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Why is the casual market so much more important than the hardcore market?


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#1
JimTasty

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 Hardcore fans are here to stay. Meanwhile casual fans come and go

#2
Lord Issa

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Because there's more of them. However, I disagree that Bioware are trying too hard to appeal to casuals-broadening your target market isn't quite the same as going casual.

#3
AstraDrakkar

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I suppose its because casual fans are the majority.

#4
The Elder King

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Because casual players are fare more than hardcore players?

#5
Dean_the_Young

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All text in this post represents the hardcore market. All background is the non-hardcore market.



Which do you think has a little more weight, the island of stability or the sea in which the current moves, but water is always there?

#6
HiroVoid

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I demand Dragon Age 3 have a mini-game where we launch golems from a catapault onto opposing castles as part of a conquest.

#7
MichaelStuart

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Because hardcore fan aren't enough to budget a game like this.

#8
Plaintiff

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Oh look, another "hardcore" elitist. I never get tired of them. I especially love the way that they accuse companies of "selling out" because the latest product didn't meet every single one of their personal demands, and bicker with each other over what being "hardcore" actually means.

In case you fell asleep during this particular Biology lesson, I'll inform you now that habitual gamers do not just pop out of the ground fully formed. Nor is a love of videogames a genetic trait. Everybody starts out casual. You did, I did, this entire forum did, the staff of Bioware did. Everybody did.

Every future "hardcore" snob has to start somewhere, and they might as well start with Bioware. Lord knows they could do worse.

And you know what? The "hardcore" audience is not here to stay. It is, in fact, fluctuating constantly. Hardcore gamers grow up. They get increased responsibilites; jobs, families and so on. They get busy. They die.

A game company that makes no effort to draw in new customers will fail, without question.

So instead of sneering down at the newcomers and the "casuals" from your stack of acquired titles like the Yertle of videogames, might I suggest you do your part to keep the industry alive by being a tad more welcoming?

Modifié par Plaintiff, 09 décembre 2012 - 10:37 .


#9
Cyne

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There are more of them and that means more $$$. The fact that casual gamers are less likely to stick around for the next round of games doesn't dissuade them, since a new bunch of casuals can take their place.

#10
Monica21

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Plaintiff wrote...

Oh look, another "hardcore" elitist. I never get tired of them. I especially love the way that they accuse companies of "selling out" because the latest product didn't meet every single one of their personal demands, and bicker with each other over what being "hardcore" actually means.

In case you fell asleep during this particular Biology lesson, I'll inform you now that habitual gamers do not just pop out of the ground fully formed. Nor is a love of videogames a genetic trait. Everybody starts out casual. You did, I did, this entire forum did, the staff of Bioware did. Everybody did.

Every future "hardcore" snob has to start somewhere, and they might as well start with Bioware. Lord knows they could do worse.

And you know what? The "hardcore" audience is not here to stay. It is, in fact, fluctuating constantly. Hardcore gamers grow up. They get increased responsibilites; jobs, families and so on. They get busy. They die.

A game company that makes no effort to draw in new customers will fail, without question.

So instead of sneering down at the newcomers and the "casuals" from your stack of acquired titles like the Yertle of videogames, might I suggest you do your part to keep the industry alive by being a tad more welcoming?

Dude! Chill out. Also, you just made up a bunch of stuff in your rant that no one in this thread actually said.

#11
Wulfram

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Who says they are?

I don't think you can say DA is directed at the Angry Birds/Sims market. At all.

#12
Guest_The Mad Hanar_*

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Casual gamers are more likely to impulse buy, will stick to a series if the game play is satisfying and really don't hold companies to an extremely high standard. The ideal customer.

#13
Plaintiff

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Monica21 wrote...

Plaintiff wrote...

Oh look, another "hardcore" elitist. I never get tired of them. I especially love the way that they accuse companies of "selling out" because the latest product didn't meet every single one of their personal demands, and bicker with each other over what being "hardcore" actually means.

In case you fell asleep during this particular Biology lesson, I'll inform you now that habitual gamers do not just pop out of the ground fully formed. Nor is a love of videogames a genetic trait. Everybody starts out casual. You did, I did, this entire forum did, the staff of Bioware did. Everybody did.

Every future "hardcore" snob has to start somewhere, and they might as well start with Bioware. Lord knows they could do worse.

And you know what? The "hardcore" audience is not here to stay. It is, in fact, fluctuating constantly. Hardcore gamers grow up. They get increased responsibilites; jobs, families and so on. They get busy. They die.

A game company that makes no effort to draw in new customers will fail, without question.

So instead of sneering down at the newcomers and the "casuals" from your stack of acquired titles like the Yertle of videogames, might I suggest you do your part to keep the industry alive by being a tad more welcoming?

