Anyone else starting to find Mass Effect boring?
#126
Posté 10 décembre 2012 - 04:11
1) I get tired of the store. I get tired of things in the store that suck - like the new ammos that are not worth using - like explosive, phasic or drill rounds. They take up spots of actual worthy ammunition. I also despise that I cannot get what I want. They do this in order to encourage us to spend actual moneys. It is a deplorable practice, even if legal.
2) The game cheats in order to win - like having stuff spawn on top of you - out of thin n air. Sometimes powers do not work at all, or mooks dodge powers as often as 50% of the time. This sucks, and has great favoritism to shooter classes. Developers of both the SP and MP ME3 game shoud have played ME 1 and 2 in order to capture the feel of the games.
3) Cover mechanics are horrible. I takes too long to get into cover, or out of it. It is impossible to run around a corner. You must stick to said corner first, sitting on your butt. This is always the case if you need to get away from something. Whomever designed one button to rule them all and in the darkness bind them needs to be demoted to mailroom boy for a minimum of 20 years.
4) Constant developer hatred and trolling. Eric Fagnan works very hard to troll players and destroy winning playstyles and builds. He will nerf any gun used more than any other - and smurf classes with impunity. This has the effect of letting players know that the developers power trip for no other reason than to do it. Your ideas for 'balance' are socialist, retarded and entirely unrealistic.
5) New classes and weapons are not tested thoroughly. I would rather wait an extra week or two and have it work right.
6) Lack of any quality guns in the game. What guns are good are soon nerfed, and the RNG works very well at preventing us from getting them. Higher rarity guns should do more damage and be more fun to play with. Rare guns out DPSing Ultra-rares is total bullcrap and you should be fired for being an imbecile. Higher guns are supposed to be a reward, not be worse than the common and uncommon gears. This triples in importance for the Promotional weapons. If you would get this right I believe the enjoyment levels would be far greater. As it is now, we have to fear any gun that is even semi-decent - because Eric 'Marauder Sheilds" Fagnan will desatroy it out of spite.
This may sound all doom and gloom, but it is not. I still enjoy this game, even though it is getting old. I think that they should remove people like Eric Fagnan though - give him a new challenge and a different project. Spend the rescources from his team on making new maps and enemies, or having enemies act differently on the various difficulties. That would have been far better than simply making more difficulty = you get bumrushed by more mobs.
#127
Posté 10 décembre 2012 - 04:16
Tonymac wrote...
I have mixed opinions on this.
1) I get tired of the store. I get tired of things in the store that suck - like the new ammos that are not worth using - like explosive, phasic or drill rounds. They take up spots of actual worthy ammunition. I also despise that I cannot get what I want. They do this in order to encourage us to spend actual moneys. It is a deplorable practice, even if legal.
2) The game cheats in order to win - like having stuff spawn on top of you - out of thin n air. Sometimes powers do not work at all, or mooks dodge powers as often as 50% of the time. This sucks, and has great favoritism to shooter classes. Developers of both the SP and MP ME3 game shoud have played ME 1 and 2 in order to capture the feel of the games.
3) Cover mechanics are horrible. I takes too long to get into cover, or out of it. It is impossible to run around a corner. You must stick to said corner first, sitting on your butt. This is always the case if you need to get away from something. Whomever designed one button to rule them all and in the darkness bind them needs to be demoted to mailroom boy for a minimum of 20 years.
4) Constant developer hatred and trolling. Eric Fagnan works very hard to troll players and destroy winning playstyles and builds. He will nerf any gun used more than any other - and smurf classes with impunity. This has the effect of letting players know that the developers power trip for no other reason than to do it. Your ideas for 'balance' are socialist, retarded and entirely unrealistic.
5) New classes and weapons are not tested thoroughly. I would rather wait an extra week or two and have it work right.
6) Lack of any quality guns in the game. What guns are good are soon nerfed, and the RNG works very well at preventing us from getting them. Higher rarity guns should do more damage and be more fun to play with. Rare guns out DPSing Ultra-rares is total bullcrap and you should be fired for being an imbecile. Higher guns are supposed to be a reward, not be worse than the common and uncommon gears. This triples in importance for the Promotional weapons. If you would get this right I believe the enjoyment levels would be far greater. As it is now, we have to fear any gun that is even semi-decent - because Eric 'Marauder Sheilds" Fagnan will desatroy it out of spite.
This may sound all doom and gloom, but it is not. I still enjoy this game, even though it is getting old. I think that they should remove people like Eric Fagnan though - give him a new challenge and a different project. Spend the rescources from his team on making new maps and enemies, or having enemies act differently on the various difficulties. That would have been far better than simply making more difficulty = you get bumrushed by more mobs.
#2 and #3 have really really hurt the game for me. Out of 4 Platinum solo attempts, number 2 caused me to fail on wave 8/9/10 every time. Spawning enemies I just killed right back on top of me while I was reloading, taking cover when trying to run, etc. That's why I don't consider soloing much of an accomplishment; sometimes you get lucky and it is really easy, other times you do everything right and still get screwed.
