Foopydoopydoo wrote...
Wulfram wrote...
Foopydoopydoo wrote...
And face the same "I didn't CARE that Hawke's siblings died because I didn't, like, form an emotional attachment!"
Nah, le breaking definitely should take place later in the game.
Not at the end though, since it's only one game per PC.
Dark middle chapters can work.
Yeah. Preferably a series of crushing defeats after a really satisfying victory. Or maybe after you've reached the height of complacency and you think all your ducks are in a row and then BAM.
If I don't feel disorientated and lost, with possible long term emotional trauma, the devs aren't doing their job. XD
LOVE this line of thought. the idea of my pc having it all together and then getting gutted midway through a playthrough? loosing almost everything but the clothes on their back, having to start from scratch?
it SERIOUSLY gives me the tingles.
there were a few points in the prior da games when i would have loved it if that happened. like, what if we'd utterly FAILED to get anything done at landsmeet in dao? just had to take the rest of our army and take on the blight all by our lonely warden selves. i'm not above admitting i still dream about it. and i seriously thought i was screwed when the architect got us in daa. was marginally disappointed in how easy it was to escape that fiasco. and would have loved to see hawke loose her fortune halway through act ii.
i say take the gloves off, quit implying threat of total and ultimate loss around every corner, and actually make our pc's experience the full impact of it. but that's just me...
EDIT: actually, i just got to thinking about this...just realized that in da3, loosing everything could meen loosing the CASTLE! so scratch all that, it's a bad idea. EPIC bad. the levels of heartbreak i would experience would be so utterly devistating that it's not worth it.
Modifié par labargegrrrl, 11 décembre 2012 - 11:24 .





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