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Where in forum rules does it say you can't advertise mods here?


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#1
JackFuzz

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Where in forum rules does it say you can't advertise mods in the general discussion? You can get a lot of exposure by posting your mod here.  The end result of a mod is so that "users" use it.  Typical users don't visit the toolset forums because they aren't modders.  Advertising your mod in the general discussion is a great way to let people know what's available.

I could ask you what you think of Duncan's beard. It's a good beard isn't? Think he should trim it? .. That discussion is pretty general AND WORTHLESS.

But at least if I advertise a mod here you guys may find use for it and it will help you.

I say let us advertise mods in the general discussion. Unless you'd rather talk about duncan's beard all day which is fine too. lol

General Discussion = Lots of exposure
Posts: 14270
Replies: 209937

Mod Advertisement/Announcement = little exposure
Posts: 130
Replies: 794

Modifié par JackFuzz, 06 janvier 2010 - 02:09 .


#2
JackFuzz

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wtf ... lol ... Corrupt moderators.. Actually cracks me up :) I guess i'd do the same if I was bored.

GG moderators you are king here.

This post was originally in general discussion.

I guess the moderators don't want the public to know about mods.  Ok fair enough.

And they expect me to associate my $50.00 key with this forum. hah

Modifié par JackFuzz, 05 janvier 2010 - 10:20 .


#3
ChewyGumball

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There is a mod advertisement/announcement board for this purpose...

#4
JackFuzz

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Yea but let's be realistic, how many users actually visit that compared to the general discussion?   Can someone explain the logical reasoning behind why we can't advertise mods in general discussion?

General Discussion = Lots of exposure
Posts: 14270
Replies: 209937

Mod Advertisement/Announcement = little exposure
Posts: 130
Replies: 794

Hmm I wonder which one is better?  .. HMMMMMMM LET ME THINK....

*Does the math* .. Hmmmm... I'm not trying to be an ass but I'm struggling to understanding the logic here. 

People talk about the craziest dumbest stuff in general discussion, the least we shoudl be able to do is talk about a mod.

The math is in your face.  If you try to deny it then you might as well go join the obama administration. LAWLZ...

(Btw chewy this isn't directed towards you)

Modifié par JackFuzz, 05 janvier 2010 - 10:31 .


#5
elys

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Everyone may want its topic to be exposed so following that logic, we could simply use only 2 giant sections:

-Dragon Age: Anything related to the game
-Off-Topic: Everything else

In this concept your plugin exposure will be burried behind few pages in few minutes at the rate Dragon Age topics are created.
That's why there is different sections, to make it practicable and organized.
Anyway, If a player who seek for mods are too dumb or lazy to check the  Custom Content section , they are also certainly too dumb or lazy to install a DAZIP.

However, I still think that a special forum should be created for Mod release uniquely where:
- You are only allowed to create a topic to promote your released plugin. No other kind of topics allowed.
- If you update your plugin, you have to update your topic and not create a new one (unless it has already reached 100 (or whatever )  pages where then it may be understandable to lock the original and create a new one.

This would make it a lot easier for player to browse and search for existing plugins, and for plugin creator to keep an unique forum link about their plugin.
I know there is the Project section of the board, but in practice it's not efficient, because it's hard to browse and find the projects, and they are not exposed as well, unless talked about on the forum.

Modifié par elys, 05 janvier 2010 - 10:52 .


#6
JackFuzz

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elys wrote...

Everyone may want its topic to be exposed so following that logic, we could simply use only 2 giant sections:
Dragon Age: Anything related to the game
Off-Topic: Everything else
In this concept your plugin exposure will be burried behind few pages in few minutes at the rate Dragon Age topics are created.
That's why there is different sections, to make it practicable and organized.
Anyway, If a player who seek for mods are too dumb or lazy to check the  Custom Content section , they are also certainly too dumb or lazy to install a DAZIP.

