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Dragon age origins new player questions


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#26
MegaToxic

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Okay, Morrigan just got to level 7 so i gave her heal, Should i just then focus on her Primal and Shape****ing talents? I did change Leliana to an archer. Um another question (sorry) gear for Leliana (rouges) should be leather right? and what of Morrigan (mage) i have nothing for her yet? Maybe because im still in early parts of the game? Is there a max level? Last, do the skill trees matter a lot?
Again sorry for all of these questions!

Modifié par ToxicDragon, 10 décembre 2012 - 02:21 .


#27
dainbramage

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Shapeshifting's kinda bad, probably not worth focusing on for morrigan. Getting all primal spells probably isn't great, none of the 4th tier spells are very good, nor is the rock line. But there are other good damage and crowd control options are available.

Leather's a good idea for rogues, mages have robes to wear. Morrigan gets her own personal robes which are generally better than everything else (she gets a plot-related upgrade later), which leaves Tevinter Mage Robes (you can buy these in Denerim) for Wynne, which are the best without doing the witch hunt DLC.

Max level is 25

Skills aren't that important. You want to max coercion for your main character, as well as have one point in stealing (this unlocks a quest line). Aside from that you probably want to have at least one character max each tree so that you can make potions/traps/poisons. Survival's there if you have nothing else to spend skills on.

#28
Blazomancer

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dainbramage wrote...


Holy...

How do you even manage that? By my estimation that's a good ~40% more fatigue than should even be possible with all sustainables active, wearing full cailan's. Even on my main who has a ton of fatigue from armour (uses knight-commander's plate, so no fatigue reduction) can't reach that with every sustainable up.

The only ones worth using are indomitable and precise striking, and the latter off when not using talents. Plus rally if you're a champion.




Yes, you are right. That particular playthrough might have bugged out on me. It was probably some mod issue. Even with no clothes on, my fatigue is showing up to be 50%.
Now that I think of it, I had all of these - Indomitable, Powerful Swings, Berserk, Precise Striking, Blood Thirst - sustained for just 30 odd fatigue.

#29
MegaToxic

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dainbramage wrote...

Shapeshifting's kinda bad, probably not worth focusing on for morrigan. Getting all primal spells probably isn't great, none of the 4th tier spells are very good, nor is the rock line. But there are other good damage and crowd control options are available.

Leather's a good idea for rogues, mages have robes to wear. Morrigan gets her own personal robes which are generally better than everything else (she gets a plot-related upgrade later), which leaves Tevinter Mage Robes (you can buy these in Denerim) for Wynne, which are the best without doing the witch hunt DLC.

Max level is 25

Skills aren't that important. You want to max coercion for your main character, as well as have one point in stealing (this unlocks a quest line). Aside from that you probably want to have at least one character max each tree so that you can make potions/traps/poisons. Survival's there if you have nothing else to spend skills on.


I see, then what should i focus on for Marrigan? do i touch anything in primal? Should i get all the "Mage" Talents?

#30
Blazomancer

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@ToxicDragon - You may get upto Cone of cold for Morrigan. Mage spells are more of a personal choice. Some people like to invest heavily in primal. If you want to debilitate your foes, probably the spells from the Entropy School are among the best. The Mage line is probably better left for the last when you don't have any other choice of spells to spend on.

#31
dainbramage

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ToxicDragon wrote...

dainbramage wrote...

Shapeshifting's kinda bad, probably not worth focusing on for morrigan. Getting all primal spells probably isn't great, none of the 4th tier spells are very good, nor is the rock line. But there are other good damage and crowd control options are available.

Leather's a good idea for rogues, mages have robes to wear. Morrigan gets her own personal robes which are generally better than everything else (she gets a plot-related upgrade later), which leaves Tevinter Mage Robes (you can buy these in Denerim) for Wynne, which are the best without doing the witch hunt DLC.

Max level is 25

Skills aren't that important. You want to max coercion for your main character, as well as have one point in stealing (this unlocks a quest line). Aside from that you probably want to have at least one character max each tree so that you can make potions/traps/poisons. Survival's there if you have nothing else to spend skills on.


I see, then what should i focus on for Marrigan? do i touch anything in primal? Should i get all the "Mage" Talents?


Up to Cone of Cold, Shock and Fireball is a good idea for primal. Virulent Walking bomb is another great damaging spell. Mana clash to deal with enemy mages. Glyphs for paralysis explosion. Crushing prison line has 2 nice single-target disables as well as a neat AoE disable and threat-removal. Blood mage as her second spec has an amazing AoE disable and damage spell. The grease line for some spellpower, mana regen, AoE CC/damager, and a nice single-target nuke. Up to waking nightmare in entropy for some more crowd control, or the hexes to aid in taking out a target, or mass paralysis if that's more your style.

There's so much you can do with mages, just picking 25 spells and saying "use these" oversimplifies it way too much.

#32
MegaToxic

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Wow, mages seem kind of confusing to use with all the talents. Thank you all for the replies. Im sure I will have more questions but as of now I am good.

