POLL: DA3 Desires Priority Check
#1
Posté 09 décembre 2012 - 08:42
#2
Guest_Ivandra Ceruden_*
Posté 09 décembre 2012 - 08:54
Guest_Ivandra Ceruden_*
#3
Posté 09 décembre 2012 - 08:55
#4
Posté 09 décembre 2012 - 08:57
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
So we're going to finally have firearms in DA3? Or everyone will be mages?
#5
Posté 09 décembre 2012 - 09:05
hhh89 wrote...
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
So we're going to finally have firearms in DA3? Or everyone will be mages?
All weapons will be enchanted and shoot projectiles. Thedas has to follow with the times.
#6
Posté 09 décembre 2012 - 09:09
In order to make combat more awesome all weapons will now generate magic lasers when swung that cause enemies to explode and rain blood over the entire area when struck.hhh89 wrote...
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
So we're going to finally have firearms in DA3? Or everyone will be mages?
Modifié par Manic Sheep, 09 décembre 2012 - 09:11 .
#7
Posté 09 décembre 2012 - 09:21
So, yeah, I think that's my vote. Though I don't have much confidence, since I constantly have to roll with the same party in DA2 because I hate most of the companions.
#8
Posté 09 décembre 2012 - 09:29
Mungolian_ wrote...
For me, interesting characters can save an otherwise boring or generic plot. (See: Origins.)
So, yeah, I think that's my vote. Though I don't have much confidence, since I constantly have to roll with the same party in DA2 because I hate most of the companions.
Even worse than that: You had to choose your party from combat abilities too.
In DA:O you could train them to be whoever you wanted, and choose by personality.
But in DA2, they removed that option as well, so you had to drag with you people you loathed, but they were essential because of their unique abilities.
Also, I think Bioware should get rid of the locked chests, or atleast give everyone option to invest in something to unlock the locked chest and doors. Mage's can have a spell of unlocking which is based on cunning.
While warriors and Rogues should use the art of lock-picking.
#9
Posté 09 décembre 2012 - 09:30
#10
Posté 09 décembre 2012 - 09:36
#11
Posté 09 décembre 2012 - 09:37
#12
Posté 09 décembre 2012 - 10:09
Modifié par renjility, 09 décembre 2012 - 11:49 .
#13
Posté 09 décembre 2012 - 10:10
#14
Posté 09 décembre 2012 - 10:29
Modifié par Snypy, 09 décembre 2012 - 10:32 .
#15
Posté 09 décembre 2012 - 11:06
What i want is something balanced between an interesting plot, some interesting characters(not only companions), and a rich journey.(I want to see a lot of different places)
I think the setting is really good for the third DA game. There is just a lot things that could be done. All i'm asking is for the game to recall me constantly that we're in a war situations. People whom you talk to, the interactions you can have with different factions and more than anything else, companion dialogues reflecting their opinion about the conflict or a specific situation.(No more Varric/Isabella evasiveness when asked what to do with Anders, for example)
#16
Posté 09 décembre 2012 - 11:15
#17
Posté 09 décembre 2012 - 11:48
Lord Issa wrote...
Well, technically, it does. You can't call someone evil if they're insane, it's politically incorrect! (even if it is totally true)
LOL. Still, it's a cheap and lazy way to avoid black & white, and doesn't achieve true grey morality either. If insanity is the only "grey" reason Bioware can come up with to oppose the mighty PC, I'd rather they stick with the Big Bad.
#18
Posté 10 décembre 2012 - 12:05
#19
Posté 10 décembre 2012 - 12:30
#20
Posté 10 décembre 2012 - 02:55
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
DA2 had good writing, poor execution of game design. Please don't mix these two things up.
#21
Posté 10 décembre 2012 - 03:32
StElmo wrote...
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
DA2 had good writing, poor execution of game design. Please don't mix these two things up.
And this has been Opinions Theatre.
#22
Posté 10 décembre 2012 - 05:01
BasilKarlo wrote...
StElmo wrote...
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
DA2 had good writing, poor execution of game design. Please don't mix these two things up.
And this has been Opinions Theatre.
Not an opinion buddy, it adheres closely to narrative principles;.
#23
Posté 10 décembre 2012 - 05:06
#24
Posté 10 décembre 2012 - 05:12
StElmo wrote...
BasilKarlo wrote...
StElmo wrote...
Ivandra Ceruden wrote...
The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.
DA2 had good writing, poor execution of game design. Please don't mix these two things up.
And this has been Opinions Theatre.
Not an opinion buddy, it adheres closely to narrative principles;.
That in itself is a matter of opinion. You think the writing was good and Ivandra thinks it was bad. Your opinion is not right or better, it's just an opinion.
Modifié par BasilKarlo, 10 décembre 2012 - 05:17 .
#25
Posté 10 décembre 2012 - 06:11
The rest is all much lower priority, but it's still needed if they're hoping to present a true BioWare game. The art and sound design have to be strong, the gameplay has to be solid... it's not enough to have one great thing with everything else not managing to excel (then you end up with something like DA2, whose story and characters can't save it from mediocrity).
Modifié par devSin, 10 décembre 2012 - 06:17 .





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