The REAL reason why people shouldn't hold the LZ during extraction wave!
#26
Posté 09 décembre 2012 - 04:46
Or 4 Volus.
#27
Posté 09 décembre 2012 - 04:58
GaudiestLeech wrote...
In a game yesterday on glass and was downed in lab . Waited because I was pissed. Got revived through the wall with 2 brutes and and a banshee on top of me. Managed to get missile off ended wave. Thought of you and grinned ........thank you!
Haha, trolling you into a revive instakill so many times finally payed off, you have become a wise and alert old man now
I don't know if you have seen the video I uploaded of our Gold duo recently. In the past you would have had about 20k points in a match like that but now you almost got 100k, it just goes to show how much better of a player you have become and I really enjoy playing with you buddy
Here's the vid if you haven't seen it yet: www.youtube.com/watch
#28
Posté 09 décembre 2012 - 04:58
fulcrum290 wrote...
Only 4 krogans can Hold the LZ,
Or 4 Volus.
Or any other class really <_<
#29
Posté 09 décembre 2012 - 05:05
It's still fun to try!! >:cdumdum2 wrote...
Because they are just not good enough. There, now I said it!
And players never get better if they don't!
#30
Posté 09 décembre 2012 - 05:06
#31
Posté 09 décembre 2012 - 05:28
#32
Posté 09 décembre 2012 - 06:53
Bendigoe wrote...
They don't listen, everyone in LZ has severe ADD I think.
Nah, we can't hear you because we got extracted and left you behind in enemy-infested territory.
#33
Posté 09 décembre 2012 - 07:12
JohnShades wrote...
I consider being a good player, being a smart player. Just because you can hold the LZ for two minutes, doesn't mean you should.
Also don't forget, this game is about the team. If your attempt to be a big man/woman holding the LZ for two minutes makes things difficult for your teammates, you aren't being a good player or a good teammate.
Yeah, sometimes the "top scorer" is the poorest player on the squad.
#34
Posté 09 décembre 2012 - 07:23
#35
Posté 09 décembre 2012 - 07:28
Astronaughte wrote...
I think it's best to fan out near lz then slowly fallback into it. If everyone is on the opposite side of the map you have to run through all the enemies, and people aren't good enough to do that.
You really don't. If everyone is on the other side of the map there's always places to run so you don't have to deal with enemies on the way back. That is not true however if you guys are killing enemies as well because they will spawn close to the LZ which will make it harder to get back there.
#36
Posté 09 décembre 2012 - 07:36
Mahrac wrote...
But then every thread would have the same titleUh Cold wrote...
You should change the title to, "You suck and I don't."
Well...maybe not the ones about character/power/weapon/map/enemy ideas?
...Maybe?
#37
Posté 09 décembre 2012 - 07:50
#38
Posté 09 décembre 2012 - 08:00
Ult_MPX wrote...
Prettly much every highly experienced ME3 player would be on the other side of the map to draw enemies AWAY from the LZ. So that way in the final seconds, you don't get overwhelmed by whatever you're fighting.
Experience is not equal to skill.
Experienced players might draw enemies away from the LZ, skillful players might stay there and kill everything that gets close instead.
Experienced and skillful players know when to do what depending on the experience/skill of the other players in the team.
It is like driving a car. An experienced driver can drive a car under normal conditions, but a skillful driver can compete in racing. Experience =/= skill
#39
Posté 09 décembre 2012 - 08:02
dumdum2 wrote...
Because they are just not good enough. There, now I said it!
I'm sure you're not skilled enough to hold it either, get over yourself.
#40
Posté 09 décembre 2012 - 08:16
ToaOrka wrote...
dumdum2 wrote...
Because they are just not good enough. There, now I said it!
I'm sure you're not skilled enough to hold it either, get over yourself.
On my own? No, I am not that skilled to hold the extraction all by myself. In a team with at least 1 good teammate and 2 decent ones? Never a problem.
#41
Posté 09 décembre 2012 - 08:17
dumdum2 wrote...