On a side note im not sure if i am ever going to change my party because having Alistair, Morrigan, and Leliana seem to be doing great. I have gotten Shal, Sten, and well my Dog.

#33
cJohnOne

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I wanted to say I personally dislike the spells: Tempest, Chain Lightining and mass Paralyze. Mass Paralysis because it doesn't hurt anybody and I end up in the same spot I was in. Tempest because it is a huge area and I can't target it very well. And Chain Lighitining 'cause I can't get it to work very well.

#34
termokanden

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Tempest is part of the Storm of the Century spell combo though so that's always something.

Chain Lightning seems weak when I use it but immensely powerful when enemy mages do. Not sure what's up with that.

#35
MegaToxic

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Well I seem to have come up with another question..sorry. as you all know I am playing a two handed warrior, and now I have allisair, morrigan, leliana, sten, shal, and my dog. Though I was in the circle tower and not knowing this would happen killed wynne and I'm not sure if I messed up there. Now I like having morrigan in my party because she is a really good mage and I like a rouge for the locked chests but I'm not sure do I need allistair? If I some how got wynne again from a save would I need him? I mean I'm not having that much trouble with healling...well sometimes. Is there something that tells you best party choice for what class your main character is?

#36
Blazomancer

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I think there is nothing like a best party set up. If you are comfortable tanking as a 2Hander, you can leave Alistair at camp.
If I were you,I'd probably go with Alistair, the warden, Leliana, and a healer.
It is good to have a tank around if you are like me who just want to focus on killing things rather than watching your back, and like to be left alone by enemies most of the time.

#37
termokanden

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No, you don't need Alistair. You don't need Wynne either.

The game is easier if you have a healer though, but you can always give Heal and Regeneration to Morrigan.

I think your best choices are:

- Leliana with Song of Courage. She can pick locks and gives you combat bonuses with SoC.
- Wynne/Morrigan with Haste, Heal and Regeneration, using Haste at all times.
- Whatever you want.

Modifié par termokanden, 10 décembre 2012 - 06:44 .


#38
MegaToxic

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Okay I was just wondering. Can Morrigan still be a great DPS mage with some health talents? I was scared because i thought i really messed up by killing Wynne, I want to do Morrigans companion quest (already found her the book) but hear that Wynne would help a lot in that fight. Though i could save that stuff for a second play through which will either be DW full size weapons) or SnS not sure.

#39
Blazomancer

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Yes, she can have a good dps. Blood mage as her 2nd specialization would give her access to another awesome aoe dot. Set her tactics accordingly.
You shouldn't worry too much about not having Wynne unless you need to keep a lot of healing going.
The good thing about Wynne is that she comes with the 'spirit healer' specialization and spells primarily from the creation tree. But then, you can build up Morrigan in a same fashion. You can even pick up 'spirit healer' as her 2nd spec, but 'blood wound' is worth it if you care about dps and debilitation. In PC, you could have respeced her out of the shapeshifter spec.
Anyway, the high dragon encounters including Flemeth can be easily tackled with basic healing and stuff. Don't really need Wynne exclusively to shine.

#40
MegaToxic

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Okay, maybe I am making the game seem more challenging then it really is. I have been curious so i want to ask this, Besides Two-handed warrior what is the second best warrior type? Another would be can you still do really good damage as sword and shield warrior?

On a side note I am still in the fade...going to Templars nightmare

Modifié par ToxicDragon, 11 décembre 2012 - 04:50 .


#41
Blazomancer

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Best? That is a relative question, isn't it? But if you are after dps, a dual wielding warrior is probably the leader. While a SnS warrior will have the most survivability, and thus more suited for a tanking role.

An SnS warrior can also deal quite an amount of damage with each increasing level. But the damage output would never go as high as 2H or DW warrior.
You may consider equipping a dagger with shield and go for a dex based build to increase dps a bit. If you want some more dps, berserker may help. Reaver has one self dot that deals constant aoe damage to nearby enemies, and also augments your tanking abilities. Champion and Templar are the generally used and arguably the more useful options for an SnS. But there's nothing like the best, if I may emphasize; it all depends on how well your build, chosen specializations synergizes with your battle plan and party set up.

In awakening, everyone is a powerhouse, even a SnS for the matter of fact.

#42
MegaToxic

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Okay thanks. Right now I have been using a lot of health potions to keep my party alive, I think my whole party I have with me is level 9 including me and just finished the circle tower. Really need better equipment for my party because some of them lose health fast. I went to face flemeth because I thought I could, it was me alistair leliana and shal, and wow I got destroyed I even have two parts to the blood dragon armor. Alistair seems to die fast and I'm not sure if it is because his armor is low lvl but I have been putting points in his dex which I think was a bad idea because his str isn't even 22 yet so I can't give him new armor. Also found no other leather armor for leliana. Are the early parts of the game supposed to be a kind of challenging? Also wish I could find better great sword.

Modifié par ToxicDragon, 11 décembre 2012 - 07:14 .


#43
termokanden

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Flemeth is one of the toughest fights in the game. Save it for later. Bring some balms that give you resistance from fire too! And loooooads of potions.

