfull !! Soo you are helpless, get trapped in this sphere and the only way to get out of the splere ( besides time running out ) is a succesfull dispel magic. And if it is succesfully dispeling the sphere, it will also dispel fear, confusion or whatever got you into the state of helpless, right ? Extremely powerfull !!
Dont think i like the idea of 3x bolt of glory. Or even 3x horrid wilting. I guess i like to be more, erm....special. I like to play with my enemy. Get them into a state of "helpless", like stunned, slowed, etc. And then slowly reduce their health. In the past i used contingencies and triggers for attack, but in reality it is much better used for defence. The point is to have a good control over the field, and as long as you do, you dont need any quick enemy kills. But when 1 of ur chars goes helpless, that is when you quickly lose control and one of 5 thingys might get the control back.
As i really hate the last tob battle my plan for the next play is using project image. I will have 4 chars capable of casting time stop, 3 of them able to cast alacricity and all of them will be able to cast project image. Soo right away all 4 cast project image and now their images begin casting time stop. First they remove every ounce of magic resistance from all enemies ( exept sendei, we have to wait for her protections to wear off ). And then i might play with them, see whos immune to what ( for elemental resistances i might check with the program but for immunity to hold, fear, etc. i have to try it ). Then i will slowly get all 5 of them to near death and then my great plan comes into action. They are all near death, all of them standing together exept for maybe sendei and ilasera but they both have low health anyway soo 1 or 2 spells and they die. Soo, i have yaga, serevoc and abazigal together and i just unleash a few horrids and other things on them. Soo the plan is that when time stop ends, they all die in 1 shot.
Btw, project image...you summon it, time stop, cast the spells you want, time stop ends...you hit your char ( the original, not the image ) with someone, which breaks the image. You wait for 6 more seconds and you can cast another project image, right ?