scyphozoa wrote...
Yeah, I do expect gear progression to be a part of DA3 multiplayer. So I do expect people will "grind" or "farm" DA3 flashpoints, just like they do in SWTOR. And yeah, the big limitation of flashpoints is that after you've seen them a few times, they start to lose their charm.
I think another idea would be like Diablo, not necessarily just flashpoints, but the option to play through the entire game's campaign with a full co-op party.
Agreed, any form of multiplayer specific campaigns (apart from co-op on the main story) are notoriously short/non-existent story. Either allow a drop-in/drop-out feature for the main quest line or give us a DA styled horde mode.
I would be very dissapointed if the only form of multiplayer in DA:I was having to replay the same 3 hour long campaign over and over again, especially if you couldn't even play as the more interesting races of the DA universe (Quinarri, Malibari Warhounds, Werewolves, Golems, Sylvans, ect.)





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