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POLL: DA3 Desires Priority Check


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#1
Volus Warlord

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 Poll

What, of the options given, is most important to you for DA3? Why?

Vote and comment!

#2
Guest_Ivandra Ceruden_*

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The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.

#3
The Elder King

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I'd have chosen the first four in the poll, since I consider all of them equally important for my enjoyment, and I find all of them related. In the end I chose overall story because I think that for me a good overall story, other than being interesting, needs good characters, lore consistency, and should grant me immersion.

#4
The Elder King

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Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


So we're going to finally have firearms in DA3? Or everyone will be mages?

#5
TheDon81

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hhh89 wrote...

Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


So we're going to finally have firearms in DA3? Or everyone will be mages?



All weapons will be enchanted and shoot projectiles. Thedas has to follow with the times.

#6
Manic Sheep

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Single Player-Characters and back storiesI can forgive the overall story not being great just so long as it makes sense. DA:O wasn’t that good, it wasn't bad but I don’t think there was anything particularly special about it. Characters are more important to me than the overreaching plot though I would like a good plot too of course.

hhh89 wrote...

Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


So we're going to finally have firearms in DA3? Or everyone will be mages?


In order to make combat more awesome all weapons will now generate magic lasers when swung that cause enemies to explode and rain blood over the entire area when struck.

Modifié par Manic Sheep, 09 décembre 2012 - 09:11 .


#7
Conquerthecity

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 For me, interesting characters can save an otherwise boring or generic plot. (See: Origins.)

So, yeah, I think that's my vote. Though I don't have much confidence, since I constantly have to roll with the same party in DA2 because I hate most of the companions.

#8
TheDon81

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Mungolian_ wrote...

 For me, interesting characters can save an otherwise boring or generic plot. (See: Origins.)

So, yeah, I think that's my vote. Though I don't have much confidence, since I constantly have to roll with the same party in DA2 because I hate most of the companions.



Even worse than that: You had to choose your party from combat abilities too.
In DA:O you could train them to be whoever you wanted, and choose by personality.
But in DA2, they removed that option as well, so you had to drag with you people you loathed, but they were essential because of their unique abilities.

Also, I think Bioware should get rid of the locked chests, or atleast give everyone option to invest in something to unlock the locked chest and doors. Mage's can have a spell of unlocking which is based on cunning.
While warriors and Rogues should use the art of lock-picking.

#9
DarkKnightHolmes

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Knowing the internet, it's obviously sleeping with as many pixels as possible.

#10
Steppenwolf

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I want Bioware to focus on an engrossing story above all else. DA2 lacked a focused story IMO. They took 3 loosely connected mini-stories,only 2 of which were remotely interesting to me, and hoped that characters could prop up the game. Bioware writes great characters, but a game can't rely on characters above all else. If the characters aren't involved in an interesting and engaging story then no one will care.

#11
Lord Issa

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I chose overall story (like the rest of the universe, apparently) but I really feel that companions and character customization need to be focused on as well. :) Not because DA2 did it badly, just because they are normally two of BW's biggest strengths.

#12
Dutchess

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Considering how outright awful DA2's story was, the story for the next game should improve on that. A lot. Better reasons to care about what you're doing, better morally grey situations. And, no, Bioware, making the person that opposes you insane does not make the character grey instead of evil (MeredithOrsinoQuentinRandomCrazyElfAndersGraceEtc.).

Modifié par renjility, 09 décembre 2012 - 11:49 .


#13
Lord Issa

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Well, technically, it does. You can't call someone evil if they're insane, it's politically incorrect! (even if it is totally true :P)

#14
Snypy

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My desired priorities: Story, characters and romance. The least important thing for me is the multiplayer. I might eventually play it for a while, but it has literally no effect on whether or not I'll buy the game. (That is, I see no added value in the multiplayer.)

Modifié par Snypy, 09 décembre 2012 - 10:32 .


#15
Nonoru

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I just can't vote for only one.

What i want is something balanced between an interesting plot, some interesting characters(not only companions), and a rich journey.(I want to see a lot of different places)

I think the setting is really good for the third DA game. There is just a lot things that could be done. All i'm asking is for the game to recall me constantly that we're in a war situations. People whom you talk to, the interactions you can have with different factions and more than anything else, companion dialogues reflecting their opinion about the conflict or a specific situation.(No more Varric/Isabella evasiveness when asked what to do with Anders, for example)

#16
Rorschachinstein

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I'm a sucker for gameplay options and story. With art style coming behind a close third.

#17
Dutchess

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Lord Issa wrote...

Well, technically, it does. You can't call someone evil if they're insane, it's politically incorrect! (even if it is totally true :P)


LOL. Still, it's a cheap and lazy way to avoid black & white, and doesn't achieve true grey morality either. If insanity is the only "grey" reason Bioware can come up with to oppose the mighty PC, I'd rather they stick with the Big Bad.:devil:

#18
Helena Tylena

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Characters and backstories. Play to your strengths.

#19
Saibh

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BioWare has never been great with original stories, I think. They've always walked the well-beaten path. What they have emphasized is the companions. The nature of your companions and the detail of the characters populating the world has always been what makes a BioWare game strong.

#20
StElmo

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Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


DA2 had good writing, poor execution of game design. Please don't mix these two things up.

#21
Steppenwolf

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StElmo wrote...

Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


DA2 had good writing, poor execution of game design. Please don't mix these two things up.


And this has been Opinions Theatre.

#22
StElmo

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BasilKarlo wrote...

StElmo wrote...

Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


DA2 had good writing, poor execution of game design. Please don't mix these two things up.


And this has been Opinions Theatre.


Not an opinion buddy, it adheres closely to narrative principles;.

#23
Doctoglethorpe

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I vote for everything single-player related. 

#24
Steppenwolf

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StElmo wrote...

BasilKarlo wrote...

StElmo wrote...

Ivandra Ceruden wrote...

The story and writing in general really needs some attention, as the writing in both Dragon Age 2 and Mass Effect 3 was ****** poor and made me wonder what the hell the writing teams were smoking when writing the overarching plot to both games. But knowing EA, future titles will probably only include more micro managements, bigger silicone boobs and more pew pew.


DA2 had good writing, poor execution of game design. Please don't mix these two things up.


And this has been Opinions Theatre.


Not an opinion buddy, it adheres closely to narrative principles;.


That in itself is a matter of opinion. You think the writing was good and Ivandra thinks it was bad. Your opinion is not right or better, it's just an opinion.

Modifié par BasilKarlo, 10 décembre 2012 - 05:17 .


#25
devSin

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I voted the overall story, but it's really a combination of story and characters. I'm not expecting an incredible story, but even an incredible story may not be enough if you don't also have strong characters. But strong characters can sometimes do a lot to offset some weakness in the story (for instance, ME2, which has a laughably weak plot but interesting characters, and DA2, whose story isn't as bad but still never comes together quite right).

The rest is all much lower priority, but it's still needed if they're hoping to present a true BioWare game. The art and sound design have to be strong, the gameplay has to be solid... it's not enough to have one great thing with everything else not managing to excel (then you end up with something like DA2, whose story and characters can't save it from mediocrity).

Modifié par devSin, 10 décembre 2012 - 06:17 .