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The REAL reason why people shouldn't hold the LZ during extraction wave!


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#26
fulcrum290

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Only 4 krogans can Hold the LZ,

Or 4 Volus.

#27
dumdum2

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GaudiestLeech wrote...

In a game yesterday on glass and was downed in lab . Waited because I was pissed. Got revived through the wall with 2 brutes and and a banshee on top of me. Managed to get missile off ended wave. Thought of you and grinned ........thank you!


Haha, trolling you into a revive instakill so many times finally payed off, you have become a wise and alert old man now :P

I don't know if you have seen the video I uploaded of our Gold duo recently. In the past you would have had about 20k points in a match like that but now you almost got 100k, it just goes to show how much better of a player you have become and I really enjoy playing with you buddy :)

Here's the vid if you haven't seen it yet: www.youtube.com/watch

#28
dumdum2

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fulcrum290 wrote...

Only 4 krogans can Hold the LZ,

Or 4 Volus.


Or any other class really <_<

#29
Auld Wulf

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dumdum2 wrote...

Because they are just not good enough. There, now I said it!

It's still fun to try!! >:c

And players never get better if they don't!

#30
VaultingFrog

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I solo the EZ

#31
GaudiestLeech

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It don't take long to know who's going to try to hold or not. Just look at who just stands around when you get dropped off ....usually they look lost and run off on there own to die in the first twenty seconds.you'll know soon enough....if you can hold out your team will know when its time and they will be there.....but if you look around and your all alone mmmmmm...

#32
Comandr NUMSKUL

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Bendigoe wrote...

They don't listen, everyone in LZ has severe ADD I think.


Nah, we can't hear you because we got extracted and left you behind in enemy-infested territory.Image IPB

#33
Grumpy Old Wizard

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JohnShades wrote...

I consider being a good player, being a smart player. Just because you can hold the LZ for two minutes, doesn't mean you should.

Also don't forget, this game is about the team. If your attempt to be a big man/woman holding the LZ for two minutes makes things difficult for your teammates, you aren't being a good player or a good teammate.


Yeah, sometimes the "top scorer" is the poorest player on the squad. :wizard:

#34
Astronaughte

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I think it's best to fan out near lz then slowly fallback into it. If everyone is on the opposite side of the map you have to run through all the enemies, and people aren't good enough to do that.

#35
dumdum2

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Astronaughte wrote...

I think it's best to fan out near lz then slowly fallback into it. If everyone is on the opposite side of the map you have to run through all the enemies, and people aren't good enough to do that.


You really don't. If everyone is on the other side of the map there's always places to run so you don't have to deal with enemies on the way back. That is not true however if you guys are killing enemies as well because they will spawn close to the LZ which will make it harder to get back there.

#36
Blarg

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Mahrac wrote...

Uh Cold wrote...

You should change the title to, "You suck and I don't."

But then every thread would have the same title


Well...maybe not the ones about character/power/weapon/map/enemy ideas?

...Maybe? :unsure:

#37
Ult_MPX

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Prettly much every highly experienced ME3 player would be on the other side of the map to draw enemies AWAY from the LZ. So that way in the final seconds, you don't get overwhelmed by whatever you're fighting.

#38
dumdum2

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Ult_MPX wrote...

Prettly much every highly experienced ME3 player would be on the other side of the map to draw enemies AWAY from the LZ. So that way in the final seconds, you don't get overwhelmed by whatever you're fighting.


Experience is not equal to skill.

Experienced players might draw enemies away from the LZ, skillful players might stay there and kill everything that gets close instead.

Experienced and skillful players know when to do what depending on the experience/skill of the other players in the team.

It is like driving a car. An experienced driver can drive a car under normal conditions, but a skillful driver can compete in racing. Experience =/= skill

#39
ToaOrka

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dumdum2 wrote...

Because they are just not good enough. There, now I said it!


I'm sure you're not skilled enough to hold it either, get over yourself.

#40
dumdum2

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ToaOrka wrote...

dumdum2 wrote...

Because they are just not good enough. There, now I said it!


I'm sure you're not skilled enough to hold it either, get over yourself.


On my own? No, I am not that skilled to hold the extraction all by myself. In a team with at least 1 good teammate and 2 decent ones? Never a problem.

#41
ToaOrka

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dumdum2 wrote...

ToaOrka wrote...

dumdum2 wrote...

Because they are just not good enough. There, now I said it!


I'm sure you're not skilled enough to hold it either, get over yourself.


On my own? No, I am not that skilled to hold the extraction all by myself. In a team with at least 1 good teammate and 2 decent ones? Never a problem.


