I take it the real question in this thread is "why do BioWare develop this game for more people than those who exist inside my exact niche?"
There's two possible answers to that question that come to my mind at once. The first is simple, they may not want to create a game that fits in your niche and only your niche even if they were able to. They would probably prefer if you still found the game fun, however! =)
The second answer would be similar to the one that
Harada gave the fighting game community when asked why fighting games weren't always designed with the most hardcore of hardcore in mind.
Wulfram wrote...
Maria Caliban wrote...
I haven't played the game more than once.
Well then you're a hardcore talker about the game, but not a hardcore player of the game.
Oooh, definitions. I love definitions! Especially when people start asking me about Half-life 2 and Deus Ex only to label me a poser when I say I've not played it. Cause all true hardcores have beaten HL2 and played Deus Ex, apparently!
(labels and definitions? let's just be gamers, all of us =))
Allan Schumacher wrote...
As much as I like to think it was never the case, once upon a time I was bad at games.
Indeed! Oh, that feeling of recognition when my sister told me that I was good enough at Megaman on my own that I wouldn't need her help in the beginning of Gutsman's stage in Megaman 1 any longer. Felt like such a milestone, even though today it feels like an incredibly small hurdle =)