1) I hear the game had been in development for years which might explain much. As for the graphics, if that's something you care about that much, well, too bad. I must say I like DA:O graphics and think they're much better and more pleasant-looking than what we can see in e.g. DAII (personal opinion).
Jumping? Why would you even want to do that? Where do you ever need jumping in this game? Even if there were the possibility to jump, would anyone really use it? What would that be good for?
Bank slots? And what do you even mean by group loot?
2, 3, 4) As for the game itself, I love the story, the characters, the dialogues, the voice acting, the settings. I've replayed the game a few times and feel like doing it again after finishing every playthrough. I don't really understand what your problem is. That a fantasy game includes fantasy creatures and a fantasy story? Some people say the story is cliché - gathering a few nations to fight a great evil. I can understand that. But does that make the game bad for this simple fact?
If you feel that the voice actors overdid it, then that's a shame, but I didn't have the same feeling. I thought that the voice acting in DA:O is remarkable and makes the characters come alive, and I, personally, love talking to my companions.
It's strange you felt that what you were doing had no impact on the world and that your origin didn't influence your character. I'm quite sure many would argue about that. Including me. If you are unhappy about that, what would you want to see handled differently and, most importantly, how? Because my characters definitely drag their origin along and make a great impact on the world and people around them. You get to decide the fates of nations, your friends, your character and many more. But of course, you can't expect that every dialogue you've ever made will be written into songs by minstrels.
5) I simply have a completely different opinion here. I had no feeling of the game being unresponsive or having bad pacing, or not having replayability value. Maybe it's because I like older games and prefer the style.
There were times I had trouble playing. But that was because I had a computer way too old for it to handle the game. It was still playable, but difficult fights were a bit of a hassle. Now I have a new PC and the game runs like a dream and the party reacts immediately.
Again, we could argue about the replayability value. I keep replaying the game and will for a long time to come and I know there are many people in the forums who do the same. I still keep finding new things every playthrough, despite playing and exploring quite thoroughly.
6) The only thing I take issue with is not being able to zoom in. I encountered almost no trouble and liked that I could switch between character mode and tactical mode. I have to admit that up close, some angles are a bit awkward and you can't click the ground if getting into them. However, that seems to happen rarely.
I know DA:O is not perfect, perhaps even far from it, but I also don't think it's as bad as you describe it to be. Personally, I haven't played a better game. As for you, you may not like the game and that's okay. But don't present your
opinions like they're the general truths. As you can see, there are people who like the game, so it's not that the game is generally bad (or generally perfect, to be fair).
Modifié par Vanilka of the Sword Coast, 09 décembre 2012 - 02:48 .