Dude! Chill out. Also, you just made up a bunch of stuff in your rant that no one in this thread actually said.

I'm perfectly chilled, thank you.

My intent was not only to address his question but also the underlying false assumptions that caused him to ask it in the first place.

Modifié par Plaintiff, 09 décembre 2012 - 10:56 .


#14
Guest_Lathrim_*

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Lord Issa wrote...

Because there's more of them. However, I disagree that Bioware are trying too hard to appeal to casuals-broadening your target market isn't quite the same as going casual.


This.

The Mad Hanar wrote...

Casual gamers are more likely to impulse buy, will stick to a series if the game play is satisfying and really don't hold companies to an extremely high standard. The ideal customer.


And this.:happy:

#15
cJohnOne

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I agree with Plantiff. I'm of the opinion that a game needs new people to be sucessful. How one goes about doing that is another question. Appealing to new players is a good idea in my book. Besides I not a great player to begin with so I like some things to be easy.

I'm enjoying more movies and cinematics and really hate puzzles. I also enjoy combat so that last two Dragon Age games I really enjoyed except for the puzzles and would like the same sort of thing.

Anyone else like easy games? What do you mean by hardcore?

#16
Captain Crash

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This game has a big budget and needs to cater to a wider audience then the so called "hardcore market" so its justified.  Getting a balance is always needed.  We all know what happens if it goes wrong.

Plus if it means getting more fans into the series which means more content all the better B)

Modifié par Captain Crash, 09 décembre 2012 - 10:59 .


#17
Monica21

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Plaintiff wrote...
My intent was not only to address his question but also the underlying false assumptions that caused him to ask it in the first place.

You have no idea what his assumptions are/were. You were the one making assumptions about him being a sneering elitist, neither quality of which was present in his original question. His original question however, is perfectly valid. The irony here being that you, who profess to understand the casual gamer and why game companies sell to them, came off as the very kind of sneering elitist you hold in such antipathy.

Modifié par Monica21, 09 décembre 2012 - 11:05 .


#18
upsettingshorts

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Because the divide between them isn't where you think it is, nor for the reasons you imagine it does.

Granted, I don't think "hardcore" and "casual" are really descriptive terms so much as slurs and tribal outgrouping.

Modifié par Upsettingshorts, 09 décembre 2012 - 11:09 .


#19
Allan Schumacher

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How does one define a casual and hardcore fan?

#20
upsettingshorts

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Allan Schumacher wrote...

How does one define a casual and hardcore fan?


That depends on what the thread is complaining about.  

#21
Nonoru

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It's true that companies tend to appeal to the casual players in general. Don't fool yourself, a company that does not sell, will eventually die out. 

To be frank, i've yet to see Bioware trying that hard in that direction though. A good example of a major casual appealing would be games like Gears of War 3 which acknowledged the casual players and the struggle they had in trying to play multiplayer, and then implemented whole new weapons in order to help out. Usually you would see that kind of thing used for MP games(Often those with high competition such as Halo,CoD etc...) in order to keep the multi experience fresh to an extent.

I for one, welcome casual players to the Bioware games, simply because, they are worth to be played. And even multiplayer implemented in ME3 became a niche of fun, being coop orientated.

As long as my SP experience is intact and enjoyable, you can bring as much people as you want, and as much MP mode as you can.

Modifié par Nonoru, 09 décembre 2012 - 11:20 .


#22
Allan Schumacher

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Upsettingshorts wrote...

That depends on what the thread is complaining about.  


My question wasn't really directed at you, but rather the OP (just to clarify since I am prone to not directly quoting the post above me when I respond to posts above me >.>).

Although anyone is free to answer.

I guess as good of a place as any is within the context of the OP's usage.  It's vague and general, since the post lacks specifics.


So what attributes make up a casual player and a hardcore player?

#23
Rorschachinstein

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Allan Schumacher wrote...

How does one define a casual and hardcore fan?



I always thought Casual fan was someone who played angry birds. 

I know for sure Bioware isn't trying to appeal to the angry birds crowd.

#24
upsettingshorts

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@Allan 

I know, I just thought it was an appropriate opportunity to present an observation.

#25
Guest_Lightning Cloud_*

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What everyone else said. There's more of them.

A casual gamer is someone who doesn't play games very often, essentially. That's the definition I've always gone by. Hardcore gamers eat, breathe, and sleep gaming.

One isn't necessarily better than the other. I'm casual when it comes to shooters, but I'm naturally good at them, so I can often wipe the floor with someone who plays them 24/7.

I eat, sleep, and breathe RPGs, but I'm not very good at them. Can't even beat Dragon Age on anything other than Casual.