Dragon age origins new player questions
#101
Posté 18 décembre 2012 - 11:40
Strange enough that stamina regeneration, among other things, is buffed in the console version. You actually regenerate stamina with berserking once you take Constraint. That's pretty weird! And utterly unnecessary, but that's another story.
#102
Posté 19 décembre 2012 - 12:31
#103
Posté 19 décembre 2012 - 09:28
#104
Posté 19 décembre 2012 - 10:33
Attack spells for Wynne? Yeah, definitely give her some. There are many good ones. I suggest Fireball for its knockdown (surprisingly it's as useful defensively as offensively). Cone of Cold for the freeze (and you get Winter's Grasp on the way, which is excellent). Crushing Prison is also great, and you get two good spells on the way (Mind Blast and Force Field).
#105
Posté 20 décembre 2012 - 12:24
#106
Posté 20 décembre 2012 - 12:42
If surrounded by lots of enemies, Mind Blast.
It's always good to use Winter's Grasp a lot. If you don't mind using mana potions, you can put into tactics to use that on any old enemy, but place it low on the list (at least I *think* the top entries are considered first, correct me anyone if I am wrong here).
The tricky ones are the area effect spells. You really are best off using them manually.
Modifié par termokanden, 20 décembre 2012 - 12:44 .
#107
Posté 20 décembre 2012 - 01:06
I know there is probably no right answer to this but is there a decent set up for Wynne or mage to heal and attack?
Modifié par ToxicDragon, 20 décembre 2012 - 02:36 .
#108
Posté 20 décembre 2012 - 02:51
so the 1st slot is top priority,
2nd slot is 2nd priority etc.
That mean you will want heal to be in first slot,
attack spells comes last.
Attack spells too are in priority,
so you would 'attack nearest mage' before attack anything else
#109
Posté 20 décembre 2012 - 03:22
#110
Posté 20 décembre 2012 - 04:14
#111
Posté 20 décembre 2012 - 04:19
#112
Posté 20 décembre 2012 - 05:08
#113
Posté 20 décembre 2012 - 09:55
#114
Posté 20 décembre 2012 - 02:55
and all powerful too if spell wisp & might was ON when activate flaming weapons.
After that, deactivate spell might
#115
Posté 20 décembre 2012 - 06:54
I haven't had that problem. Or if I did, I must not have noticed it.dainbramage wrote...
I find that DA:O's "nearest visible mage" or "target is mage" are really ****ing stupid and Wynne ends up mana clashing warriors and rogues all the time.
Modifié par termokanden, 20 décembre 2012 - 06:55 .
#116
Posté 21 décembre 2012 - 01:58
#117
Posté 21 décembre 2012 - 05:43
I have a playthrough where every party member was a 2h warrior, each with the champion specialization. 9 AoE knockdowns, 6 single-target disables plus a 50% chance to stun on any crit, and the most fragile party member had 100 defence, 35 armour and 300hp.
#118
Posté 21 décembre 2012 - 06:28
#119
Posté 21 décembre 2012 - 07:38
one of which also is a mage.
Or why not 3 AW & a fighter
Then you can buff with flaming weapons & haste
#120
Posté 21 décembre 2012 - 07:57
Who are the top warrior companions?
Is it hard to work with an Arcane warrior? I got the spec before but never used it, though it might be a little challenging because i didn't know what mage tree talents would work best with an arcane warrior.
Modifié par ToxicDragon, 21 décembre 2012 - 08:00 .
#122
Posté 21 décembre 2012 - 12:53
ToxicDragon wrote...
@dainbramage, How did your fragile party member have such high defense, armor and hp? My most fragile party member is leliana and her Armor, defense, and HP are not close to that
Who are the top warrior companions?
Is it hard to work with an Arcane warrior? I got the spec before but never used it, though it might be a little challenging because i didn't know what mage tree talents would work best with an arcane warrior.
That's the advantage of having 4 warriors. Your "most fragile" member isn't fragile at all, and could tank for a normal party. But champions in particular go together incredibly well, because 4x rally = +40 attack and defence for everyone. Combine that with everyone wearing massive armour, and everyone's really damn hard to kill.
There are only 3 warrior companions (at least for 95% of the game...), so if you're going for 4 warriors you don't have much of a choice. But as is the usual trend, Alistair is the best because you get him the earliest, so he's not screwed up by Bioware's auto-allocation. Sten would be nearly as good, but he doesn't get a second specialization. If you use the 2 spec sten mod though, I'd say he's actually better than Alistair (simply because IMO 2h > sword 'n' board). Him missing out on racial bonuses due to being a Qunari is made up for by how early you get him, it's better than Oghren's inevitably high cunning, willpower and magic - and honestly it's only 4 stat points anyway. Oghren is useable, but only if you get him early. If Orzammar is one of the last places you go then his stats will be ruined by Bioware's ****ty allocation. But even then berserker on a 2-hander is a waste of a specialization.
Arcane warriors are really easy. Pick some sustains that increase your defences (e.g. arcane shield, rock armour), and with those, combat magic and shimmering shield up you'll be virtually invincible. Hell for a lot of fights you can ignore the combat magic and shimmering shield to reduce fatigue and mana drain and you'll still be nigh invincible with just heavy/massive armour, arcane shield and rock armour.
Equipping an arcane warrior is more of a challenge, since you want low fatigue and to try and get as much mana regen as possible.
Modifié par dainbramage, 21 décembre 2012 - 12:58 .
#123
Posté 21 décembre 2012 - 01:58
EQUIPMENT wise i want
Blood armor
Warden commander boots
Gloves of diligence
Spellward
Lifegiver
Helm of honnleath
Andruils blessing
WEAPONS
Spellweaver, and Ignacio's dagger in off hand
SPELLS
Start with rock armor & spell shield
Full arcane mastery line
Full arcane warrior line
Flaming weapons
Full mana alteration line (mana clash)
Spell whisp
That's about it, a 2nd specialization would be blood magic, also full line.
Allocation, first make 42 magic, then increase dexterity to 26,
then continue with pumping up magic, and eventually around 30 dex
When activate sustainables, and especially flaming weapons, have spell wisp & spell might activated already,
(and then switch off at least spell might)
except for combat magic that does not benefit from the spellpower boost
#124
Posté 21 décembre 2012 - 08:33
@dainbramage, Is there any good way to keep Leliana alive longer? I love having her party since she unlocks stuff but her health depletes like crazy. I have it set up so she uses a health pot when health drops to 25%. Should I just use Medium armor on her or are rouge archers better with light?
As for a warrior party i would probably keep everyone one i have but switch wynne for probably Oghern dunno.
#125
Posté 21 décembre 2012 - 11:50
eventually i installed Bash lock mod and thus removed any reason to have her,
well except for in the city, where i need her to steal in the quest
http://dragonage.nex...ds.com/mods/301
Modifié par keeneaow, 21 décembre 2012 - 11:52 .





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