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The REAL reason why people shouldn't hold the LZ during extraction wave!


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#51
Iron---Man

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I find bragging et al bout skills and whos good or whos not quite boring.

#52
shadowkinz

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remember when vanguards used to take the "don't camp the LZ" advice to extremes, and float off the map in their little temper tantrums?

#53
dumdum2

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CaoSlayer wrote...
Holding the line from the first moment is as useful as using a missile on a banshee with 1:50 left.

The trick is to spend at least one minute away and then defending it. This is specially true against collectors, don't matters what you do, an abomination or a praetorian will get in, usually the one you aren't shooting at.


CitizenThom wrote...
Any one player might have the skill to defend the landing zone... any player with intelligence realises there is no need to defend the landing zone outside of the last twenty seconds.
 


Sounds like you guys just want to have an excuse to be lazy. If you know that you have enough skill and firepower to hold the LZ, what is the point of running away from it?

Reminds me of a match we had on Glacier a few months back, I was playing with two of my friends and we had a random as the fourth player. My friends were good players. We didn't really do "speedruns" even though we usually did Glacier Reapers in about 15 minutes or so. When the game started we took our usual "speedrun" positions while the random ran down to the room in the bottom to sit behind the counters and camp.

I had to get on the mic to tell him to stop camping because we are not playing like that, he responded "there is more than one way to play this game you know!" and I replied "yes, but you are in a team with 4 players and you are the only one who wants to camp, so get up from there and start playing as a team". During extraction we told him to get to the LZ but he knew better and wanted to camp behind the counters in the bottom room again, so we just let him die down there while we extracted.

So was that guy intelligent or just stubborn I wonder?

#54
GordianKnot42

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I can never figure out what's best to do when that happens: run to the LZ and help out, or stay in my quiet corner of the map listening to my squadmates' screams until 15 seconds to go.

(For the record, I usually go to help out.)

#55
dumdum2

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GordianKnot42 wrote...

I can never figure out what's best to do when that happens: run to the LZ and help out, or stay in my quiet corner of the map listening to my squadmates' screams until 15 seconds to go.

(For the record, I usually go to help out.)


I recommend starting at the LZ with your team, if you notice that you won't be able to hold it then you should be smart enough to leave before it is too late. But if you don't stay there with your team at first then you will never now if they would have been able to hold it with you there and if you actually caused the team to fail holding it or not ;)

#56
Dup3r

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Depending on the map and the mix of player and or the enemy and difficulty.

It's been my understanding that anything Silver and higher should steer clear of the LZ for all until the last 45 seconds or so. I'd rather not dance around the area avoiding a huge onslaught of bosses and risk a partial extraction. Keep them away, give your self room to maneuver and support the team. Good tactics will win against a bum-rush any day. Maps like Ghost, staying in the LZ even on Bronze can be a bad idea if you're against say Collectors.

The OP is just e-chest bangin. I'd rather not play with someone that willing to stand in a fray.

#57
sirjenixofbj

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Not holding the LZ during extraction is OP.

#58
dumdum2

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Dup3r wrote...

The OP is just e-chest bangin. I'd rather not play with someone that willing to stand in a fray.


If you know you have enough DPS and enough skill in the team to kill everything before it can kill you then why wouldn't you stay in the LZ? I would say in a situation like that it would be much easier to stay at the LZ than to run away from it. 

#59
KelbornX

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CNevarezN wrote...

Real men hold the LZ during extraction! Lmao!!!


This is my Landing Zone. There are many like it, but this one is mine.

My Landing Zone is my best friend. It is my life. I must master it as I must master my life.

My Landing Zone, without me, is useless. Without my Landing Zone, I am useless. I must hold my Landing Zone true. I must shoot straighter than my enemy who is trying to kill me. I must shoot him before he shoots me. I will...

My Landing Zone and myself know that what counts in this war is not the rounds we fire, the noise of our burst, or the smoke we make. We know that it is the hits that count. We will hit...

My Landing Zone is Turian, even as I, because it is my life. Thus, I will learn it as a brother. I will learn its weaknesses, its strength, its parts, its ammo boxes, its radius and its cover. I will keep my Landing Zone clean and ready, even as I am clean and ready. We will become part of each other. We will...

Before the spirits, I swear this creed. My Landing Zone and myself are the defenders of my planet. We are the masters of our enemy. We are the saviors of my life.

So be it, until victory is Palaven's and there is no enemy, but peace!

Modifié par KelbornX, 11 décembre 2012 - 01:33 .


#60
Atheosis

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Skilled or not skilled, you are an idiot if you hang out in the LZ the whole 2 minutes. Way too much effort for absolutely zero gain.

#61
Dup3r

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dumdum2 wrote...

Dup3r wrote...

The OP is just e-chest bangin. I'd rather not play with someone that willing to stand in a fray.