#128
Posté 10 décembre 2012 - 04:17
#129
Posté 10 décembre 2012 - 04:22
#130
Posté 10 décembre 2012 - 04:22
Role play characters, make your own challenges in game, ect.
Personally I'm going to start making sniper gameplay videos soon so I'll be going out of my way more so than normal to record ridiculous kill feeds.
If anything has kept me still playing MP it's the black widow, wall bouncing, and reload canceling.
Modifié par Uh Cold, 10 décembre 2012 - 04:22 .
#131
Posté 10 décembre 2012 - 04:27
I think the only thing keeping me here is maxing out my UR's and promotional weapons. Once my UR's are done I might not even care about promotional weapons though. We'll see
#132
Posté 10 décembre 2012 - 04:28
Waiting, what, 12 weeks for the only character you find interesting is a bit boring and entierly my own fault, I know. Which is why I play other stuff for now.
But we could need a new DLC soonish. At least in january.
#133
Posté 10 décembre 2012 - 04:34
#134
Posté 10 décembre 2012 - 04:40
Bugs are very annoying for sure and I wish to see all addressed.
But I know, when next DLC out, I will back again. More new factions are GREAT!
#135
Posté 10 décembre 2012 - 04:43
Tonymac wrote...
I have mixed opinions on this.
1) I get tired of the store. I get tired of things in the store that suck - like the new ammos that are not worth using - like explosive, phasic or drill rounds. They take up spots of actual worthy ammunition. I also despise that I cannot get what I want. They do this in order to encourage us to spend actual moneys. It is a deplorable practice, even if legal.
2) The game cheats in order to win - like having stuff spawn on top of you - out of thin n air. Sometimes powers do not work at all, or mooks dodge powers as often as 50% of the time. This sucks, and has great favoritism to shooter classes. Developers of both the SP and MP ME3 game shoud have played ME 1 and 2 in order to capture the feel of the games.
3) Cover mechanics are horrible. I takes too long to get into cover, or out of it. It is impossible to run around a corner. You must stick to said corner first, sitting on your butt. This is always the case if you need to get away from something. Whomever designed one button to rule them all and in the darkness bind them needs to be demoted to mailroom boy for a minimum of 20 years.
4) Constant developer hatred and trolling. Eric Fagnan works very hard to troll players and destroy winning playstyles and builds. He will nerf any gun used more than any other - and smurf classes with impunity. This has the effect of letting players know that the developers power trip for no other reason than to do it. Your ideas for 'balance' are socialist, retarded and entirely unrealistic.
5) New classes and weapons are not tested thoroughly. I would rather wait an extra week or two and have it work right.
6) Lack of any quality guns in the game. What guns are good are soon nerfed, and the RNG works very well at preventing us from getting them. Higher rarity guns should do more damage and be more fun to play with. Rare guns out DPSing Ultra-rares is total bullcrap and you should be fired for being an imbecile. Higher guns are supposed to be a reward, not be worse than the common and uncommon gears. This triples in importance for the Promotional weapons. If you would get this right I believe the enjoyment levels would be far greater. As it is now, we have to fear any gun that is even semi-decent - because Eric 'Marauder Sheilds" Fagnan will desatroy it out of spite.
This may sound all doom and gloom, but it is not. I still enjoy this game, even though it is getting old. I think that they should remove people like Eric Fagnan though - give him a new challenge and a different project. Spend the rescources from his team on making new maps and enemies, or having enemies act differently on the various difficulties. That would have been far better than simply making more difficulty = you get bumrushed by more mobs.
Listen to this man.
#136
Posté 10 décembre 2012 - 04:58
But one thing keeps me coming back...

I hope to have this by the end of the month so I can move on to other fun.
I used to want to max all my URs too, but now I just don't care. It's not worth the time that would take, and at least I finally got my last level 1 unlock (Harrier, of course, 'cause the store hates me) some weeks back.
Modifié par billpickles, 10 décembre 2012 - 05:04 .
#137
Posté 10 décembre 2012 - 05:17
#138
Posté 10 décembre 2012 - 05:33
#139
Posté 10 décembre 2012 - 06:38
#140
Posté 10 décembre 2012 - 07:03
I hate spending 2 hours of my life playing Gold and buying 3 or 4 PSPs and not one being an UR.
It's just not fair and makes the two hours I spent playing a waste of my time. I need some guaranteed progression with my Manifest.
#141
Posté 10 décembre 2012 - 07:28
#142
Posté 10 décembre 2012 - 07:35
It's good to take a small break.
#143
Posté 10 décembre 2012 - 09:26
Like Battletoads, or maybe Deadly Towers.
#144
Posté 10 décembre 2012 - 09:32
#145
Posté 10 décembre 2012 - 09:41
#146
Posté 10 décembre 2012 - 09:45
#147
Posté 10 décembre 2012 - 09:53
#148
Posté 10 décembre 2012 - 09:53
#149
Posté 16 décembre 2012 - 02:39
I really just wanted some other souls to confide in, not to start a petition on how ME3 sucks now.<_<megawug wrote...
Really enjoy playing the Huntress at the moment. If you don't enjoy it anymore, move on.
#150
Posté 16 décembre 2012 - 02:45





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