However, I still think that a special forum should be created for Mod release uniquely where:
- You are only allowed to create a topic to promote yourplugin No other kind of topics allowed.
- If you update your plugin, you have to update your topic and not create a new one (unless it has already reached 100 (or whaterver )  pages where then it may be undestable to lock the original and create a new one.


Mods are designed for the end user.

The math proves that the highest collection of end users converse in the "General discussion", therefore the best place to expose your mod is in "General discussion".

If you advertise where no one looks what is the point in that?

No moderator in there right mind would answer that question without looking very stupid (no offense).

Now if we think that MOD discussion is going to clutter general discussion, then read my original post regarding "duncan's beard".  IT's a nice beard and could use a trim but overall it is beard worthy.   IF we can talk about duncan's beard then the least we can do is talk about a mod. LOL.

Anyways, there is a reason that other modding sites are better than this one so far.   (once again no offense).  The modding community here should be a lot stronger than it is.  Mods should be promoted.

Modifié par JackFuzz, 05 janvier 2010 - 10:54 .


#7
ladydesire

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JackFuzz wrote...


The math proves that the highest collection of end users converse in the "General discussion", therefore the best place to expose your mod is in "General discussion".


Toolset General Discussion is a section for just that; General Discussion about the Toolset. While it might seem like a good place to put a more focused topic, like a specific mod, it's not what Bioware intended for the section to be used for. On the other hand, the Announcements and Recruiting section is specifically intended for just those things.  I even think that general discussions about a specific mod (like asking users about what they would like to see in it) might be acceptable; what I think they are trying to do is cut down on the clutter in the general discussion section such as the announcement threads that exist in the NWN and NWN2 General Discussion sections related to specific mods for those games.

Anyways, there is a reason that other modding sites are better than
this one so far.   (once again no offense).  The modding community here
should be a lot stronger than it is.  Mods should be promoted.


This is the only site I like, out of the numerous ones related to Dragon Age that I have visited. Mods do not have to be posted in the Toolset General Discussion forum to be talked about; I use the forum designated for that when I want to talk about the module in question.

Modifié par ladydesire, 05 janvier 2010 - 11:03 .


#8
JackFuzz

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ladydesire wrote...

JackFuzz wrote...


The math proves that the highest collection of end users converse in the "General discussion", therefore the best place to expose your mod is in "General discussion".


Toolset General Discussion is a section for just that; General Discussion about the Toolset. While it might seem like a good place to put a more focused topic, like a specific mod, it's not what Bioware intended for the section to be used for. On the other hand, the Announcements and Recruiting section is specifically intended for just those things.  I even think that general discussions about a specific mod (like asking users about what they would like to see in it) might be acceptable; what I think they are trying to do is cut down on the clutter in the general discussion section such as the announcement threads that exist in the NWN and NWN2 General Discussion sections related to specific mods for those games.


You call mods clutter?... *Sigh*

General Discussion = Lots of exposure
Posts: 14270
Replies: 209937

Mod Advertisement/Announcement = little exposure
Posts: 130
Replies: 794

Modifié par JackFuzz, 05 janvier 2010 - 11:01 .


#9
elys

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What your "math" is not taking into consideration beyond what I have already said, is that you are taking Topic and Replies count, not the View count. View count which is really more an indicator of exposure.

A lot of users read the forums without ever posting a word. Furthermore in Mod section where they will just go there click on a mod download link and be gone. Eventually few may come back and post because they have a problem, few to say thx or say "your mod suxx".

Probably the only exposure you may be missing is from user who just check the General Discussion for official news, patches and alike and never check other sections and probably have never used a mod before.

But any player interested in mods with try to check for a mod section.

For a real live example just check the Oblivion forums which has a very active modding community, and you will notice it has a General Discussion and a Oblivion Mods section, and it is working very well for many years, and keep things organised.

Which shows you don't need to have your mod posted in the General Discussion for them to be exposed.
As long as the user interested can find the mod section in few clicks, it's working quite well.

Modifié par elys, 05 janvier 2010 - 11:07 .


