Maria Caliban wrote...
I haven't played the game more than once.
Well then you're a hardcore talker about the game, but not a hardcore player of the game.
Maria Caliban wrote...
I haven't played the game more than once.
Lightning Cloud wrote...
What everyone else said. There's more of them.
A casual gamer is someone who doesn't play games very often, essentially. That's the definition I've always gone by. Hardcore gamers eat, breathe, and sleep gaming.
One isn't necessarily better than the other. I'm casual when it comes to shooters, but I'm naturally good at them, so I can often wipe the floor with someone who plays them 24/7.
I eat, sleep, and breathe RPGs, but I'm not very good at them. Can't even beat Dragon Age on anything other than Casual.
Modifié par Fast Jimmy, 10 décembre 2012 - 01:28 .
Fan: Does visit the BSN regularly. The BSN is his primary source of information about Bioware games. The fan did finish the game multiple times. Will most likely buy DLC.
Guest_Guest12345_*
Modifié par scyphozoa, 10 décembre 2012 - 01:45 .
scyphozoa wrote...
This thread makes me want to come up with Jeff Foxworthy style "you know you're a hardcore gamer if" references.
Narrow Margin wrote...
'You know you're a hardcore gamer if you have an opinion what a hardcore gamer is.' springs to mind.
Guest_Catch This Fade_*
One word...addiction21 wrote...
J. Reezy wrote...
I've always liked the definition that a casual game is likely to appeal to and be played by people of all ages and genders.
They're not designed for an audience with a specific set of game experiences but for everyone. Gamers and non-gamers.
But how am I supposed to feel superior to total strangers if we dont have labels?
Fast Jimmy wrote...
Lightning Cloud wrote...
What everyone else said. There's more of them.
A casual gamer is someone who doesn't play games very often, essentially. That's the definition I've always gone by. Hardcore gamers eat, breathe, and sleep gaming.
One isn't necessarily better than the other. I'm casual when it comes to shooters, but I'm naturally good at them, so I can often wipe the floor with someone who plays them 24/7.
I eat, sleep, and breathe RPGs, but I'm not very good at them. Can't even beat Dragon Age on anything other than Casual.
I know people who play Angry Birds more often than the most fanatical FPS plays multiplayer. Mostly because you can play Angry Birds anywhere, anytime. So if you are clocking hours spent, I think you'll find the casual gamer who plays "Words With Friends" pwns most of the people on this forum.
Now... if you want to compare prefered gameplay elements and their complexity level, then I think that is a more valid comparisson. A hardcore gamer has years, if not decades, worth of manhours into learning various game design assumptions, laws and mechanics. A casual gamer does not have that backlog of pre-rendered data, so complex systems, large amounts of data and nuanced aspects of gameplay are practically a foreign language to them.
I would not expect anyone to pick up DA as their very first video game and be able to handle it any more than I would expect a first-time gamer to be able to handle WoW, Civilizations, Tekken or CoD. Its possible, sure. But its still a huge battle of gaming conventions and leaps in logic to understand interfaces that are second nature to us who have been gaming for years.
Make no mistake - if you have played and enjoyed a game or series of games so much that you know who the developer is, signed up for their website and engage in forum conversations enough to have noticed and/or replied to this topic, you are a hardcore gamer. You are invested in the games, the companies and the industry on an emotional level. I'd wager that a majority of Angry Birds fans could not tell you the developer of that game, or of Words With Friends (despite seeing that information every time they pull up their game). Simply because they may not even understand the concept of a developer - games are just made, a casual gamer doesn't concern themselves with where they come from. Do you know who made your kitchen plates? Your silverware? Your floors? Likely not - because its not something you are emotionally invested in.
Most of us didn't acknowledge the concept/importance of a developer until we A) found a game we really enjoyed and said "I want more of this type of game, where can I find the people who did this" orfound out that no more of a series/type of game is being made anymore, because the developer went bottom up.
So to say Bioware is appealing to the "casual" gamer is not entirely accurate. Towards the more action-oriented gamer? Arguably. Towards the gamer with less PnP, D&D experience and instead more of a "video game as my first and only RPG experience" background? Again, the trend could be argued. But to say that they are looking for a player who's gaming experience is limited to their iPhone? I'd say no. Not even close.
Modifié par spirosz, 10 décembre 2012 - 03:59 .
NICE!I started with Akalabeth.
Upsettingshorts wrote...
Because the divide between them isn't where you think it is, nor for the reasons you imagine it does.
Granted, I don't think "hardcore" and "casual" are really descriptive terms so much as slurs and tribal outgrouping.
Guest_Avejajed_*
Solmanian wrote...
I'm a hardcore fan, but a casual gamer. I'm in my thirties with a family and a job, like the majority of modern gamers, Which means I get to spend maybe 1-2 hours a day at gaming at best (more on weekends). The hardcore gamers, who can spend the entire day playing video games, aside from being mostly teenagers who rely on their parents for money (and thus are more likely to pirate games), is also a vey small precentage (I believe the last study said in the single digit precentage-wise. Not sure, so don't crucify me...). Thats why mobile games are around 50% of the market. The Wii was a gaming platform specifically targeted at the casual croud.
Modifié par Bfler, 10 décembre 2012 - 06:52 .
Bfler wrote...
The real problem is not the casual market, but rather that games become much more simpler and simpler and action-packed, because the current young target generation is more "spoiled" than the older one. A while ago you had to use use brain to solve quests or to skill your char. Today the games hand everything to the player on a silver platter. We have f.e. quest markers, only a few talents or in many cases no skill points, so that you can't screw up your char. Games like DA2 or ME3 you can basically play without brain and with the finger on the attack button.
Same development like in TV or cinema. A while ago we also had demanding content, todays program is full of sh.. like f.e. all the casting shows, where people act like idiots.
Modifié par Biotic Sage, 10 décembre 2012 - 07:23 .
Allan Schumacher wrote...
How does one define a casual and hardcore fan?
Allan Schumacher wrote...
How does one define a casual and hardcore fan?