ToaOrka wrote...
dumdum2 wrote...
Because they are just not good enough. There, now I said it!
I'm sure you're not skilled enough to hold it either, get over yourself.
On my own? No, I am not that skilled to hold the extraction all by myself. In a team with at least 1 good teammate and 2 decent ones? Never a problem.
Yeah, a valid point. I know I can't hold it alone, but I'm pretty cynical when it comes to my teammates,
so I bail and just lead the enemies around the map — I probably have had a few teams with which
I could've held the LZ, I'm just not brave enough to test that theory.
#42
Posté 09 décembre 2012 - 08:26
#43
Posté 09 décembre 2012 - 08:31
ToaOrka wrote...
Yeah, a valid point. I know I can't hold it alone, but I'm pretty cynical when it comes to my teammates,
so I bail and just lead the enemies around the map — I probably have had a few teams with which
I could've held the LZ, I'm just not brave enough to test that theory.
I understand that. The easiest way to draw enemies away from the LZ though is to stay at the LZ at the beginning of the wave. First you should all stay there and try to kill as much as you can to buy you some time (if it's a good team you never have to leave) and when you start to get swarmed (should be when there's slightly more than 1,2-1,5 minutes left) then you should kite the enemies to the other side of the map. That way you will draw them away from the LZ just in time to get back to it when it is completely empty.
That is the reason why players actually should head for the LZ first even if they can't hold it, they just have to know when to leave it to avoid complications.
Here is a Gold solo I did just the other day to show what I mean: youtu.be/pVhLHl4U9UI
And here is an old Platinum solo that I did with the same principle: youtu.be/HPB5XihUk6A
#44
Posté 09 décembre 2012 - 08:42
I think there's just a stigma about running to the LZ that makes people think it's automatically a bad idea. On some maps, it's fine. Some maps, it's a very bad idea.
#45
Posté 09 décembre 2012 - 08:49
#46
Posté 09 décembre 2012 - 08:54
The trick is to spend at least one minute away and then defending it. This is specially true against collectors, don't matters what you do, an abomination or a praetorian will get in, usually the one you aren't shooting at.
#47
Posté 09 décembre 2012 - 08:55
edit: I start extraction on the far side of the map, and slowly circle around to the extraction while killing things. Eventually, if someone is already at the landing zone, the enemy is caught between gunfire from two directions... if no one is at the landing zone before me, extraction is going to be a cakewalk, at most a banshee, praetorian or atlas to rocket before the shuttle arrives.
Modifié par CitizenThom, 09 décembre 2012 - 08:59 .
#48
Posté 09 décembre 2012 - 09:30
dumdum2 wrote...
ToaOrka wrote...
dumdum2 wrote...
Because they are just not good enough. There, now I said it!
I'm sure you're not skilled enough to hold it either, get over yourself.
On my own? No, I am not that skilled to hold the extraction all by myself. In a team with at least 1 good teammate and 2 decent ones? Never a problem.
Team mates are a crutch:police:
#49
Posté 09 décembre 2012 - 09:46
dumdum2 wrote...
Because they are just not good enough. There, now I said it!
Dude this is you.........
www.youtube.com/watch?v=WbPdVCiKiSM
#50
Posté 09 décembre 2012 - 11:21
While it's not exactly the same thing, I was on a silver map today where half the team was wiped out. Knowing the LZ was already swamped, I ran to the other side of the map. Thankfully, the other survivor on our team did the same. With 30 seconds to go, we ran through the mob of baddies, stunning some along the way, and hid behind a barrier for the last 7 seconds. Extraction successful! And that's the only thing that counts when you are trying to grab the extraction points for a team that has fallen apart.
In my early days, I saw players solo the final round while the rest of us laid dead on the pavement ... cause decided to camp it out on the LZ. I remember chearing these heroes on as they finsihed the round for us, and it makes me proud to continue the tradition.
We all like to earn credits to but the next whatever we are lacking, and if we all play smart, everyone gets to go home with a nice chunk of the pie.





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