If you know you have enough DPS and enough skill in the team to kill everything before it can kill you then why wouldn't you stay in the LZ? I would say in a situation like that it would be much easier to stay at the LZ than to run away from it. 


I guess you didn't read my whole post.

#62
Alien Number Six

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You go ahead and kill everything. I will sit across the map and watch time tick away until I have 20 seconds left drinking coffee. Then I will run to the LZ with my Cobra Missle Launcher blazing to save the day. And as I jump over your dead body on my way to the shuttle I will yell over my shoulder. " I will tell your wife you fought hard and killed everything."

#63
Alien Number Six

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GordianKnot42 wrote...

I can never figure out what's best to do when that happens: run to the LZ and help out, or stay in my quiet corner of the map listening to my squadmates' screams until 15 seconds to go.

(For the record, I usually go to help out.)


Screams......Totally Screams.

#64
Amnesiotic

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GordianKnot42 wrote...

I can never figure out what's best to do when that happens: run to the LZ and help out, or stay in my quiet corner of the map listening to my squadmates' screams until 15 seconds to go.

(For the record, I usually go to help out.)


I always just hide, honestly. If they're that dumb they don't deserve the extraction credits.

#65
Stabby McGoodstab

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Don't care; got paid.

#66
RudolfH

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I've had on more than one occasion 'camped' alone on the opposite side of the map from the LZ only to be the 'lone survivor' each time - other players always leave afterwards for some reason hehehe (embarrassed my guess) . They never seem to learn...

#67
BiowareHeph

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GroverA125 wrote...

Some are astoundingly defensible, like Dagger (despite two PoEs and three firing positions, effectively giving the enemy 90% of flanking capability at range), others suffer from "lack of defensible cover" syndrome or have LZs that hold no strategic value, while enemy positions in line have excellent strategic value.

My favourite LZ is most likely Dagger or Giant, both provide fair cover if you can hold both PoEs.


Yeah, if it's a defensible landing zone, then go nuts but ... people try to hold Reactor!

#68
GHOST OF FRUITY

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dumdum2 wrote...

GHOST OF FRUITY wrote...

Good player or not, the practice of camping at and having every enemy on the map converge on the LZ is daft. At best you'll be in a firefight that you didn't need to be in, and at worst you'll get swarmed and wiped out.


I take it you don't like to mow down enemy after enemy after enemy after enemy? I like it though, it is a lot of fun :D

And I have only one thing to ask about your statement that "at the best you'll be in a firefight that you didn't need to be in" and that question is; why even play this game at all? Because if you play it you will be in a lot of firefights that you didn't need to be in if you didn't play the game :unsure:


Oh no, mowing everything down is too much fun.  I'd hate to miss out!!  Image IPB  What I mean is choosing your battles I guess.  Take the enemy apart, but always have an eye on your escape route.  Camping the LZ often leads to getting surrounded , usually with no escape route.  A good team can hold an extraction zone certainly, but all it takes is one stray Dragoon or Phantom to sneak through and things go wrong fast. 

#69
dumdum2

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GHOST OF FRUITY wrote...
A good team can hold an extraction zone certainly, but all it takes is one stray Dragoon or Phantom to sneak through and things go wrong fast. 


That won't happen with a good team though <_<

Also, don't you guys find it fun at all to hold the extraction when you actually have a team that can do it without problem? Hold the line and all that?

Usually it is the guy that leaves the LZ for the other side that dies when we have a good enough team, because that guy will be trying to get back to the LZ while enemies keep on spawning there :D

#70
HolyAvenger

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Most PUGs simply don't have the knowhow, the DPS and the co-ordination to hold the LZ. Its high risk as high pressure units can overwhelm leaving you with no way out (on Ghost for example).

#71
dumdum2

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HolyAvenger wrote...

Most PUGs simply don't have the knowhow, the DPS and the co-ordination to hold the LZ. Its high risk as high pressure units can overwhelm leaving you with no way out (on Ghost for example).


That means that you agree with my opening post? :)

#72
HolyAvenger

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Yes. Occasionally with good gold PUGs (the ones that finish in <20 mins), I have held the LZ with no issues.

#73
Ashevajak

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The real reason people shouldn't camp the LZ during the extraction wave is simple:

I will do the "Hold The Line" speech over the microphone. All of it. And no-one should have to suffer through my lame-ass Captain Kirrahe impersonation.

#74
dumdum2

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HolyAvenger wrote...

Yes. Occasionally with good gold PUGs (the ones that finish in <20 mins), I have held the LZ with no issues.


Glad to know at least someone else on this forum have experienced how easy it is to hold the LZ with a good enough team :wub:

#75
ElementL09

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Its either you hold your position at the extraction (which is kinda fun on Silver) or you just go somewhere else and make a run for it at the end. The smarter and safer decesion would be to just run over there when you have the chance instead of risk being overrun.

Holding the extraction is fun on some maps but if your team had a hard time during the hack objective they probably wont do better during extraction.