#10
ladydesire

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Too bad the forum software doesn't show topic view count; it just might open his eyes to the reality of what we're saying

#11
elys

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Also most of the blabla in the general section is from about the same user base who replies a lot Posted Image

#12
JackFuzz

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elys wrote...

What your "math" is not taking into consideration beyond what I have already said, is that you are taking Topic and Replies count, not the View count. View count which is really more an indicator of exposure.

A lot of users read the forums without ever posting a word. Furthermore in Mod section where they will just go there click on a mod download link and be gone. Eventually few may come back and post because they have a problem, few to say thx or say "your mod suxx".

Probably the only exposure you may be missing is from user who just check the General Discussion for official news, patches and alike and never check other sections and probably have never used a mod before.

But any player interested in mods with try to check for a mod section.

For a real live example just check the Oblivion forums which has a very active modding community, and you will notice it has a General Discussion and a Oblivion Mods section, and it is working very well for many years, and keep things organised.

Which shows you don't need to have your mod posted in the General Discussion for them to be exposed.
As long as the user interested can find the mod section in few clicks, it's working quite well.


Wow.  lol... Just wow.

General Discussion = Lots of exposure
Posts: 14270  <-- compare this....
Replies: 209937

Mod Advertisement/Announcement = little exposure
Posts: 130 <-- to this....
Replies: 794

In case you need help: http://www.mathsisfu...ss-greater.html

Which section is more popular?

a. General Discussion
b. Mod Advertisement/Announcement.
c. None of the above
d. Duncan's beard.


Why would anyone argue against the above stats?  Don't make yourself look stupid.

Modifié par JackFuzz, 05 janvier 2010 - 11:11 .


#13
FalloutBoy

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I would rather the General forum continue to be a bunch of worthless noise. If useful stuff starts showing up there, then nobody will ever visit the other boards.

#14
ladydesire

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JackFuzz wrote...


Which section is more popular?

a. General Discussion
b. Mod Advertisement/Announcement.
c. None of the above
d. Duncan's beard.


How about e. Insufficient data? What you continue to miss is that we have no idea how many times a particular post in each section has been viewed; not posted in, but viewed..

#15
JackFuzz

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ladydesire wrote...

JackFuzz wrote...


Which section is more popular?

a. General Discussion
b. Mod Advertisement/Announcement.
c. None of the above
d. Duncan's beard.


How about e. Insufficient data? What you continue to miss is that we have no idea how many times a particular post in each section has been viewed; not posted in, but viewed..


So you are saying unless we know how many times a post is viewed then we can't determine which sub forum is more popular.  General discussion or mod advertisement/announcement?

You believe that both get equal exposure?....

It's ok I commend you for trying.  You are brave. How else can we kill revenants or dragons.

#16
ladydesire

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JackFuzz wrote...

So you are saying unless we know how many times a post is viewed then we can't determine which sub forum is more popular.  General discussion or mod advertisement/announcement?


Yes, which is pretty much what elys said.

You believe that both get equal exposure?....


If I had to speculate (which I do, based on the lack of information) it's not entirely relevent, since many modders put a link to their project or projects in their forum signatures, which is another way to point folks toward something that they are working on. But, it's possible that if the only topics in a given section were what the section was intended for, the answer would be yes.

It's ok I commend you for trying.  You are brave. How else can we kill revenants or dragons.


With the appropriate weapon? :innocent:

#17
Ainiana

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JackFuzz wrote...

ladydesire wrote...

JackFuzz wrote...


Which section is more popular?

a. General Discussion
b. Mod Advertisement/Announcement.
c. None of the above
d. Duncan's beard.


How about e. Insufficient data? What you continue to miss is that we have no idea how many times a particular post in each section has been viewed; not posted in, but viewed..


So you are saying unless we know how many times a post is viewed then we can't determine which sub forum is more popular.  General discussion or mod advertisement/announcement?

You believe that both get equal exposure?....

It's ok I commend you for trying.  You are brave. How else can we kill revenants or dragons.