Yeah, a valid point. I know I can't hold it alone, but I'm pretty cynical when it comes to my teammates,
so I bail and just lead the enemies around the map — I probably have had a few teams with which
I could've held the LZ, I'm just not brave enough to test that theory.

#42
Kirrahe Airlines CEO

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I have seen this happen a ton in Rio. Everyone tries to hold the middle but someone always dies while I'm on the opposite side trying to get enemies to come to my side yet everyone seems to kill from the middle and make enemies spawn by the LZ. Which makes the last 20 to 30 seconds a bit dicey for me. I know I'm not skilled enough to hold an LZ by myself. It's flipping suicide.

#43
dumdum2

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ToaOrka wrote...

Yeah, a valid point. I know I can't hold it alone, but I'm pretty cynical when it comes to my teammates,
so I bail and just lead the enemies around the map — I probably have had a few teams with which
I could've held the LZ, I'm just not brave enough to test that theory.


I understand that. The easiest way to draw enemies away from the LZ though is to stay at the LZ at the beginning of the wave. First you should all stay there and try to kill as much as you can to buy you some time (if it's a good team you never have to leave) and when you start to get swarmed (should be when there's slightly more than 1,2-1,5 minutes left) then you should kite the enemies to the other side of the map. That way you will draw them away from the LZ just in time to get back to it when it is completely empty.

That is the reason why players actually should head for the LZ first even if they can't hold it, they just have to know when to leave it to avoid complications.

Here is a Gold solo I did just the other day to show what I mean: youtu.be/pVhLHl4U9UI

And here is an old Platinum solo that I did with the same principle: youtu.be/HPB5XihUk6A

#44
Zero132132

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I never understood why people avoided it so fiercely. I mean, it depends on the map. Glacier's is pretty defensible, because you have two good choke points for enemies to funnel through. Giant's is actually easy to hold. White's pretty easy to hold too, but people never do for some reason.

I think there's just a stigma about running to the LZ that makes people think it's automatically a bad idea. On some maps, it's fine. Some maps, it's a very bad idea.

#45
GaudiestLeech

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I have noticed that if you wait for them to spawn it puts them on opposing side of you.If you wait for them the spawn someware else then let them see you flanking them.. then they fallow you.... But you must remember not to kill them ..they will spawn opposite in lz and be waiteing...

#46
CaoSlayer

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Holding the line from the first moment is as useful as using a missile on a banshee with 1:50 left.

The trick is to spend at least one minute away and then defending it. This is specially true against collectors, don't matters what you do, an abomination or a praetorian will get in, usually the one you aren't shooting at.

#47
CitizenThom

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Any one player might have the skill to defend the landing zone... any player with intelligence realises there is no need to defend the landing zone outside of the last twenty seconds.
 
edit: I start extraction on the far side of the map, and slowly circle around to the extraction while killing things. Eventually, if someone is already at the landing zone, the enemy is caught between gunfire from two directions... if no one is at the landing zone before me, extraction is going to be a cakewalk, at most a banshee, praetorian or atlas to rocket before the shuttle arrives.

Modifié par CitizenThom, 09 décembre 2012 - 08:59 .


#48
Red the Aloof

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dumdum2 wrote...

ToaOrka wrote...

dumdum2 wrote...

Because they are just not good enough. There, now I said it!


I'm sure you're not skilled enough to hold it either, get over yourself.


On my own? No, I am not that skilled to hold the extraction all by myself. In a team with at least 1 good teammate and 2 decent ones? Never a problem.


Team mates are a crutch:police:

#49
masseffect420

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dumdum2 wrote...

Because they are just not good enough. There, now I said it!


Dude this is you.........

www.youtube.com/watch?v=WbPdVCiKiSM

#50
yoshi97

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Unless you are farming the LZ, and everyone on the team is synergizing together real well ... stick to the other side of the map until the last 20-30 seconds and then run for it!

While it's not exactly the same thing, I was on a silver map today where half the team was wiped out. Knowing the LZ was already swamped, I ran to the other side of the map. Thankfully, the other survivor on our team did the same. With 30 seconds to go, we ran through the mob of baddies, stunning some along the way, and hid behind a barrier for the last 7 seconds. Extraction successful! And that's the only thing that counts when you are trying to grab the extraction points for a team that has fallen apart.

In my early days, I saw players solo the final round while the rest of us laid dead on the pavement ... cause decided to camp it out on the LZ. I remember chearing these heroes on as they finsihed the round for us, and it makes me proud to continue the tradition.

We all like to earn credits to but the next whatever we are lacking, and if we all play smart, everyone gets to go home with a nice chunk of the pie.