General tips for surviving:

Force Field. It's brilliant and overpowered. Use it on your own characters if they get in trouble (like being grabbed by a dragon).

Mana Clash. Nukes enemy mages as well as demons. This spell can 1 or 2 shot mage bosses.

Set tactics for your healer mage to cast Regeneration when a party member dips below 75%. Cast Heal below 50% (or something like that). You could also set your party members to use potions automatically when mana or health dips very low.

You can buy infinite reagents for mana potions in the Circle tower and infinite reagents for healing potions from the elves. It's cheap and there's no reason you shouldn't be swimming in potions.

Modifié par termokanden, 11 décembre 2012 - 09:33 .


#44
Blazomancer

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Yes, it is somewhat challenging for a new player in the beginning, or at least it was for me during my first playthrough. Which difficulty level are you playing at? Don't worry much about messing up your first playthrough; just have fun with it and familiarize yourself with the game mechanics. The game has a somewhat steep learning curve, but once you climb it, trust me it becomes very rewarding. So hang on.

There is not really much noteworthy armor and weapons to be found during the broken circle quest line. You'll get lots of good gear later. Also, some of the standalone dlc's that you may probably play later will unlock some powerful equipments for use in your origins campaign. With those gear, the subsequent playthroughs will become easier.
Anyway, you can complete the Warden's keep dlc if you haven't already for some good equipment including a powerful weapon.

Regarding Flemeth, I guess it's better kept for sometime later when you are strong enough.

A tank will die quite often or take serious damage during early levels. So probably your Alistair is at least doing his job. You may consider increasing his strength to mid 30's and then pouring everything into dex and willpower as necessary. Try to get 'shield wall' asap and have it sustained. Upgrade his shield talents and by endgame he'll become almost immortal so to speak.

Just put Leliana in basic armor for the time being. Not much stuff in the beginning to loot. Just save gold for later.

#45
MegaToxic

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Thanks, the only mage i have with me is Morrigan and she only knows heal right now. In the tactics menu I have her as Ranged and I think Damager, but i only have I believe 5 tactic slots for each character right now. I have no issue multitasking with characters but i would like to not have to do it a lot. How do i get morrigan to make better health potions she can only make lesser right now?

@Blazomancer, I am playing on Normal and I died a lot in the Fade :). I did get Stone Wall for him sounded like a good idea from the descirption of it. Also I have spent a lot of money since i started and probably wasn't a smart move, but the Blood Dragon armor is just so tempting.

Modifié par ToxicDragon, 11 décembre 2012 - 09:44 .


#46
termokanden

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You can buy the recipe somewhere. Try the Dragon Age wiki.

Note however that usually the lesser ones are enough. Particularly when it comes to mana potions. They are so easy to make and so cheap. The rest are not.

#47
Blazomancer

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The Blood Dragon Armor is good enough for a tank. As you have already bought few pieces, you can get all the pieces for the set bonus. It's upto you though.

#48
MegaToxic

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On a little side note,  I have been thinking what i will play on a second playthrough and have decided to be a DW warrior but i have been wandering what the best stats are for someone who will eventually want to go full size weapons? I heard people put points into str,dex,and con but others say no con. Just was curious.

Modifié par ToxicDragon, 12 décembre 2012 - 02:38 .


#49
dainbramage

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In origins, using two full-sized weapons is strictly inferior to using a dagger off-hand or dual-wielding daggers. It's not non-viable or anything, but... keep that in mind.

Regardless, stats go like: as little dex as possible, res into strength. Basically, how much dex you need depends on which talents you want. Minimum would be 24 dex for momentum, but then dual-weapon expert needs 26, punisher needs 28, whirlwind needs 30, and (if you're going for two full-sized weapons) dual-weapon mastery needs 36. As nearly always, nothing into constitution. It's not a very good stat.

Now, the issue with dual-wielding large weapons is as follows - you're basically spending up to 12 points in dex (compared to maximising your auto-attack dps) in order for your dex to be totally irrelevant to your damage. Additionally, using two fullsize weapons means you're not wielding The Rose's Thorn (A.K.A the best weapon in the game), so you're missing out on its juicy +3 damage, +5% crit chance and +30% crit damage, not to mention that it also comes with +2 dex, cold damage and health regen.

This would change in Awakening - dex is worth investing in for talents like find vitals, and full-sized weapons do scale better than daggers; with more strength like you get in awakening this is important. But it's foiled by the utterly imbalanced voice of velvet, which also sadly is a dagger. As warriors can get nearly 100% crit in awakening, the +100% crit damage is way too good to pass up. But if a longsword or waraxe had the same stats as voice of velvet, it would be a superior weapon.

#50
MegaToxic

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Thanks so just dex and str then. Well as i do want to go full sized weapons that doesn't mean i wont want to use that awesome weapon (which i assume is a dagger). So another small question would be how do I go about putting in the stats? Do i put 2 in dex and 1 in str until 36 dex? or switch it every level 2 in dex and 1 in str and then 1 in dex and 2 in str? Oh i can still wear heavy armor right? Again thanks for the reply!