No one said equal exposure that i can see...
I did see a couple of posts citing insufficient evidence of view count.
As has been stated, General DISCUSSION is where you go to chat, so post count would obviously be significantly higher. Mods forum on the other hand only has project participants and following fans posting, Look at other mod sites to see how many downloads a mod has compared to how many posts regarding the mod there is. 

The uploading and downloading aspect of the modding forums here needs a lot of work, but just filling general with this is most certainly not the solution. (NWvault would be a good model to use for how to display the mods)

#18
ladydesire

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Ainiana wrote...

The uploading and downloading aspect of the modding forums here needs a lot of work, but just filling general with this is most certainly not the solution. (NWvault would be a good model to use for how to display the mods)


Actually, this site is pretty close to what I would have liked to see on NWVault, instead of the system it has. What the projects section needs is a way to file projects under multiple categories (like if you provide both a Builder to Player file (dazip) and a Builder to Builder file) and more sorting options; I think the general listing of categories that we have is pretty much all we need for that part.

#19
EJ42

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JackFuzz wrote...

wtf ... lol ... Corrupt moderators.. Actually cracks me up :) I guess i'd do the same if I was bored.

GG moderators you are king here.

This post was originally in general discussion.

I guess the moderators don't want the public to know about mods.  Ok fair enough.

And they expect me to associate my $50.00 key with this forum. hah

This is why I wish they would lock the forum down so that only people who do register their keys can post, so they can adequately ban you from ever violating their forum policies again.

#20
JackFuzz

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EJ42 wrote...

JackFuzz wrote...

wtf ... lol ... Corrupt moderators.. Actually cracks me up :) I guess i'd do the same if I was bored.

GG moderators you are king here.

This post was originally in general discussion.

I guess the moderators don't want the public to know about mods.  Ok fair enough.

And they expect me to associate my $50.00 key with this forum. hah

This is why I wish they would lock the forum down so that only people who do register their keys can post, so they can adequately ban you from ever violating their forum policies again.


That's the thing. Where does it say we can't post our mods in general? If it says that somewhere then I'll stop.  Where are the forum policies anyway?

#21
ChewyGumball

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Just because something isn't forbidden doesn't mean its not frowned upon. It does say quite clearly on the descriptions of the forums that this is for general discussion, and there is a separate forum for mod release/announcement/recruitment.

#22
JackFuzz

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ChewyGumball wrote...

Just because something isn't forbidden doesn't mean its not frowned upon. It does say quite clearly on the descriptions of the forums that this is for general discussion, and there is a separate forum for mod release/announcement/recruitment.


General Discussion = Lots of exposure
Posts: 14270
Replies: 209937

Mod Advertisement/Announcement = little exposure
Posts: 130
Replies: 794

No offense but pay attention to the numbers.

Definition of General

1 : involving, applicable to, or affecting the whole
2 : involving, relating to, or applicable to every member of a class, kind, or group <the general equation of a straight line>
3 : not confined by specialization or careful limitation
4 : belonging to the common nature of a group of like individuals : generic
5 a : applicable to or characteristic of the majority of individuals involved : prevalent b : concerned or dealing with universal rather than particular aspects

......

You guys have no respect for math or even the english language.

I give up.

Modifié par JackFuzz, 06 janvier 2010 - 02:15 .


#23
ChewyGumball

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 You, sir, are quite the http://www.youtube.c...TVSTkAXg]ironic[/url] fellow...

#24
JackFuzz

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ChewyGumball wrote...

 You, sir, are quite the http://www.youtube.c...TVSTkAXg]ironic[/url] fellow...


I'll take that as a compliment.

Things need to get done :)

#25
Challseus

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To be fair, you would definitely get a bigger response if posted in the General Discussion section. Unfortunately, that would lead to more chaos in that forum (notice they keep splitting it up into smaller chunks over the past few weeks).

As someone suggested, they really need the NWvault model. A portal would be great, where they highlight new mods, interview people, etc. Something like the Bioware Wednesday thing they used to do.

Oh well, we can hope...